Merge pull request #577 from argonui/playercardpanel

Playercard Panel: updated image and removed obsolete code
This commit is contained in:
Entrox-Licher 2024-02-09 11:50:46 -05:00 committed by GitHub
commit 5e4e4ad363
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2 changed files with 9 additions and 20 deletions

View File

@ -19,7 +19,7 @@
}, },
"ImageScalar": 1, "ImageScalar": 1,
"ImageSecondaryURL": "", "ImageSecondaryURL": "",
"ImageURL": "http://cloud-3.steamusercontent.com/ugc/2021607169641075457/C12E95AE17A6C6043118449CB8012F8509828325/", "ImageURL": "http://cloud-3.steamusercontent.com/ugc/2342503777940937086/92256BDF101E6272AD1E3F5F0043D311DF708F03/",
"WidthScale": 0 "WidthScale": 0
}, },
"Description": "", "Description": "",

View File

@ -149,22 +149,20 @@ function createHelpButton()
function_owner = self, function_owner = self,
click_function = "toggleHelp", click_function = "toggleHelp",
position = Vector(0.845, 0.1, -0.855), position = Vector(0.845, 0.1, -0.855),
rotation = Vector(0, 0, 0),
height = 180, height = 180,
width = 180, width = 180,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
}) })
end end
function createInvestigatorButtons() function createInvestigatorButtons()
local invButtonParams = { local invButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CIRCLE_BUTTON_SIZE, height = CIRCLE_BUTTON_SIZE,
width = CIRCLE_BUTTON_SIZE, width = CIRCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = INVESTIGATOR_ROW_START:copy() local buttonPos = INVESTIGATOR_ROW_START:copy()
for _, class in ipairs(CLASS_LIST) do for _, class in ipairs(CLASS_LIST) do
@ -179,11 +177,10 @@ end
function createLevelZeroButtons() function createLevelZeroButtons()
local l0ButtonParams = { local l0ButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CIRCLE_BUTTON_SIZE, height = CIRCLE_BUTTON_SIZE,
width = CIRCLE_BUTTON_SIZE, width = CIRCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = LEVEL_ZERO_ROW_START:copy() local buttonPos = LEVEL_ZERO_ROW_START:copy()
for _, class in ipairs(CLASS_LIST) do for _, class in ipairs(CLASS_LIST) do
@ -198,11 +195,10 @@ end
function createUpgradedButtons() function createUpgradedButtons()
local upgradedButtonParams = { local upgradedButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CIRCLE_BUTTON_SIZE, height = CIRCLE_BUTTON_SIZE,
width = CIRCLE_BUTTON_SIZE, width = CIRCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = UPGRADED_ROW_START:copy() local buttonPos = UPGRADED_ROW_START:copy()
for _, class in ipairs(CLASS_LIST) do for _, class in ipairs(CLASS_LIST) do
@ -217,11 +213,10 @@ end
function createWeaknessButtons() function createWeaknessButtons()
local weaknessButtonParams = { local weaknessButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CIRCLE_BUTTON_SIZE, height = CIRCLE_BUTTON_SIZE,
width = CIRCLE_BUTTON_SIZE, width = CIRCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = WEAKNESS_ROW_START:copy() local buttonPos = WEAKNESS_ROW_START:copy()
weaknessButtonParams.click_function = "spawnWeaknesses" weaknessButtonParams.click_function = "spawnWeaknesses"
@ -238,11 +233,10 @@ end
function createOtherButtons() function createOtherButtons()
local otherButtonParams = { local otherButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CIRCLE_BUTTON_SIZE, height = CIRCLE_BUTTON_SIZE,
width = CIRCLE_BUTTON_SIZE, width = CIRCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = OTHER_ROW_START:copy() local buttonPos = OTHER_ROW_START:copy()
otherButtonParams.click_function = "spawnBonded" otherButtonParams.click_function = "spawnBonded"
@ -259,11 +253,10 @@ end
function createCycleButtons() function createCycleButtons()
local cycleButtonParams = { local cycleButtonParams = {
function_owner = self, function_owner = self,
rotation = Vector(0, 0, 0),
height = CYCLE_BUTTON_SIZE, height = CYCLE_BUTTON_SIZE,
width = CYCLE_BUTTON_SIZE, width = CYCLE_BUTTON_SIZE,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
} }
local buttonPos = CYCLE_BUTTON_START:copy() local buttonPos = CYCLE_BUTTON_START:copy()
local rowCount = 0 local rowCount = 0
@ -299,11 +292,10 @@ function createClearButton()
function_owner = self, function_owner = self,
click_function = "deleteAll", click_function = "deleteAll",
position = Vector(0, 0.1, 0.852), position = Vector(0, 0.1, 0.852),
rotation = Vector(0, 0, 0),
height = 170, height = 170,
width = 750, width = 750,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
color = TRANSPARENT, color = TRANSPARENT
}) })
end end
@ -314,7 +306,6 @@ function createInvestigatorModeButtons()
function_owner = self, function_owner = self,
click_function = "setCardsOnlyMode", click_function = "setCardsOnlyMode",
position = Vector(0.251, 0.1, -0.322), position = Vector(0.251, 0.1, -0.322),
rotation = Vector(0, 0, 0),
height = 170, height = 170,
width = 760, width = 760,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
@ -324,7 +315,6 @@ function createInvestigatorModeButtons()
function_owner = self, function_owner = self,
click_function = "setStarterDeckMode", click_function = "setStarterDeckMode",
position = Vector(0.66, 0.1, -0.322), position = Vector(0.66, 0.1, -0.322),
rotation = Vector(0, 0, 0),
height = 170, height = 170,
width = 760, width = 760,
scale = Vector(0.25, 1, 0.25), scale = Vector(0.25, 1, 0.25),
@ -336,7 +326,6 @@ function createInvestigatorModeButtons()
label = "✓", label = "✓",
click_function = "doNothing", click_function = "doNothing",
position = Vector(checkX, 0.11, -0.317), position = Vector(checkX, 0.11, -0.317),
rotation = Vector(0, 0, 0),
height = 0, height = 0,
width = 0, width = 0,
scale = Vector(0.3, 1, 0.3), scale = Vector(0.3, 1, 0.3),