diff --git a/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua b/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua index 71ce480b..548ea019 100644 --- a/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua +++ b/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua @@ -6,7 +6,7 @@ end -- called by context menu entry function shortSupply(color) - local matColor = playmatAPI.getMatColorbyPosition(self.getPosition()) + local matColor = playmatAPI.getMatColorByPosition(self.getPosition()) -- get draw deck and discard position local drawDeck = playmatAPI.getDrawDeck(matColor) diff --git a/src/playermat/PlaymatApi.ttslua b/src/playermat/PlaymatApi.ttslua index 25aaaea2..621c22de 100644 --- a/src/playermat/PlaymatApi.ttslua +++ b/src/playermat/PlaymatApi.ttslua @@ -23,20 +23,9 @@ do Red = "4111de" } - -- Returns the by color requested playermat as object - ---@param matColor String Color of the playermat to return - PlaymatApi.getMatbyColor = function(matColor) - local mat = getObjectFromGUID(MAT_IDS[matColor]) - - if mat == nil then - broadcastToAll(playerColor .. " playermat could not be found!", "Yellow") - end - return mat - end - -- Returns the color of the by position requested playermat as string ---@param startPos Table Position of the search, table get's roughly cut into 4 quarters to assign a playermat - PlaymatApi.getMatColorbyPosition = function(startPos) + PlaymatApi.getMatColorByPosition = function(startPos) if startPos.x < -42 then if startPos.z > 0 then return "White"