Merge pull request #774 from argonui/arkham-build-support
Added arkham.build support
This commit is contained in:
commit
62d9671864
@ -69,6 +69,11 @@ do
|
|||||||
deckId
|
deckId
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- use secondary api (arkham.build) if deckid is too long
|
||||||
|
if string.len(deckId) == 15 then
|
||||||
|
deckUri = { configuration.api_uri2, deckId }
|
||||||
|
end
|
||||||
|
|
||||||
local deck = Request.start(deckUri, function(status)
|
local deck = Request.start(deckUri, function(status)
|
||||||
if string.find(status.text, "<!DOCTYPE html>") then
|
if string.find(status.text, "<!DOCTYPE html>") then
|
||||||
internal.maybePrint("Private deck ID " .. deckId .. " is not shared.", playerColor)
|
internal.maybePrint("Private deck ID " .. deckId .. " is not shared.", playerColor)
|
||||||
@ -94,11 +99,11 @@ do
|
|||||||
---@param cardId string ArkhamDB ID of the card that could not be found
|
---@param cardId string ArkhamDB ID of the card that could not be found
|
||||||
---@param playerColor string Color of the player's deck that had the problem
|
---@param playerColor string Color of the player's deck that had the problem
|
||||||
ArkhamDb.logCardNotFound = function(cardId, playerColor)
|
ArkhamDb.logCardNotFound = function(cardId, playerColor)
|
||||||
local request = Request.start({
|
Request.start({
|
||||||
configuration.api_uri,
|
configuration.api_uri,
|
||||||
configuration.cards,
|
configuration.cards,
|
||||||
cardId
|
cardId
|
||||||
},
|
},
|
||||||
function(result)
|
function(result)
|
||||||
local adbCardInfo = JSON.decode(internal.fixUtf16String(result.text))
|
local adbCardInfo = JSON.decode(internal.fixUtf16String(result.text))
|
||||||
local cardName = adbCardInfo.real_name
|
local cardName = adbCardInfo.real_name
|
||||||
@ -360,8 +365,8 @@ do
|
|||||||
---@param slots table The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned
|
---@param slots table The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned
|
||||||
internal.extractBondedCards = function(slots)
|
internal.extractBondedCards = function(slots)
|
||||||
-- Create a list of bonded cards first so we don't modify slots while iterating
|
-- Create a list of bonded cards first so we don't modify slots while iterating
|
||||||
local bondedCards = { }
|
local bondedCards = {}
|
||||||
local bondedList = { }
|
local bondedList = {}
|
||||||
for cardId, cardCount in pairs(slots) do
|
for cardId, cardCount in pairs(slots) do
|
||||||
local card = allCardsBagApi.getCardById(cardId)
|
local card = allCardsBagApi.getCardById(cardId)
|
||||||
if card ~= nil and card.metadata.bonded ~= nil then
|
if card ~= nil and card.metadata.bonded ~= nil then
|
||||||
@ -534,8 +539,7 @@ do
|
|||||||
if self.is_successful then
|
if self.is_successful then
|
||||||
callback(self.content, table.unpack(arguments))
|
callback(self.content, table.unpack(arguments))
|
||||||
end
|
end
|
||||||
end, function() return self.is_done
|
end, function() return self.is_done end)
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return ArkhamDb
|
return ArkhamDb
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
---@type table Contains fields used by the deck importer
|
---@type table Contains fields used by the deck importer
|
||||||
configuration = {
|
configuration = {
|
||||||
api_uri = "https://arkhamdb.com/api/public",
|
api_uri = "https://arkhamdb.com/api/public",
|
||||||
|
api_uri2 = "https://api.arkham.build/v1/public/share",
|
||||||
public_deck = "decklist",
|
public_deck = "decklist",
|
||||||
private_deck = "deck",
|
private_deck = "deck",
|
||||||
cards = "card",
|
cards = "card",
|
||||||
taboo = "taboos",
|
taboo = "taboos"
|
||||||
card_bag_guid = "15bb07"
|
|
||||||
}
|
}
|
||||||
|
@ -84,85 +84,85 @@ end
|
|||||||
|
|
||||||
function makeOptionToggles()
|
function makeOptionToggles()
|
||||||
-- common parameters
|
-- common parameters
|
||||||
local checkbox_parameters = {}
|
local checkboxParameters = {}
|
||||||
checkbox_parameters.function_owner = self
|
checkboxParameters.function_owner = self
|
||||||
checkbox_parameters.width = INPUT_FIELD_WIDTH
|
checkboxParameters.width = INPUT_FIELD_WIDTH
|
||||||
checkbox_parameters.height = INPUT_FIELD_HEIGHT
|
checkboxParameters.height = INPUT_FIELD_HEIGHT
|
||||||
checkbox_parameters.scale = { 0.1, 0.1, 0.1 }
|
checkboxParameters.scale = { 0.1, 0.1, 0.1 }
|
||||||
checkbox_parameters.font_size = 240
|
checkboxParameters.font_size = 240
|
||||||
checkbox_parameters.hover_color = { 0.4, 0.6, 0.8 }
|
checkboxParameters.hover_color = { 0.4, 0.6, 0.8 }
|
||||||
checkbox_parameters.color = FIELD_COLOR
|
checkboxParameters.color = FIELD_COLOR
|
||||||
|
|
||||||
-- public / private deck
|
-- public / private deck
|
||||||
checkbox_parameters.click_function = "publicPrivateChanged"
|
checkboxParameters.click_function = "publicPrivateChanged"
|
||||||
checkbox_parameters.position = { 0.25, 0.1, -0.102 }
|
checkboxParameters.position = { 0.25, 0.1, -0.102 }
|
||||||
checkbox_parameters.tooltip = "Published or private deck?\n\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!"
|
checkboxParameters.tooltip = "Published or private deck?\n\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!"
|
||||||
checkbox_parameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]
|
checkboxParameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]
|
||||||
self.createButton(checkbox_parameters)
|
self.createButton(checkboxParameters)
|
||||||
|
|
||||||
-- load upgraded?
|
-- load upgraded?
|
||||||
checkbox_parameters.click_function = "loadUpgradedChanged"
|
checkboxParameters.click_function = "loadUpgradedChanged"
|
||||||
checkbox_parameters.position = { 0.25, 0.1, -0.01 }
|
checkboxParameters.position = { 0.25, 0.1, -0.01 }
|
||||||
checkbox_parameters.tooltip = "Load newest upgrade or exact deck?"
|
checkboxParameters.tooltip = "Load newest upgrade or exact deck?"
|
||||||
checkbox_parameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]
|
checkboxParameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]
|
||||||
self.createButton(checkbox_parameters)
|
self.createButton(checkboxParameters)
|
||||||
|
|
||||||
-- load investigators?
|
-- load investigators?
|
||||||
checkbox_parameters.click_function = "loadInvestigatorsChanged"
|
checkboxParameters.click_function = "loadInvestigatorsChanged"
|
||||||
checkbox_parameters.position = { 0.25, 0.1, 0.081 }
|
checkboxParameters.position = { 0.25, 0.1, 0.081 }
|
||||||
checkbox_parameters.tooltip = "Spawn investigator cards?"
|
checkboxParameters.tooltip = "Spawn investigator cards?"
|
||||||
checkbox_parameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]
|
checkboxParameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]
|
||||||
self.createButton(checkbox_parameters)
|
self.createButton(checkboxParameters)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Create the four deck ID entry fields
|
-- Create the four deck ID entry fields
|
||||||
function makeDeckIdFields()
|
function makeDeckIdFields()
|
||||||
local input_parameters = {}
|
local inputParameters = {}
|
||||||
-- Parameters common to all entry fields
|
-- Parameters common to all entry fields
|
||||||
input_parameters.function_owner = self
|
inputParameters.function_owner = self
|
||||||
input_parameters.scale = { 0.1, 0.1, 0.1 }
|
inputParameters.scale = { 0.1, 0.1, 0.1 }
|
||||||
input_parameters.width = INPUT_FIELD_WIDTH
|
inputParameters.width = INPUT_FIELD_WIDTH
|
||||||
input_parameters.height = INPUT_FIELD_HEIGHT
|
inputParameters.height = INPUT_FIELD_HEIGHT
|
||||||
input_parameters.font_size = 320
|
inputParameters.font_size = 320
|
||||||
input_parameters.tooltip = "Deck ID from ArkhamDB URL of the deck\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'"
|
inputParameters.tooltip = "Deck ID from ArkhamDB URL of the deck\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'\n\nAlso supports the deck ID from shared decks from arkham.build!"
|
||||||
input_parameters.alignment = 3 -- Center
|
inputParameters.alignment = 3 -- Center
|
||||||
input_parameters.color = FIELD_COLOR
|
inputParameters.color = FIELD_COLOR
|
||||||
input_parameters.font_color = { 0, 0, 0 }
|
inputParameters.font_color = { 0, 0, 0 }
|
||||||
input_parameters.validation = 2 -- Integer
|
inputParameters.validation = 4 -- alphanumeric (to support arkham.build IDs)
|
||||||
|
|
||||||
-- Green
|
-- Green
|
||||||
input_parameters.input_function = "greenDeckChanged"
|
inputParameters.input_function = "greenDeckChanged"
|
||||||
input_parameters.position = { -0.166, 0.1, 0.385 }
|
inputParameters.position = { -0.166, 0.1, 0.385 }
|
||||||
input_parameters.value = greenDeckId
|
inputParameters.value = greenDeckId
|
||||||
self.createInput(input_parameters)
|
self.createInput(inputParameters)
|
||||||
-- Red
|
-- Red
|
||||||
input_parameters.input_function = "redDeckChanged"
|
inputParameters.input_function = "redDeckChanged"
|
||||||
input_parameters.position = { 0.171, 0.1, 0.385 }
|
inputParameters.position = { 0.171, 0.1, 0.385 }
|
||||||
input_parameters.value = redDeckId
|
inputParameters.value = redDeckId
|
||||||
self.createInput(input_parameters)
|
self.createInput(inputParameters)
|
||||||
-- White
|
-- White
|
||||||
input_parameters.input_function = "whiteDeckChanged"
|
inputParameters.input_function = "whiteDeckChanged"
|
||||||
input_parameters.position = { -0.166, 0.1, 0.474 }
|
inputParameters.position = { -0.166, 0.1, 0.474 }
|
||||||
input_parameters.value = whiteDeckId
|
inputParameters.value = whiteDeckId
|
||||||
self.createInput(input_parameters)
|
self.createInput(inputParameters)
|
||||||
-- Orange
|
-- Orange
|
||||||
input_parameters.input_function = "orangeDeckChanged"
|
inputParameters.input_function = "orangeDeckChanged"
|
||||||
input_parameters.position = { 0.171, 0.1, 0.474 }
|
inputParameters.position = { 0.171, 0.1, 0.474 }
|
||||||
input_parameters.value = orangeDeckId
|
inputParameters.value = orangeDeckId
|
||||||
self.createInput(input_parameters)
|
self.createInput(inputParameters)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic
|
-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic
|
||||||
function makeBuildButton()
|
function makeBuildButton()
|
||||||
local button_parameters = {}
|
local buttonParameters = {}
|
||||||
button_parameters.click_function = "loadDecks"
|
buttonParameters.click_function = "loadDecks"
|
||||||
button_parameters.function_owner = self
|
buttonParameters.function_owner = self
|
||||||
button_parameters.position = { 0, 0.1, 0.71 }
|
buttonParameters.position = { 0, 0.1, 0.71 }
|
||||||
button_parameters.width = 320
|
buttonParameters.width = 320
|
||||||
button_parameters.height = 30
|
buttonParameters.height = 30
|
||||||
button_parameters.color = { 0, 0, 0, 0 }
|
buttonParameters.color = { 0, 0, 0, 0 }
|
||||||
button_parameters.tooltip = "Click to build all four decks!"
|
buttonParameters.tooltip = "Click to build all four decks!"
|
||||||
self.createButton(button_parameters)
|
self.createButton(buttonParameters)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Event handlers for deck ID change
|
-- Event handlers for deck ID change
|
||||||
@ -174,17 +174,17 @@ function greenDeckChanged(_, _, inputValue) greenDeckId = inputValue end
|
|||||||
-- Event handlers for toggle buttons
|
-- Event handlers for toggle buttons
|
||||||
function publicPrivateChanged()
|
function publicPrivateChanged()
|
||||||
privateDeck = not privateDeck
|
privateDeck = not privateDeck
|
||||||
self.editButton { index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] }
|
self.editButton({ index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] })
|
||||||
end
|
end
|
||||||
|
|
||||||
function loadUpgradedChanged()
|
function loadUpgradedChanged()
|
||||||
loadNewestDeck = not loadNewestDeck
|
loadNewestDeck = not loadNewestDeck
|
||||||
self.editButton { index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] }
|
self.editButton({ index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] })
|
||||||
end
|
end
|
||||||
|
|
||||||
function loadInvestigatorsChanged()
|
function loadInvestigatorsChanged()
|
||||||
loadInvestigators = not loadInvestigators
|
loadInvestigators = not loadInvestigators
|
||||||
self.editButton { index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] }
|
self.editButton({ index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] })
|
||||||
end
|
end
|
||||||
|
|
||||||
function loadDecks()
|
function loadDecks()
|
||||||
@ -243,12 +243,12 @@ end
|
|||||||
function buildDeck(playerColor, deckId)
|
function buildDeck(playerColor, deckId)
|
||||||
local uiState = getUiState()
|
local uiState = getUiState()
|
||||||
arkhamDb.getDecklist(
|
arkhamDb.getDecklist(
|
||||||
playerColor,
|
playerColor,
|
||||||
deckId,
|
deckId,
|
||||||
uiState.privateDeck,
|
uiState.privateDeck,
|
||||||
uiState.loadNewest,
|
uiState.loadNewest,
|
||||||
uiState.investigators,
|
uiState.investigators,
|
||||||
loadCards)
|
loadCards)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards
|
-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards
|
||||||
@ -360,9 +360,9 @@ function deckSpawned(deck, playerColor)
|
|||||||
|
|
||||||
-- Process in reverse order so taking cards out doesn't upset the indexing
|
-- Process in reverse order so taking cards out doesn't upset the indexing
|
||||||
for i = #deckCards, 1, -1 do
|
for i = #deckCards, 1, -1 do
|
||||||
local cardMetadata = JSON.decode(deckCards[i].GMNotes) or { }
|
local cardMetadata = JSON.decode(deckCards[i].GMNotes) or {}
|
||||||
if cardMetadata.startsInHand then
|
if cardMetadata.startsInHand then
|
||||||
deck.takeObject({ index = i - 1, position = handPos, flip = true, smooth = true})
|
deck.takeObject({ index = i - 1, position = handPos, flip = true, smooth = true })
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -556,9 +556,10 @@ function handleHunchDeck(investigatorId, cardList, bondedList, playerColor)
|
|||||||
table.insert(insightList, i)
|
table.insert(insightList, i)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- Process cards to move them to the hunch deck. This is done in reverse order because the sorting needs
|
|
||||||
-- to be reversed (deck sorts for face down). Performance here may be an issue, as table.remove() is an O(n)
|
-- Process cards to move them to the hunch deck. This is done in reverse order because the sorting needs
|
||||||
-- operation which makes the full shift O(n^2). But keep it simple unless it becomes a problem
|
-- to be reversed (deck sorts for face down). Performance here may be an issue, as table.remove() is an O(n)
|
||||||
|
-- operation which makes the full shift O(n^2). But keep it simple unless it becomes a problem
|
||||||
for i = #insightList, 1, -1 do
|
for i = #insightList, 1, -1 do
|
||||||
local moving = cardList[insightList[i]]
|
local moving = cardList[insightList[i]]
|
||||||
moving.zone = "SetAside5"
|
moving.zone = "SetAside5"
|
||||||
@ -663,7 +664,7 @@ function handleCustomizableUpgrades(cardList, customizations)
|
|||||||
row = tonumber(str) + 1
|
row = tonumber(str) + 1
|
||||||
elseif counter == 2 then
|
elseif counter == 2 then
|
||||||
if selectedUpgrades[row] == nil then
|
if selectedUpgrades[row] == nil then
|
||||||
selectedUpgrades[row] = { }
|
selectedUpgrades[row] = {}
|
||||||
end
|
end
|
||||||
selectedUpgrades[row].xp = tonumber(str)
|
selectedUpgrades[row].xp = tonumber(str)
|
||||||
elseif counter == 3 and str ~= "" then
|
elseif counter == 3 and str ~= "" then
|
||||||
@ -674,7 +675,7 @@ function handleCustomizableUpgrades(cardList, customizations)
|
|||||||
elseif baseId == "09079" then -- Living Ink skill selection
|
elseif baseId == "09079" then -- Living Ink skill selection
|
||||||
-- All skills, regardless of row, are placed in upgrade slot 1 as a comma-delimited list
|
-- All skills, regardless of row, are placed in upgrade slot 1 as a comma-delimited list
|
||||||
if selectedUpgrades[1] == nil then
|
if selectedUpgrades[1] == nil then
|
||||||
selectedUpgrades[1] = { }
|
selectedUpgrades[1] = {}
|
||||||
end
|
end
|
||||||
if selectedUpgrades[1].text == nil then
|
if selectedUpgrades[1].text == nil then
|
||||||
selectedUpgrades[1].text = str
|
selectedUpgrades[1].text = str
|
||||||
|
Loading…
Reference in New Issue
Block a user