add alt view angle for sideways decks

This commit is contained in:
Chr1Z93 2023-03-24 13:23:08 +01:00
parent 9e434ca9a5
commit 5963904091

View File

@ -37,7 +37,7 @@ Spawner.spawnCards = function(cardList, pos, rot, sort, callback)
-- Spawn each of the three types individually. Each Y position shift accounts for the thickness -- Spawn each of the three types individually. Each Y position shift accounts for the thickness
-- of the spawned deck -- of the spawned deck
local position = { x = pos.x, y = pos.y, z = pos.z } local position = { x = pos.x, y = pos.y, z = pos.z }
Spawner.spawn(investigatorCards, position, { rot.x, rot.y - 90, rot.z}, callback) Spawner.spawn(investigatorCards, position, { rot.x, rot.y - 90, rot.z }, callback, true)
position.y = position.y + (#investigatorCards + #standardCards) * 0.07 position.y = position.y + (#investigatorCards + #standardCards) * 0.07
Spawner.spawn(standardCards, position, rot, callback) Spawner.spawn(standardCards, position, rot, callback)
@ -82,7 +82,7 @@ end
-- @param pos Position table where the cards should be spawned (global) -- @param pos Position table where the cards should be spawned (global)
-- @param rot Rotation table for the orientation of the spawned cards (global) -- @param rot Rotation table for the orientation of the spawned cards (global)
-- @param callback Function, callback to be called after the card/deck spawns. -- @param callback Function, callback to be called after the card/deck spawns.
Spawner.spawn = function(cardList, pos, rot, callback) Spawner.spawn = function(cardList, pos, rot, callback, sidewaysDeck)
if (#cardList == 0) then if (#cardList == 0) then
return return
end end
@ -105,6 +105,10 @@ Spawner.spawn = function(cardList, pos, rot, callback)
scaleY = 1, scaleY = 1,
scaleZ = cardList[1].data.Transform.scaleZ, scaleZ = cardList[1].data.Transform.scaleZ,
} }
-- set the alt view angle for sideway decks
if sidewaysDeck then
deck.AltLookAngle = { x = 0, y = 180, z = 90 }
end
for _, spawnCard in ipairs(cardList) do for _, spawnCard in ipairs(cardList) do
Spawner.addCardToDeck(deck, spawnCard.data) Spawner.addCardToDeck(deck, spawnCard.data)
end end