Increased delay on deck shuffling
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1621be3594
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@ -163,12 +163,11 @@ function endSearch(_, _, isRightClick)
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-- draw set aside cards (from the ground!)
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-- draw set aside cards (from the ground!)
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for _, obj in ipairs(searchLib.atPosition(setAsidePosition, "isCardOrDeck")) do
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for _, obj in ipairs(searchLib.atPosition(setAsidePosition, "isCardOrDeck")) do
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local count = 1
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if obj.type == "Deck" then
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if obj.type == "Deck" then
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Wait.time(function() obj.deal(#obj.getObjects(), handColor) end, 1)
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count = #obj.getObjects()
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elseif obj.type == "Card" then
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obj.setPosition(Player[handColor].getHandTransform().position)
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obj.flip()
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end
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end
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Wait.time(function() obj.deal(count, handColor) end, 1)
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end
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end
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normalView()
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normalView()
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@ -180,11 +179,11 @@ function endSearch(_, _, isRightClick)
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if deckAreaObjects.draw then
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if deckAreaObjects.draw then
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deckAreaObjects.draw.shuffle()
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deckAreaObjects.draw.shuffle()
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end
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end
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end, (#handCards + 2.5) * 0.2)
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end, #handCards * 0.3 + 0.5)
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end
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end
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-- Norman Withers handling
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-- Norman Withers handling
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if topCardDetected then
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if topCardDetected then
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Wait.time(function() playmatApi.flipTopCardFromDeck(matColor) end, #handCards * 0.2)
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Wait.time(function() playmatApi.flipTopCardFromDeck(matColor) end, #handCards * 0.3 + 0.75)
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end
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end
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end
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end
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