From 71e26e9927fcfd2411d091d34ff38fd9a2b9d333 Mon Sep 17 00:00:00 2001 From: Chr1Z93 Date: Tue, 29 Oct 2024 11:14:18 +0100 Subject: [PATCH] Updates to "Remove a use" hotkey --- src/core/GameKeyHandler.ttslua | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/src/core/GameKeyHandler.ttslua b/src/core/GameKeyHandler.ttslua index 6730ddc6..c045c928 100644 --- a/src/core/GameKeyHandler.ttslua +++ b/src/core/GameKeyHandler.ttslua @@ -274,16 +274,27 @@ function removeOneUse(playerColor, hoveredObject) if hoveredObject.type == "Tile" then targetObject = hoveredObject elseif hoveredObject.type == "Card" then - -- we're only searching 80% of the cards area to avoid matching tokens on other cards - local searchResult = searchLib.onObject(hoveredObject, "isTileOrToken", 0.8) + local cardPos = hoveredObject.getPosition() + local searchRot = hoveredObject.getRotation() + local searchSize = hoveredObject.getBounds().size:scale(0.8):setAt("y", 1) + + -- if this card is on a playermat, search an upright box + local owner = guidReferenceApi.getOwnerOfObject(hoveredObject) + if owner ~= "Mythos" then + searchRot = playermatApi.returnRotation(owner) + + -- we're only searching 90% of the cards area to avoid matching tokens on other cards + searchSize = Vector( 2, 1, 3.2 ) * 0.9 + end + + local searchResult = searchLib.inArea(cardPos, searchRot, searchSize, "isTileOrToken") if #searchResult == 0 then broadcastToColor("No tokens found!", playerColor, "Yellow") return end - -- index the found tokens by memo (store the token closest to the card for each memo) - local cardPos = hoveredObject.getPosition() + -- index the found tokens by memo (store the token furthest to the card for each memo) local indexByMemo = {} local distanceByMemo = {} for _, obj in ipairs(searchResult) do @@ -291,7 +302,7 @@ function removeOneUse(playerColor, hoveredObject) local objPos = obj.getPosition() local distance = Vector.between(cardPos, objPos):magnitude() local memo = obj.memo or "NO_MEMO" - if distanceByMemo[memo] == nil or distanceByMemo[memo] > distance then + if distanceByMemo[memo] == nil or distanceByMemo[memo] < distance then indexByMemo[memo] = obj distanceByMemo[memo] = distance end