minor update to blurse manager
This commit is contained in:
parent
8dcbce1542
commit
640c0dd8a2
@ -106,8 +106,6 @@
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"AdditionalPlayerCards.2cba6b",
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"BarkhamHorror.308439",
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"ChaosBagStatTracker.766620",
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"Blesstokens.afa06b",
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"Cursetokens.bd0253",
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"TokenSpawnTool.36b4ee",
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"OfficialStandaloneChallengeScenarios.0ef5c8",
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"TarotDeck.77f1e5",
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@ -1,87 +0,0 @@
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{
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"AltLookAngle": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"Autoraise": true,
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"Bag": {
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"Order": 0
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},
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"ColorDiffuse": {
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"b": 1,
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"g": 1,
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"r": 1
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},
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"ContainedObjects_order": [
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be",
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"Bless.b2b7be"
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],
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"ContainedObjects_path": "Blesstokens.afa06b",
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"CustomMesh": {
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"CastShadows": true,
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"ColliderURL": "",
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"Convex": true,
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"CustomShader": {
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"FresnelStrength": 0,
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"SpecularColor": {
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"b": 1,
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"g": 1,
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"r": 1
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},
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"SpecularIntensity": 0,
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"SpecularSharpness": 2
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},
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"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1655601092778623873/C9EF4B44CE708DFC5A804FF2912C9F9B47323287/",
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"MaterialIndex": 3,
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"MeshURL": "https://pastebin.com/raw/ALrYhQGb",
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"NormalURL": "",
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"TypeIndex": 6
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},
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"Description": "",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "afa06b",
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"Grid": true,
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"GridProjection": false,
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"Hands": false,
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"HideWhenFaceDown": false,
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": true,
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"LuaScript": "",
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"LuaScriptState": "",
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"MaterialIndex": -1,
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"MeasureMovement": false,
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"MeshIndex": -1,
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"Name": "Custom_Model_Bag",
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"Nickname": "Bless tokens",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore",
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"displacement_excluded"
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],
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"Tooltip": true,
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"Transform": {
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"posX": 2.842,
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"posY": 1.644,
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"posZ": -11.239,
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"rotX": 0,
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"rotY": 225,
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"rotZ": 0,
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"scaleX": 0.7,
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"scaleY": 0.7,
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"scaleZ": 0.7
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},
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"Value": 0,
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"XmlUI": ""
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}
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@ -1,57 +0,0 @@
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{
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"AltLookAngle": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"Autoraise": true,
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"ColorDiffuse": {
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"b": 0.04894,
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"g": 0.32859,
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"r": 0.37456
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},
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"CustomImage": {
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"CustomTile": {
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"Stackable": false,
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"Stretch": true,
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"Thickness": 0.1,
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"Type": 2
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},
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"ImageScalar": 1,
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"ImageSecondaryURL": "",
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/",
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"WidthScale": 0
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},
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"Description": "",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "b2b7be",
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"Grid": true,
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"GridProjection": false,
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"Hands": false,
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"HideWhenFaceDown": false,
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": false,
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"LuaScript": "",
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Tile",
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"Nickname": "Bless",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Transform": {
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"posX": -1.465,
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"posY": 1.703,
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"posZ": -26.93,
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"rotX": 0,
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"rotY": 90,
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"rotZ": 0,
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"scaleX": 0.81,
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"scaleY": 1,
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"scaleZ": 0.81
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},
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"Value": 0,
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"XmlUI": ""
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}
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@ -1,87 +0,0 @@
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{
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"AltLookAngle": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"Autoraise": true,
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"Bag": {
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"Order": 0
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},
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"ColorDiffuse": {
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"b": 1,
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"g": 1,
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"r": 1
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},
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"ContainedObjects_order": [
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891",
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"Curse.678891"
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],
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"ContainedObjects_path": "Cursetokens.bd0253",
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"CustomMesh": {
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"CastShadows": true,
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"ColliderURL": "",
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"Convex": true,
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"CustomShader": {
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"FresnelStrength": 0,
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"SpecularColor": {
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"b": 1,
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"g": 1,
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"r": 1
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},
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"SpecularIntensity": 0,
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"SpecularSharpness": 2
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},
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"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1655601092778633181/7A00AF905BCD6EB5D866F2107CECBC0A49E360F7/",
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"MaterialIndex": 3,
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"MeshURL": "https://pastebin.com/raw/ALrYhQGb",
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"NormalURL": "",
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"TypeIndex": 6
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},
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"Description": "",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "bd0253",
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"Grid": true,
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"GridProjection": false,
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"Hands": false,
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"HideWhenFaceDown": false,
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": true,
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"LuaScript": "",
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"LuaScriptState": "",
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"MaterialIndex": -1,
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"MeasureMovement": false,
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"MeshIndex": -1,
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"Name": "Custom_Model_Bag",
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"Nickname": "Curse tokens",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore",
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"displacement_excluded"
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],
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"Tooltip": true,
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"Transform": {
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"posX": 4.053,
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"posY": 1.642,
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"posZ": -12.449,
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"rotX": 0,
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"rotY": 225,
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"rotZ": 0,
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"scaleX": 0.7,
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"scaleY": 0.7,
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"scaleZ": 0.7
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},
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"Value": 0,
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"XmlUI": ""
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}
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@ -1,57 +0,0 @@
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{
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"AltLookAngle": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"Autoraise": true,
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"ColorDiffuse": {
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"b": 0.44425,
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"g": 0.00387,
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"r": 0.27072
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},
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"CustomImage": {
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"CustomTile": {
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"Stackable": false,
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"Stretch": true,
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"Thickness": 0.1,
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"Type": 2
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},
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"ImageScalar": 1,
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"ImageSecondaryURL": "",
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/",
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"WidthScale": 0
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},
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"Description": "",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "678891",
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"Grid": true,
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"GridProjection": false,
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"Hands": false,
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"HideWhenFaceDown": false,
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": false,
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"LuaScript": "",
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Tile",
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"Nickname": "Curse",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Transform": {
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"posX": -46.206,
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"posY": 1.789,
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"posZ": -3.483,
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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"scaleX": 0.81,
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"scaleY": 1,
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"scaleZ": 0.81
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},
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"Value": 0,
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"XmlUI": ""
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}
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@ -1,5 +1,5 @@
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local chaosBagApi = require("chaosbag/ChaosBagApi")
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local tokenArrangerApi = require("accessories/TokenArrangerApi")
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local chaosBagApi = require("chaosbag/ChaosBagApi")
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local tokenArrangerApi = require("accessories/TokenArrangerApi")
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-- common button parameters
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local buttonParamaters = {}
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@ -8,340 +8,257 @@ buttonParamaters.color = { 0, 0, 0, 0 }
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buttonParamaters.width = 700
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buttonParamaters.height = 700
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local altState = false
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local MODE = {
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[false] = "Add / Remove",
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[true] = "Take / Return"
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}
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local BUTTON_COLOR = {
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[false] = { 0.4, 0.4, 0.4 },
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[true] = { 0.9, 0.9, 0.9 }
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}
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local FONT_COLOR = {
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[false] = { 1, 1, 1 },
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[true] = { 0, 0, 0 }
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}
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local whitespace = " "
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local updating
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---------------------------------------------------------
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-- creating buttons and menus + initializing tables
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---------------------------------------------------------
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function onSave() return JSON.encode(altState) end
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function onLoad()
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-- index: 0 - bless
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buttonParamaters.click_function = "clickBless"
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buttonParamaters.position = { -1.03, 0, 0.46 }
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buttonParamaters.tooltip = "Add / Remove Bless"
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self.createButton(buttonParamaters)
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function onLoad(saved_state)
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if saved_state ~= nil then
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altState = JSON.decode(saved_state)
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end
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-- index: 1 - curse
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buttonParamaters.click_function = "clickCurse"
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buttonParamaters.position[1] = -buttonParamaters.position[1]
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buttonParamaters.tooltip = "Add / Remove Curse"
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self.createButton(buttonParamaters)
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-- index: 0 - bless
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buttonParamaters.click_function = "clickBless"
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buttonParamaters.position = { -1.03, 0.05, 0.46 }
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self.createButton(buttonParamaters)
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-- index: 2 - bless count
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buttonParamaters.tooltip = ""
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buttonParamaters.click_function = "none"
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buttonParamaters.width = 0
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buttonParamaters.height = 0
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buttonParamaters.color = { 0.4, 0.4, 0.4 }
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buttonParamaters.font_color = { 1, 1, 1 }
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buttonParamaters.font_size = 235
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buttonParamaters.position = { -1.03, 0.06, -0.8 }
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self.createButton(buttonParamaters)
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-- index: 1 - curse
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buttonParamaters.click_function = "clickCurse"
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buttonParamaters.position[1] = -buttonParamaters.position[1]
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self.createButton(buttonParamaters)
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-- index: 3 - curse count
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buttonParamaters.position[1] = -buttonParamaters.position[1]
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self.createButton(buttonParamaters)
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-- index: 2 - alternative mode (take / return)
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buttonParamaters.click_function = "enableAlt"
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buttonParamaters.width = 900
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buttonParamaters.height = 210
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buttonParamaters.position = { -1.03, 0.05, -0.85 }
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self.createButton(buttonParamaters)
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-- context menu
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self.addContextMenuItem("Remove all", doRemove)
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self.addContextMenuItem("Reset", doReset)
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-- index: 3 - default mode (add / remove)
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buttonParamaters.click_function = "enableDefault"
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buttonParamaters.position[1] = -buttonParamaters.position[1]
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self.createButton(buttonParamaters)
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-- load labels, tooltips and colors
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updateButtons()
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-- context menu
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self.addContextMenuItem("Remove all", doRemove)
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self.addContextMenuItem("Reset", doReset)
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-- initializing tables
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initializeState()
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broadcastCount("Curse")
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broadcastCount("Bless")
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-- initializing tables
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initializeState()
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broadcastCount("Curse")
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broadcastCount("Bless")
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end
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function resetTables()
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numInPlay = { Bless = 0, Curse = 0 }
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tokensTaken = { Bless = {}, Curse = {} }
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sealedTokens = {}
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numInPlay = { Bless = 0, Curse = 0 }
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tokensTaken = { Bless = {}, Curse = {} }
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sealedTokens = {}
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updateButtonLabels()
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end
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function initializeState()
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resetTables()
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resetTables()
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-- count tokens in the bag
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local chaosbag = chaosBagApi.findChaosBag()
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local tokens = {}
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for _, v in ipairs(chaosbag.getObjects()) do
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if v.name == "Bless" then
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numInPlay.Bless = numInPlay.Bless + 1
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elseif v.name == "Curse" then
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numInPlay.Curse = numInPlay.Curse + 1
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end
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-- count tokens in the bag
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local chaosbag = chaosBagApi.findChaosBag()
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local tokens = {}
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for _, v in ipairs(chaosbag.getObjects()) do
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if v.name == "Bless" then
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numInPlay.Bless = numInPlay.Bless + 1
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elseif v.name == "Curse" then
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numInPlay.Curse = numInPlay.Curse + 1
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end
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end
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-- find tokens in the play area
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for _, obj in ipairs(getObjects()) do
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local pos = obj.getPosition()
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if pos.x > -65 and pos.x < 10 and pos.z > -35 and pos.z < 35 then
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if obj.getName() == "Bless" then
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table.insert(tokensTaken.Bless, obj.getGUID())
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numInPlay.Bless = numInPlay.Bless + 1
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elseif obj.getName() == "Curse" then
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table.insert(tokensTaken.Curse, obj.getGUID())
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numInPlay.Curse = numInPlay.Curse + 1
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end
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end
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-- find tokens in the play area
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for _, obj in ipairs(getObjects()) do
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local pos = obj.getPosition()
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if pos.x > -65 and pos.x < 10 and pos.z > -35 and pos.z < 35 then
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if obj.getName() == "Bless" then
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table.insert(tokensTaken.Bless, obj.getGUID())
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numInPlay.Bless = numInPlay.Bless + 1
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elseif obj.getName() == "Curse" then
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table.insert(tokensTaken.Curse, obj.getGUID())
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numInPlay.Curse = numInPlay.Curse + 1
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end
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end
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end
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end
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function updateButtonLabels()
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self.editButton({ index = 2, label = formatTokenCount("Bless", true)})
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self.editButton({ index = 3, label = formatTokenCount("Curse", true)})
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end
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function broadcastCount(token)
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local count = formatTokenCount(token)
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if count == "(0/0)" then return end
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broadcastToAll(token .. " Tokens " .. count, "White")
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local count = formatTokenCount(token)
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if count == "(0/0)" then return end
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broadcastToAll(token .. " Tokens " .. count, "White")
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end
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function broadcastStatus(color)
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broadcastToColor("Curse Tokens " .. formatTokenCount("Curse"), color, "White")
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broadcastToColor("Bless Tokens " .. formatTokenCount("Bless"), color, "White")
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broadcastToColor("Curse Tokens " .. formatTokenCount("Curse"), color, "White")
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broadcastToColor("Bless Tokens " .. formatTokenCount("Bless"), color, "White")
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end
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-- context menu function 1
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---------------------------------------------------------
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-- context menu functions
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---------------------------------------------------------
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function doRemove(color)
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
|
||||
-- remove tokens from chaos bag
|
||||
local count = { Bless = 0, Curse = 0 }
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
if v.name == "Bless" or v.name == "Curse" then
|
||||
chaosbag.takeObject({
|
||||
guid = v.guid,
|
||||
position = { 0, 5, 0 },
|
||||
callback_function = function(obj) obj.destruct() end
|
||||
})
|
||||
count[v.name] = count[v.name] + 1
|
||||
end
|
||||
-- remove tokens from chaos bag
|
||||
local count = { Bless = 0, Curse = 0 }
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
if v.name == "Bless" or v.name == "Curse" then
|
||||
chaosbag.takeObject({
|
||||
guid = v.guid,
|
||||
position = { 0, 5, 0 },
|
||||
callback_function = function(obj) obj.destruct() end
|
||||
})
|
||||
count[v.name] = count[v.name] + 1
|
||||
end
|
||||
end
|
||||
|
||||
broadcastToColor("Removed " .. count.Bless .. " Bless and " ..
|
||||
count.Curse .. " Curse tokens from the chaos bag.", color, "White")
|
||||
broadcastToColor("Removed " .. removeTakenTokens("Bless") .. " Bless and " ..
|
||||
removeTakenTokens("Curse") .. " Curse tokens from play.", color, "White")
|
||||
broadcastToColor("Removed " .. count.Bless .. " Bless and " .. count.Curse .. " Curse tokens from the chaos bag.", color, "White")
|
||||
broadcastToColor("Removed " .. removeTakenTokens("Bless") .. " Bless and " .. removeTakenTokens("Curse") .. " Curse tokens from play.", color, "White")
|
||||
|
||||
resetTables()
|
||||
tokenArrangerApi.layout()
|
||||
resetTables()
|
||||
tokenArrangerApi.layout()
|
||||
end
|
||||
|
||||
-- context menu function 2
|
||||
function doReset(color)
|
||||
initializeState()
|
||||
broadcastCount("Curse")
|
||||
broadcastCount("Bless")
|
||||
tokenArrangerApi.layout()
|
||||
end
|
||||
|
||||
-- removing tokens that were 'taken'
|
||||
function removeTakenTokens(type)
|
||||
local count = 0
|
||||
for _, guid in ipairs(tokensTaken[type]) do
|
||||
local token = getObjectFromGUID(guid)
|
||||
if token ~= nil then
|
||||
token.destruct()
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
return count
|
||||
initializeState()
|
||||
broadcastCount("Curse")
|
||||
broadcastCount("Bless")
|
||||
tokenArrangerApi.layout()
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- click functions
|
||||
---------------------------------------------------------
|
||||
|
||||
-- click function 1
|
||||
function clickBless(_, color, isRightClick)
|
||||
playerColor = color
|
||||
callFunctions("Bless", isRightClick)
|
||||
playerColor = color
|
||||
callFunctions("Bless", isRightClick)
|
||||
end
|
||||
|
||||
-- click function 2
|
||||
function clickCurse(_, color, isRightClick)
|
||||
playerColor = color
|
||||
callFunctions("Curse", isRightClick)
|
||||
playerColor = color
|
||||
callFunctions("Curse", isRightClick)
|
||||
end
|
||||
|
||||
-- click function 3
|
||||
function enableAlt()
|
||||
if altState then return end
|
||||
altState = not altState
|
||||
updateButtons()
|
||||
end
|
||||
function callFunctions(type, isRightClick)
|
||||
if not chaosBagApi.canTouchChaosTokens() then return end
|
||||
|
||||
-- click function 4
|
||||
function enableDefault()
|
||||
if not altState then return end
|
||||
altState = not altState
|
||||
updateButtons()
|
||||
if isRightClick then
|
||||
removeToken(type)
|
||||
else
|
||||
addToken(type)
|
||||
end
|
||||
|
||||
tokenArrangerApi.layout()
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- called functions
|
||||
---------------------------------------------------------
|
||||
|
||||
function updateButtons()
|
||||
self.editButton({
|
||||
index = 0,
|
||||
tooltip = MODE[altState] .. " Bless"
|
||||
})
|
||||
|
||||
self.editButton({
|
||||
index = 1,
|
||||
tooltip = MODE[altState] .. " Curse"
|
||||
})
|
||||
|
||||
self.editButton({
|
||||
index = 2,
|
||||
label = whitespace .. MODE[true] .. (altState and " ✓" or whitespace) .. " ",
|
||||
color = BUTTON_COLOR[not altState],
|
||||
font_color = FONT_COLOR[not altState]
|
||||
})
|
||||
|
||||
self.editButton({
|
||||
index = 3,
|
||||
label = whitespace .. MODE[false] .. (altState and whitespace or " ✓") .. " ",
|
||||
color = BUTTON_COLOR[altState],
|
||||
font_color = FONT_COLOR[altState]
|
||||
})
|
||||
end
|
||||
|
||||
-- function that is called by click_functions 1+2 and calls the other functions
|
||||
function callFunctions(token, isRightClick)
|
||||
if not chaosBagApi.canTouchChaosTokens() then
|
||||
return
|
||||
end
|
||||
local success
|
||||
if not altState then
|
||||
if isRightClick then
|
||||
success = takeToken(token, true)
|
||||
else
|
||||
success = addToken(token)
|
||||
end
|
||||
else
|
||||
if isRightClick then
|
||||
success = returnToken(token)
|
||||
else
|
||||
success = takeToken(token, false)
|
||||
end
|
||||
end
|
||||
if success ~= 0 then tokenArrangerApi.layout() end
|
||||
end
|
||||
|
||||
-- returns a formatted string with information about the provided token type (bless / curse)
|
||||
function formatTokenCount(type)
|
||||
if type == nil then type = mode end
|
||||
function formatTokenCount(type, omitBrackets)
|
||||
if type == nil then type = mode end
|
||||
|
||||
if omitBrackets then
|
||||
return (numInPlay[type] - #tokensTaken[type]) .. "/" .. #tokensTaken[type]
|
||||
else
|
||||
return "(" .. (numInPlay[type] - #tokensTaken[type]) .. "/" .. #tokensTaken[type] .. ")"
|
||||
end
|
||||
end
|
||||
|
||||
-- called by cards that seal bless/curse tokens
|
||||
---@param param Table This contains the type and guid of the sealed token
|
||||
function sealedToken(param)
|
||||
table.insert(tokensTaken[param.type], param.guid)
|
||||
broadcastCount(param.type)
|
||||
table.insert(tokensTaken[param.type], param.guid)
|
||||
broadcastCount(param.type)
|
||||
updateButtonLabels()
|
||||
end
|
||||
|
||||
-- called by cards that seal bless/curse tokens
|
||||
---@param param Table This contains the type and guid of the released token
|
||||
function releasedToken(param)
|
||||
for i, v in ipairs(tokensTaken[param.type]) do
|
||||
if v == param.guid then
|
||||
table.remove(tokensTaken[param.type], i)
|
||||
break
|
||||
end
|
||||
end
|
||||
if not updating then
|
||||
updating = true
|
||||
Wait.frames(function()
|
||||
broadcastCount(param.type)
|
||||
updating = false
|
||||
end, 1)
|
||||
for i, v in ipairs(tokensTaken[param.type]) do
|
||||
if v == param.guid then
|
||||
table.remove(tokensTaken[param.type], i)
|
||||
break
|
||||
end
|
||||
end
|
||||
if not updating then
|
||||
updating = true
|
||||
Wait.frames(function()
|
||||
broadcastCount(param.type)
|
||||
updateButtonLabels()
|
||||
updating = false
|
||||
end, 1)
|
||||
end
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- main functions: add, take and return
|
||||
-- main functions: add and remove
|
||||
---------------------------------------------------------
|
||||
|
||||
function addToken(type)
|
||||
if numInPlay[type] == 10 then
|
||||
printToColor("10 tokens already in play, not adding any.", playerColor)
|
||||
return 0
|
||||
end
|
||||
numInPlay[type] = numInPlay[type] + 1
|
||||
printToAll("Adding " .. type .. " token " .. formatTokenCount(type))
|
||||
return chaosBagApi.spawnChaosToken(type)
|
||||
if numInPlay[type] == 10 then
|
||||
printToColor("10 tokens already in play, not adding any.", playerColor)
|
||||
return
|
||||
end
|
||||
numInPlay[type] = numInPlay[type] + 1
|
||||
printToAll("Adding " .. type .. " token " .. formatTokenCount(type))
|
||||
updateButtonLabels()
|
||||
return chaosBagApi.spawnChaosToken(type)
|
||||
end
|
||||
|
||||
function takeToken(type, remove)
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if not remove and not SEAL_CARD_MESSAGE then
|
||||
broadcastToColor("For sealing tokens on cards try right-clicking on the card for seal options.", playerColor)
|
||||
SEAL_CARD_MESSAGE = true
|
||||
function removeToken(type)
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
local tokens = {}
|
||||
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
if v.name == type then
|
||||
table.insert(tokens, v.guid)
|
||||
end
|
||||
local tokens = {}
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
if v.name == type then
|
||||
table.insert(tokens, v.guid)
|
||||
end
|
||||
end
|
||||
|
||||
if #tokens == 0 then
|
||||
printToColor("No " .. type .. " tokens in the chaos bag.", playerColor)
|
||||
return
|
||||
end
|
||||
|
||||
chaosbag.takeObject({
|
||||
guid = table.remove(tokens),
|
||||
smooth = false,
|
||||
callback_function = function(obj)
|
||||
numInPlay[type] = numInPlay[type] - 1
|
||||
printToAll("Removing " .. type .. " token " .. formatTokenCount(type))
|
||||
updateButtonLabels()
|
||||
obj.destruct()
|
||||
end
|
||||
if #tokens == 0 then
|
||||
printToColor("No " .. type .. " tokens in the chaos bag.", playerColor)
|
||||
return 0
|
||||
end
|
||||
local pos = self.getPosition() + Vector(2.25, 0, 0.85)
|
||||
if type == "Curse" then pos[3] = pos[3] - 1.7 end
|
||||
chaosbag.takeObject({
|
||||
guid = table.remove(tokens),
|
||||
position = pos,
|
||||
smooth = false,
|
||||
callback_function = function(obj)
|
||||
if remove then
|
||||
numInPlay[type] = numInPlay[type] - 1
|
||||
printToAll("Removing " .. type .. " token " .. formatTokenCount(type))
|
||||
obj.destruct()
|
||||
else
|
||||
table.insert(tokensTaken[type], obj.getGUID())
|
||||
printToAll("Taking " .. type .. " token " .. formatTokenCount(type))
|
||||
end
|
||||
end
|
||||
})
|
||||
})
|
||||
end
|
||||
|
||||
function returnToken(type)
|
||||
local guid = table.remove(tokensTaken[type])
|
||||
if guid == nil then
|
||||
printToColor("No " .. type .. " tokens to return", playerColor)
|
||||
return 0
|
||||
end
|
||||
-- removing tokens that were 'taken'
|
||||
function removeTakenTokens(type)
|
||||
local count = 0
|
||||
for _, guid in ipairs(tokensTaken[type]) do
|
||||
local token = getObjectFromGUID(guid)
|
||||
if token == nil then
|
||||
printToColor("Couldn't find token " .. guid .. ", not returning to bag", playerColor)
|
||||
return 0
|
||||
if token ~= nil then
|
||||
token.destruct()
|
||||
count = count + 1
|
||||
end
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if chaosbag == nil then
|
||||
return 0
|
||||
end
|
||||
chaosbag.putObject(token)
|
||||
printToAll("Returning " .. type .. " token " .. formatTokenCount(type))
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
@ -349,83 +266,85 @@ end
|
||||
---------------------------------------------------------
|
||||
|
||||
function addMenuOptions(parameters)
|
||||
local playerColor = parameters.playerColor
|
||||
local hoveredObject = parameters.hoveredObject
|
||||
if hoveredObject == nil or hoveredObject.getVar("MENU_ADDED") == true then return end
|
||||
if hoveredObject.tag ~= "Card" then
|
||||
broadcastToColor("Right-click seal options can only be added to cards", playerColor)
|
||||
return
|
||||
end
|
||||
local playerColor = parameters.playerColor
|
||||
local hoveredObject = parameters.hoveredObject
|
||||
if hoveredObject == nil or hoveredObject.getVar("MENU_ADDED") == true then return end
|
||||
if hoveredObject.tag ~= "Card" then
|
||||
broadcastToColor("Right-click seal options can only be added to cards", playerColor)
|
||||
return
|
||||
end
|
||||
|
||||
hoveredObject.addContextMenuItem("Seal Bless", function(color)
|
||||
sealToken("Bless", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
hoveredObject.addContextMenuItem("Seal Bless", function(color)
|
||||
sealToken("Bless", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
|
||||
hoveredObject.addContextMenuItem("Release Bless", function(color)
|
||||
releaseToken("Bless", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
hoveredObject.addContextMenuItem("Release Bless", function(color)
|
||||
releaseToken("Bless", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
|
||||
hoveredObject.addContextMenuItem("Seal Curse", function(color)
|
||||
sealToken("Curse", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
hoveredObject.addContextMenuItem("Seal Curse", function(color)
|
||||
sealToken("Curse", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
|
||||
hoveredObject.addContextMenuItem("Release Curse", function(color)
|
||||
releaseToken("Curse", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
hoveredObject.addContextMenuItem("Release Curse", function(color)
|
||||
releaseToken("Curse", color, hoveredObject)
|
||||
tokenArrangerApi.layout()
|
||||
end, true)
|
||||
|
||||
broadcastToColor("Right-click seal options added to " .. hoveredObject.getName(), playerColor)
|
||||
hoveredObject.setVar("MENU_ADDED", true)
|
||||
sealedTokens[hoveredObject.getGUID()] = {}
|
||||
broadcastToColor("Right-click seal options added to " .. hoveredObject.getName(), playerColor)
|
||||
hoveredObject.setVar("MENU_ADDED", true)
|
||||
sealedTokens[hoveredObject.getGUID()] = {}
|
||||
end
|
||||
|
||||
function sealToken(type, playerColor, enemy)
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if chaosbag == nil then return end
|
||||
local pos = enemy.getPosition()
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if chaosbag == nil then return end
|
||||
local pos = enemy.getPosition()
|
||||
|
||||
for i, token in ipairs(chaosbag.getObjects()) do
|
||||
if token.name == type then
|
||||
chaosbag.takeObject({
|
||||
position = { pos.x, pos.y + 1, pos.z },
|
||||
index = i - 1,
|
||||
smooth = false,
|
||||
callback_function = function(obj)
|
||||
Wait.frames(function()
|
||||
table.insert(sealedTokens[enemy.getGUID()], obj)
|
||||
table.insert(tokensTaken[type], obj.getGUID())
|
||||
printToColor("Sealing " .. type .. " token " .. formatTokenCount(type), playerColor)
|
||||
end, 1)
|
||||
end
|
||||
})
|
||||
return
|
||||
for i, token in ipairs(chaosbag.getObjects()) do
|
||||
if token.name == type then
|
||||
chaosbag.takeObject({
|
||||
position = { pos.x, pos.y + 1, pos.z },
|
||||
index = i - 1,
|
||||
smooth = false,
|
||||
callback_function = function(obj)
|
||||
Wait.frames(function()
|
||||
table.insert(sealedTokens[enemy.getGUID()], obj)
|
||||
table.insert(tokensTaken[type], obj.getGUID())
|
||||
printToColor("Sealing " .. type .. " token " .. formatTokenCount(type), playerColor)
|
||||
end, 1)
|
||||
end
|
||||
})
|
||||
return
|
||||
end
|
||||
printToColor(type .. " token not found in bag", playerColor)
|
||||
end
|
||||
printToColor(type .. " token not found in bag", playerColor)
|
||||
end
|
||||
|
||||
function releaseToken(type, playerColor, enemy)
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if chaosbag == nil then return end
|
||||
local tokens = sealedTokens[enemy.getGUID()]
|
||||
if tokens == nil or #tokens == 0 then return end
|
||||
local chaosbag = chaosBagApi.findChaosBag()
|
||||
if chaosbag == nil then return end
|
||||
local tokens = sealedTokens[enemy.getGUID()]
|
||||
if tokens == nil or #tokens == 0 then return end
|
||||
|
||||
for i, token in ipairs(tokens) do
|
||||
if token ~= nil and token.getName() == type then
|
||||
local guid = token.getGUID()
|
||||
chaosbag.putObject(token)
|
||||
for j, v in ipairs(tokensTaken[type]) do
|
||||
if v == guid then
|
||||
table.remove(tokensTaken[type], j)
|
||||
table.remove(tokens, i)
|
||||
printToColor("Releasing " .. type .. " token" .. formatTokenCount(type), playerColor)
|
||||
return
|
||||
end
|
||||
end
|
||||
for i, token in ipairs(tokens) do
|
||||
if token ~= nil and token.getName() == type then
|
||||
local guid = token.getGUID()
|
||||
chaosbag.putObject(token)
|
||||
for j, v in ipairs(tokensTaken[type]) do
|
||||
if v == guid then
|
||||
table.remove(tokensTaken[type], j)
|
||||
table.remove(tokens, i)
|
||||
printToColor("Releasing " .. type .. " token" .. formatTokenCount(type), playerColor)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
printToColor(type .. " token not sealed on " .. enemy.getName(), playerColor)
|
||||
end
|
||||
printToColor(type .. " token not sealed on " .. enemy.getName(), playerColor)
|
||||
end
|
||||
|
||||
function none() end
|
||||
|
Loading…
Reference in New Issue
Block a user