diff --git a/src/playercards/PlayerCardPanel.ttslua b/src/playercards/PlayerCardPanel.ttslua index eaf5eb1b..39ddc1a5 100644 --- a/src/playercards/PlayerCardPanel.ttslua +++ b/src/playercards/PlayerCardPanel.ttslua @@ -50,7 +50,7 @@ local START_POSITIONS = { randomWeakness = Vector(0, 2, 1.4), -- Because the card spread is handled by the SpawnBag, we don't know (programatically) where this -- should be placed. If more customizable cards are added it will need to be moved. - summonedServitor = Vector(CARD_WIDTH * -6.5, 2, 1.7), + summonedServitor = Vector(CARD_WIDTH * -7.5, 2, 1.7), } -- Shifts to move rows of cards, and groups of rows, as different groupings are laid out