added more delay
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@ -155,8 +155,10 @@ end
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function endSearch(_, _, isRightClick)
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local handCards = Player[handColor].getHandObjects()
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local j = 0
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for i = #handCards, 1, -1 do
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deckLib.placeOrMergeIntoDeck(handCards[i], drawDeckPosition, setAsideRotation)
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j = j + 1
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Wait.time(function() deckLib.placeOrMergeIntoDeck(handCards[i], drawDeckPosition, setAsideRotation) end, j * 0.1)
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end
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-- draw set aside cards (from the ground!)
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@ -178,11 +180,11 @@ function endSearch(_, _, isRightClick)
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if deckAreaObjects.draw then
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deckAreaObjects.draw.shuffle()
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end
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end, 0.3)
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end, (#handCards + 2.5) * 0.2)
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end
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-- Norman Withers handling
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if topCardDetected then
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Wait.time(function() playmatApi.flipTopCardFromDeck(matColor) end, 0.3)
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Wait.time(function() playmatApi.flipTopCardFromDeck(matColor) end, #handCards * 0.2)
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end
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end
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