initial commit

This commit is contained in:
Chr1Z93 2024-02-19 11:13:18 +01:00
parent 5e7ef9947c
commit 6d1bf009b5
4 changed files with 81 additions and 119 deletions

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@ -15,9 +15,9 @@
], ],
"Autoraise": true, "Autoraise": true,
"ColorDiffuse": { "ColorDiffuse": {
"b": 1, "b": 0,
"g": 1, "g": 0,
"r": 1 "r": 0
}, },
"CustomImage": { "CustomImage": {
"CustomTile": { "CustomTile": {
@ -28,7 +28,7 @@
}, },
"ImageScalar": 1, "ImageScalar": 1,
"ImageSecondaryURL": "", "ImageSecondaryURL": "",
"ImageURL": "http://cloud-3.steamusercontent.com/ugc/254843371583173230/BECDC34EB4D2C8C5F9F9933C97085F82A2F21AE3/", "ImageURL": "http://cloud-3.steamusercontent.com/ugc/2503508192913854749/B7CFE8596F3ED5BCEBD3CD59DF1CE88991AA923F/",
"WidthScale": 0 "WidthScale": 0
}, },
"Description": "Saves the state of the table to enable loading the campaign into a new save and keep all current progress.\n\nThis tool will track which campaign you're playing, the entire contents of your campaign log, the contents of your chaos bag, update your health/sanity according to trauma, your ArkhamDB deck IDs, the number of investigators, the page of your campaign guide, cards in the Additional Player Cards bag and any options you have selected in the options panel.\n\nFor saving trauma values to correct seats, ensure investigators in the campaign log are in the following order: White, Orange, Green, Red\n\nFor custom campaigns, ensure: 1) Campaign Box, Campaign Log, and Campaign Guide each have the corresponding tag, 2)The Campaign Box is on the table when you import or export.", "Description": "Saves the state of the table to enable loading the campaign into a new save and keep all current progress.\n\nThis tool will track which campaign you're playing, the entire contents of your campaign log, the contents of your chaos bag, update your health/sanity according to trauma, your ArkhamDB deck IDs, the number of investigators, the page of your campaign guide, cards in the Additional Player Cards bag and any options you have selected in the options panel.\n\nFor saving trauma values to correct seats, ensure investigators in the campaign log are in the following order: White, Orange, Green, Red\n\nFor custom campaigns, ensure: 1) Campaign Box, Campaign Log, and Campaign Guide each have the corresponding tag, 2)The Campaign Box is on the table when you import or export.",

View File

@ -6,8 +6,7 @@ local optionPanelApi = require("core/OptionPanelApi")
local playAreaApi = require("core/PlayAreaApi") local playAreaApi = require("core/PlayAreaApi")
local playmatApi = require("playermat/PlaymatApi") local playmatApi = require("playermat/PlaymatApi")
local checkWarning = true -- base data for token creation
local campaignTokenData = { local campaignTokenData = {
Name = "Custom_Model_Bag", Name = "Custom_Model_Bag",
Transform = { Transform = {
@ -22,31 +21,26 @@ local campaignTokenData = {
scaleZ = 2 scaleZ = 2
}, },
Description = "SCED Importer Token", Description = "SCED Importer Token",
Tags = { Tags = { "ImporterToken" },
"ImporterToken"
},
CustomMesh = { CustomMesh = {
MeshURL = "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/", MeshURL = "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/",
DiffuseURL = "http://cloud-3.steamusercontent.com/ugc/254843371583188147/920981125E37B5CEB6C400E3FD353A2C428DA969/", DiffuseURL = "http://cloud-3.steamusercontent.com/ugc/254843371583188147/920981125E37B5CEB6C400E3FD353A2C428DA969/",
NormalURL = "",
ColliderURL = "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/", ColliderURL = "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/",
Convex = true, Convex = true,
MaterialIndex = 2, MaterialIndex = 2,
TypeIndex = 6, TypeIndex = 6,
CustomShader = { CustomShader = {
SpecularColor = { SpecularColor = {
r = 0.7222887, r = 0.72,
g = 0.507659256, g = 0.51,
b = 0.339915335 b = 0.34
}, },
SpecularIntensity = 0.4, SpecularIntensity = 0.4,
SpecularSharpness = 7.0, SpecularSharpness = 7.0,
FresnelStrength = 0.0 FresnelStrength = 0.0
}, }
CastShadows = true
} }
} }
local COLORS = { "White", "Orange", "Green", "Red" }
function onLoad() function onLoad()
self.createButton({ self.createButton({
@ -58,25 +52,19 @@ function onLoad()
font_size = 400, font_size = 400,
width = 1400, width = 1400,
height = 600, height = 600,
scale = { 0.5, 1, 0.5 }, scale = { 0.5, 1, 0.5 }
}) })
end end
function onObjectLeaveContainer(container, object) function onObjectLeaveContainer(container, _)
if container.hasTag("ImporterToken") and checkWarning then if container.hasTag("ImporterToken") then
broadcastToAll( broadcastToAll("Removing objects from the Save Coin bag will break functionality. Please return the removed objects.", "Yellow")
"Removing objects from the Save Coin bag will break functionality. Please replace the objects in the same order they were removed.",
Color.Yellow
)
end end
end end
function onObjectEnterContainer(container, object) function onObjectEnterContainer(container, _)
if container.hasTag("ImporterToken") and checkWarning then if container.hasTag("ImporterToken") then
broadcastToAll( broadcastToAll("Adding objects to the Save Coin bag will break functionality. Please remove the objects.", "Yellow")
"Adding objects to the Save Coin bag will break functionality. Please remove the objects.",
Color.Yellow
)
end end
end end
@ -94,18 +82,20 @@ end
function importFromToken(coin) function importFromToken(coin)
broadcastToAll("Campaign Import Initiated") broadcastToAll("Campaign Import Initiated")
local importData = JSON.decode(coin.getGMNotes()) local importData = JSON.decode(coin.getGMNotes())
local campaignBox = getObjectFromGUID(importData["box"])
local campaignBoxGUID = importData["box"]
local campaignBox = getObjectFromGUID(campaignBoxGUID)
if not campaignBox then if not campaignBox then
broadcastToAll("Campaign Box not present on table!", Color.Red) broadcastToAll("Campaign Box not present on table!", "Red")
return return
end end
if campaignBox.type == "Generic" then if campaignBox.type == "Generic" then
campaignBox.call("buttonClick_download") campaignBox.call("buttonClick_download")
end end
Wait.condition( Wait.condition(
function() function()
local campaignBox = getObjectFromGUID(importData["box"])
if #campaignBox.getObjects() > 0 then if #campaignBox.getObjects() > 0 then
placeCampaignFromToken(importData, coin) placeCampaignFromToken(importData, coin)
else else
@ -113,11 +103,11 @@ function importFromToken(coin)
end end
end, end,
function() function()
local obj = getObjectFromGUID(campaignBoxGUID) local obj = getObjectFromGUID(importData["box"])
if obj == nil then if obj == nil then
return false return false
else else
return obj.type == "Bag" and obj.getLuaScript() ~= "" return obj.type == "Bag"
end end
end, end,
2, 2,
@ -138,27 +128,29 @@ end
-- After content is placed on table, conducts all the other import operations -- After content is placed on table, conducts all the other import operations
function restoreCampaignData(importData, coin) function restoreCampaignData(importData, coin)
-- destroy existing campaign log
findUniqueObjectWithTag("CampaignLog").destruct()
checkWarning = false -- destroy existing "additional player cards" bag
if importData["additionalIndex"] then if importData["additionalIndex"] then
guidReferenceApi.getObjectByOwnerAndType("Mythos", "AdditionalPlayerCardsBag").destruct() guidReferenceApi.getObjectByOwnerAndType("Mythos", "AdditionalPlayerCardsBag").destruct()
if coin.type == "Bag" then
coin.takeObject({index = 0, position = importData["additionalIndex"], callback_function = function(obj) obj.setLock(true) end})
else
spawnObjectJSON({json = importData["additionalIndex"]})
end
end end
-- destroy existing campaign log and load saved campaign log
findUniqueObjectWithTag("CampaignLog").destruct()
if coin.type == "Bag" then if coin.type == "Bag" then
local newLog = coin.takeObject({index = 0, position = importData["log"], callback_function = function(obj) obj.setLock(true) end}) -- go over internal items and spawn them at the original position
for _, objData in ipairs(coin.getData().ContainedObjects) do
objData["Locked"] = true
spawnObjectData({data = objData})
end
else else
spawnObjectData({ data = importData["log"] }) -- support for older save coins that stored the data serialized
if importData["additionalIndex"] then
spawnObjectJSON({json = importData["additionalIndex"]})
end
spawnObjectData({data = importData["log"]})
end end
coin.destruct() coin.destruct()
checkWarning = true
chaosBagApi.setChaosBagState(importData["bag"]) chaosBagApi.setChaosBagState(importData["bag"])
@ -179,13 +171,13 @@ function restoreCampaignData(importData, coin)
if guide then if guide then
Wait.condition( Wait.condition(
-- Called after the condition function returns true -- Called after the condition function returns true
function() log("Campaign Guide import successful!") end, function() printToAll("Campaign Guide import successful!") end,
-- Condition function that is called continiously until returs true or timeout is reached -- Condition function that is called continuously until it returns true or timeout is reached
function() return guide.Book.setPage(importData["guide"]) end, function() return guide.Book.setPage(importData["guide"]) end,
-- Amount of time in seconds until the Wait times out -- Amount of time in seconds until the Wait times out
2, 2,
-- Called if the Wait times out -- Called if the Wait times out
function() log("Campaign Guide import failed!") end function() printToAll("Campaign Guide import failed!") end
) )
end end
@ -200,12 +192,11 @@ function restoreCampaignData(importData, coin)
-- restore PlayArea image -- restore PlayArea image
playAreaApi.updateSurface(importData["playarea"]) playAreaApi.updateSurface(importData["playarea"])
broadcastToAll("Campaign successfully imported!", Color.Green) broadcastToAll("Campaign successfully imported!", "Green")
end end
-- Creates a campaign token with save data encoded into GM Notes based on the current state of the table -- Creates a campaign token with save data encoded into GM Notes based on the current state of the table
function createCampaignToken(_, playerColor, _) function createCampaignToken(_, playerColor, _)
-- find active campaign -- find active campaign
local campaignBox local campaignBox
for _, obj in ipairs(getObjectsWithTag("CampaignBox")) do for _, obj in ipairs(getObjectsWithTag("CampaignBox")) do
@ -213,24 +204,24 @@ function createCampaignToken(_, playerColor, _)
if not campaignBox then if not campaignBox then
campaignBox = obj campaignBox = obj
else else
broadcastToAll("Multiple empty campaign box detected; delete all but one.", Color.Red) broadcastToAll("Multiple empty campaign box detected; delete all but one.", "Red")
return return
end end
end end
end end
if not campaignBox then if not campaignBox then
broadcastToAll("Campaign box with all placed objects not found!", Color.Red) broadcastToAll("Campaign box with all placed objects not found!", "Red")
return return
end end
local campaignLog = findUniqueObjectWithTag("CampaignLog") local campaignLog = findUniqueObjectWithTag("CampaignLog")
if campaignLog == nil then if campaignLog == nil then
broadcastToAll("Campaign log not found!", Color.Red) broadcastToAll("Campaign log not found!", "Red")
return return
end end
local additionalIndex = guidReferenceApi.getObjectByOwnerAndType("Mythos", "AdditionalPlayerCardsBag") local additionalIndex = guidReferenceApi.getObjectByOwnerAndType("Mythos", "AdditionalPlayerCardsBag")
local traumaValues = { } local traumaValues = { }
local trauma = campaignLog.getVar("returnTrauma") local trauma = campaignLog.getVar("returnTrauma")
@ -241,12 +232,12 @@ function createCampaignToken(_, playerColor, _)
table.insert(traumaValues, val) table.insert(traumaValues, val)
end end
else else
printToAll("Trauma values could not be found in campaign log!", "Yellow") printToAll("Trauma values could not be found in campaign log!", "Yellow")
end end
local campaignGuide = findUniqueObjectWithTag("CampaignGuide") local campaignGuide = findUniqueObjectWithTag("CampaignGuide")
if campaignGuide == nil then if campaignGuide == nil then
broadcastToAll("Campaign guide not found!", Color.Red) broadcastToAll("Campaign guide not found!", "Red")
return return
end end
@ -269,14 +260,17 @@ function createCampaignToken(_, playerColor, _)
campaignTokenData.GMNotes = JSON.encode(campaignData) campaignTokenData.GMNotes = JSON.encode(campaignData)
campaignTokenData.Nickname = campaignBox.getName() .. os.date(" %b %d") .. " Save" campaignTokenData.Nickname = campaignBox.getName() .. os.date(" %b %d") .. " Save"
campaignTokenData.ContainedObjects = { } campaignTokenData.ContainedObjects = { }
local indexData = additionalIndex.getData() local indexData = additionalIndex.getData()
indexData.Locked = false indexData.Locked = false
table.insert(campaignTokenData.ContainedObjects, indexData) table.insert(campaignTokenData.ContainedObjects, indexData)
local logData = campaignLog.getData() local logData = campaignLog.getData()
logData.Locked = false logData.Locked = false
table.insert(campaignTokenData.ContainedObjects, logData) table.insert(campaignTokenData.ContainedObjects, logData)
spawnObjectData({ data = campaignTokenData }) spawnObjectData({ data = campaignTokenData })
broadcastToAll("Campaign successfully exported! Save coin object to import on a fresh save", Color.Green) broadcastToAll("Campaign successfully exported! Save coin object to import on a different save.", "Green")
end end
--------------------------------------------------------- ---------------------------------------------------------
@ -290,27 +284,13 @@ function findUniqueObjectWithTag(tag)
if #objects == 1 then if #objects == 1 then
return objects[1] return objects[1]
else else
broadcastToAll("More than 1 " .. tag .. " detected; delete all but one.", Color.Red) broadcastToAll("More than one " .. tag .. " detected; delete all but one.", "Red")
return nil
end end
end end
function setTrauma(trauma) function setTrauma(trauma)
for i = 1, 4 do for i, matColor in ipairs({ "White", "Orange", "Green", "Red" }) do
playmatApi.updateCounter(COLORS[i], "DamageCounter", trauma[i]) playmatApi.updateCounter(matColor, "DamageCounter", trauma[i])
playmatApi.updateCounter(COLORS[i], "HorrorCounter", trauma[i + 4]) playmatApi.updateCounter(matColor, "HorrorCounter", trauma[i + 4])
end
end
-- gets data from campaign log if possible
function loadTrauma(log)
local trauma = log.getVar("returnTrauma")
if trauma ~= nil then
printToAll("Trauma values found in campaign log!", "Green")
trauma = log.call("returnTrauma")
return trauma
else
return nil
end end
end end

View File

@ -625,7 +625,7 @@ function setChaosBagState(tokenList)
-- reset bless / curse manager -- reset bless / curse manager
blessCurseManagerApi.removeTakenTokensAndReset() blessCurseManagerApi.removeTakenTokensAndReset()
printToAll("Chaos bag set to chosen difficulty.", "Green") printToAll("Chaos Bag set to chosen difficulty.", "Green")
end end
-- spawns the specified chaos token and puts it into the chaos bag -- spawns the specified chaos token and puts it into the chaos bag
@ -1369,22 +1369,24 @@ function applyOptionPanelChange(id, state)
elseif id == "showHandHelper" then elseif id == "showHandHelper" then
local helperName = "Hand Helper" local helperName = "Hand Helper"
local spawnData = playmatApi.getHelperSpawnData("All", helperName) local spawnData = playmatApi.getHelperSpawnData("All", helperName)
local i = 0
for color, data in pairs(spawnData) do for color, data in pairs(spawnData) do
i = i + 1 spawnOrRemoveHelper(state, helperName, data.position, data.rotation, color)
optionPanel[id][i] = spawnOrRemoveHelper(state, helperName, data.position, data.rotation, color)
end end
optionPanel[id] = state
-- option: Show search assistant for each player -- option: Show search assistant for each player
elseif id == "showSearchAssistant" then elseif id == "showSearchAssistant" then
local helperName = "Search Assistant" local helperName = "Search Assistant"
local spawnData = playmatApi.getHelperSpawnData("All", helperName) local spawnData = playmatApi.getHelperSpawnData("All", helperName)
local i = 0
for color, data in pairs(spawnData) do for color, data in pairs(spawnData) do
i = i + 1 spawnOrRemoveHelper(state, helperName, data.position, data.rotation, color)
optionPanel[id][i] = spawnOrRemoveHelper(state, helperName, data.position, data.rotation, color)
end end
optionPanel[id] = state
-- option: Show attachment helper -- option: Show attachment helper
elseif id == "showAttachmentHelper" then elseif id == "showAttachmentHelper" then
optionPanel[id] = spawnOrRemoveHelper(state, "Attachment Helper", {-62, 1.4, 0}) optionPanel[id] = spawnOrRemoveHelper(state, "Attachment Helper", {-62, 1.4, 0})
@ -1407,14 +1409,11 @@ end
---@param owner? string Owner of the object (defaults to "Mythos") ---@param owner? string Owner of the object (defaults to "Mythos")
---@return string|nil GUID GUID of the spawnedObj (or nil if object was removed) ---@return string|nil GUID GUID of the spawnedObj (or nil if object was removed)
function spawnOrRemoveHelper(state, name, position, rotation, owner) function spawnOrRemoveHelper(state, name, position, rotation, owner)
if (type(state) == "table" and #state == 0) then if state then
return removeHelperObject(name)
elseif state then
Player.getPlayers()[1].pingTable(position) Player.getPlayers()[1].pingTable(position)
local spawnedGUID = spawnHelperObject(name, position, rotation).getGUID() local spawnedGUID = spawnHelperObject(name, position, rotation).getGUID()
local cleanName = name:gsub("%s+", "") local cleanName = name:gsub("%s+", "")
guidReferenceApi.editIndex(owner or "Mythos", cleanName, spawnedGUID) guidReferenceApi.editIndex(owner or "Mythos", cleanName, spawnedGUID)
return spawnedGUID
else else
return removeHelperObject(name) return removeHelperObject(name)
end end
@ -1454,41 +1453,24 @@ end
-- removes the specified tool (by name) -- removes the specified tool (by name)
---@param name string Object that should be removed ---@param name string Object that should be removed
function removeHelperObject(name) function removeHelperObject(name)
-- links objects name to the respective option name (to grab the GUID for removal) local cleanName = name:gsub("%s+", "")
local referenceTable = { for _, obj in pairs(guidReferenceApi.getObjectsByType(cleanName)) do
["Clean Up Helper"] = "showCleanUpHelper", obj.destruct()
["Hand Helper"] = "showHandHelper",
["Search Assistant"] = "showSearchAssistant",
["Displacement Tool"] = "showDisplacementTool",
["Attachment Helper"] = "showAttachmentHelper",
["CYOA Campaign Guides"] = "showCYOA"
}
local data = optionPanel[referenceTable[name]]
-- if there is a GUID stored, remove that object
if type(data) == "string" then
local obj = getObjectFromGUID(data)
if obj then obj.destruct() end
-- if it is a table (e.g. for the "Hand Helper", remove all of them)
elseif type(data) == "table" then
for _, guid in pairs(data) do
local obj = getObjectFromGUID(guid)
if obj then obj.destruct() end
end
end end
end end
-- loads saved options -- loads saved options
---@param newOptions table Contains the new state for the option panel
function loadSettings(newOptions) function loadSettings(newOptions)
-- TO-DO: instead of overriding, keep original table and only add new data for id, state in pairs(newOptions) do
-- this will ensure that new options aren't set to nil when importing an old state if optionPanel[id] ~= state then
optionPanel = newOptions optionPanel[id] = state
updateOptionPanelState() applyOptionPanelChange(id, state)
for id, state in pairs(optionPanel) do end
applyOptionPanelChange(id, state)
end end
-- update XML UI state
updateOptionPanelState()
end end
-- loads the default options -- loads the default options
@ -1513,8 +1495,8 @@ function onClick_defaultSettings()
showCYOA = false, showCYOA = false,
showDisplacementTool = false, showDisplacementTool = false,
showDrawButton = false, showDrawButton = false,
showHandHelper = {}, showHandHelper = false,
showSearchAssistant = {}, showSearchAssistant = false,
showTitleSplash = true, showTitleSplash = true,
useClueClickers = false, useClueClickers = false,
useResourceCounters = "disabled", useResourceCounters = "disabled",

View File

@ -86,10 +86,10 @@ function updateSurface(newURL)
if newURL ~= "" and newURL ~= nil and newURL ~= DEFAULT_URL then if newURL ~= "" and newURL ~= nil and newURL ~= DEFAULT_URL then
customInfo.image = newURL customInfo.image = newURL
broadcastToAll("New Playarea Image Applied", { 0.2, 0.9, 0.2 }) broadcastToAll("New Playarea Image Applied", "Green")
else else
customInfo.image = DEFAULT_URL customInfo.image = DEFAULT_URL
broadcastToAll("Default Playarea Image Applied", { 0.2, 0.9, 0.2 }) broadcastToAll("Default Playarea Image Applied", "Green")
end end
self.setCustomObject(customInfo) self.setCustomObject(customInfo)