Merge pull request #875 from argonui/adran-import

Fixed playermat script states + Deck Importer Bug
This commit is contained in:
dscarpac 2024-09-23 12:59:37 -05:00 committed by GitHub
commit 54ef77d3ae
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GPG Key ID: B5690EEEBB952194
5 changed files with 9 additions and 4 deletions

View File

@ -1,7 +1,8 @@
{
"activeInvestigatorData": {
"class": "Neutral",
"id": "00000"
"id": "00000",
"miniId": "00000-m"
},
"isClassTextureEnabled": true,
"isDrawButtonVisible": false,

View File

@ -1,7 +1,8 @@
{
"activeInvestigatorData": {
"class": "Neutral",
"id": "00000"
"id": "00000",
"miniId": "00000-m"
},
"isClassTextureEnabled": true,
"isDrawButtonVisible": false,

View File

@ -1,7 +1,8 @@
{
"activeInvestigatorData": {
"class": "Neutral",
"id": "00000"
"id": "00000",
"miniId": "00000-m"
},
"isClassTextureEnabled": true,
"isDrawButtonVisible": false,

View File

@ -1,7 +1,8 @@
{
"activeInvestigatorData": {
"class": "Neutral",
"id": "00000"
"id": "00000",
"miniId": "00000-m"
},
"isClassTextureEnabled": true,
"isDrawButtonVisible": false,

View File

@ -487,6 +487,7 @@ function removeBusyZones(playerColor, zoneDecks)
zoneDecks["SetAside" .. i] = nil
zoneDecks["Blank" .. i] = nil
end
zoneDecks["UnderSetAside3"] = nil
zoneDecks["Deck"] = nil
printToAll("Skipped deck import", playerColor)
end