fixing memo condition
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@ -60,7 +60,7 @@ end
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function maybeUpdate(obj, delay, flipped)
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if obj == nil then return end
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if not obj.memo == "clueDoom" then return end
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if obj.memo ~= "clueDoom" then return end
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if obj.is_face_down == true and flipped ~= true then return end
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if not playAreaApi.isInPlayArea(obj) then return end
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delay = tonumber(delay) or 0
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@ -75,7 +75,7 @@ end
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function updateCount()
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if not pendingCall then
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pendingCall = true
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Wait.time(function() updateCountNow() end, 0.1)
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Wait.time(function() updateCountNow() end, 0.2)
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end
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end
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