Merge branch 'main' into soundcube

This commit is contained in:
Chr1Z93 2023-04-13 01:13:13 +02:00
commit 38ecfed04f
30 changed files with 140 additions and 140 deletions

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{ {
"Position": { "Position": {
"x": 1.38, "x": 1.365,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -243,9 +243,9 @@
}, },
{ {
"Position": { "Position": {
"x": 0.92, "x": 0.91,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -255,9 +255,9 @@
}, },
{ {
"Position": { "Position": {
"x": 0.46, "x": 0.455,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -269,7 +269,7 @@
"Position": { "Position": {
"x": 0, "x": 0,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -279,9 +279,9 @@
}, },
{ {
"Position": { "Position": {
"x": -0.46, "x": -0.455,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -291,9 +291,9 @@
}, },
{ {
"Position": { "Position": {
"x": -0.92, "x": -0.91,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -303,9 +303,9 @@
}, },
{ {
"Position": { "Position": {
"x": -1.38, "x": -1.365,
"y": 0.1, "y": 0.1,
"z": -0.645 "z": -0.625
}, },
"Rotation": { "Rotation": {
"x": 0, "x": 0,
@ -329,7 +329,7 @@
}, },
"ImageScalar": 1, "ImageScalar": 1,
"ImageSecondaryURL": "", "ImageSecondaryURL": "",
"ImageURL": "http://cloud-3.steamusercontent.com/ugc/1859438430150777205/4ED2E0BC2A2C4728DA5E155C06AF1BA1FCB00D3B/", "ImageURL": "http://cloud-3.steamusercontent.com/ugc/2037357630681963618/E7271737B19CE0BFAAA382BEEEF497FE3E06ECC1/",
"WidthScale": 0 "WidthScale": 0
}, },
"Description": "", "Description": "",

View File

@ -35,11 +35,11 @@
"posY": 3.5, "posY": 3.5,
"posZ": 0, "posZ": 0,
"rotX": 0, "rotX": 0,
"rotY": 90, "rotY": 0,
"rotZ": 0, "rotZ": 0,
"scaleX": 37, "scaleX": 37,
"scaleY": 4, "scaleY": 4,
"scaleZ": 36.5 "scaleZ": 37
}, },
"Value": 0, "Value": 0,
"XmlUI": "" "XmlUI": ""

View File

@ -45,15 +45,15 @@
], ],
"Tooltip": true, "Tooltip": true,
"Transform": { "Transform": {
"posX": -6.755, "posX": -57.72,
"posY": 1.583, "posY": 1.481,
"posZ": -16.526, "posZ": 0,
"rotX": 0, "rotX": 0,
"rotY": 90, "rotY": 270,
"rotZ": 0, "rotZ": 0,
"scaleX": 0.8, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.8 "scaleZ": 1
}, },
"Value": 0, "Value": 0,
"XmlUI": "" "XmlUI": ""

View File

@ -5,8 +5,8 @@ do
-- removes all taken tokens and resets the counts -- removes all taken tokens and resets the counts
BlessCurseManagerApi.removeTakenTokensAndReset = function() BlessCurseManagerApi.removeTakenTokensAndReset = function()
local BlessCurseManager = getObjectFromGUID(MANAGER_GUID) local BlessCurseManager = getObjectFromGUID(MANAGER_GUID)
Wait.time(function() BlessCurseManager.call("removeType", "Bless") end, 0.05) Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Bless") end, 0.05)
Wait.time(function() BlessCurseManager.call("removeType", "Curse") end, 0.10) Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Curse") end, 0.10)
Wait.time(function() BlessCurseManager.call("doReset", "White") end, 0.15) Wait.time(function() BlessCurseManager.call("doReset", "White") end, 0.15)
end end

View File

@ -879,7 +879,7 @@ function applyOptionPanelChange(id, state)
-- option: Show attachment helper -- option: Show attachment helper
elseif id == "showAttachmentHelper" then elseif id == "showAttachmentHelper" then
optionPanel[id] = spawnOrRemoveHelper(state, "Attachment Helper", {-64, 1.4, 0}) optionPanel[id] = spawnOrRemoveHelper(state, "Attachment Helper", {-61, 1.4, 0})
-- option: Show navigation overlay -- option: Show navigation overlay
elseif id == "showNavigationOverlay" then elseif id == "showNavigationOverlay" then
@ -936,6 +936,9 @@ function spawnHelperObject(name, position, rotation)
for _, obj in ipairs(sourceBag.getData().ContainedObjects) do for _, obj in ipairs(sourceBag.getData().ContainedObjects) do
if obj["Nickname"] == name then if obj["Nickname"] == name then
spawnTable.data = obj spawnTable.data = obj
spawnTable.callback_function = function(spawnedObj)
Wait.time(function() spawnedObj.setLock(true) end, 2)
end
return spawnObjectData(spawnTable) return spawnObjectData(spawnTable)
end end
end end

View File

@ -8,17 +8,13 @@ local DEBUG = false
local collisionEnabled = false local collisionEnabled = false
-- position offsets relative to mat [x, y, z] -- position offsets relative to mat [x, y, z]
local DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635} local DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.625}
local DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58} local DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.25, -0.58}
local DISCARD_BUTTON_OFFSETS = {
{-1.38, 0.1, -0.94},
{-0.92, 0.1, -0.94},
{-0.46, 0.1, -0.94},
{0.00, 0.1, -0.94},
{0.46, 0.1, -0.94},
{0.92, 0.1, -0.94}
}
-- x-Values for discard buttons
local DISCARD_BUTTON_OFFSETS = {-1.365, -0.91, -0.455, 0, 0.455, 0.91}
-- defined areas for the function "inArea()""
local MAIN_PLAY_AREA = { local MAIN_PLAY_AREA = {
upperLeft = { upperLeft = {
x = 1.98, x = 1.98,
@ -193,7 +189,8 @@ function makeDiscardHandlerFor(searchPosition, discardPosition)
end end
-- build a discard button to discard from searchPosition to discardPosition (number must be unique) -- build a discard button to discard from searchPosition to discardPosition (number must be unique)
function makeDiscardButton(position, discardPosition, number) function makeDiscardButton(xValue, discardPosition, number)
local position = { xValue, 0.1, -0.94}
local searchPosition = {-position[1], position[2], position[3] + 0.32} local searchPosition = {-position[1], position[2], position[3] + 0.32}
local handler = makeDiscardHandlerFor(searchPosition, discardPosition) local handler = makeDiscardHandlerFor(searchPosition, discardPosition)
local handlerName = 'handler' .. number local handlerName = 'handler' .. number
@ -689,11 +686,13 @@ end
function removeTokensFromObject(object) function removeTokensFromObject(object)
for _, v in ipairs(searchArea(object.getPosition(), { 3, 1, 4 })) do for _, v in ipairs(searchArea(object.getPosition(), { 3, 1, 4 })) do
local obj = v.hit_object local obj = v.hit_object
-- don't remove the table surface, self, any decks/cards or chaos tokens
if obj.getGUID() ~= "4ee1f2" and if obj.getGUID() ~= "4ee1f2" and -- table
obj ~= self and obj ~= self and
obj.type ~= "Deck" and obj.type ~= "Deck" and
obj.type ~= "Card" and obj.type ~= "Card" and
obj.getLock() == false and
obj.getDescription() ~= "Action Token" and
not tokenChecker.isChaosToken(obj) then not tokenChecker.isChaosToken(obj) then
TRASHCAN.putObject(obj) TRASHCAN.putObject(obj)
end end

View File

@ -30,7 +30,6 @@ do
local commonZones = {} local commonZones = {}
commonZones["Investigator"] = { -1.17702, 0, 0.00209 } commonZones["Investigator"] = { -1.17702, 0, 0.00209 }
commonZones["Minicard"] = { -1.17702, 0, -1.45 }
commonZones["Deck"] = { -1.822724, 0, -0.02940192 } commonZones["Deck"] = { -1.822724, 0, -0.02940192 }
commonZones["Discard"] = { -1.822451, 0, 0.6092291 } commonZones["Discard"] = { -1.822451, 0, 0.6092291 }
commonZones["Ally"] = { -0.6157398, 0, 0.02435675 } commonZones["Ally"] = { -0.6157398, 0, 0.02435675 }
@ -51,7 +50,6 @@ do
local zoneData = {} local zoneData = {}
zoneData["White"] = {} zoneData["White"] = {}
zoneData["White"]["Investigator"] = commonZones["Investigator"] zoneData["White"]["Investigator"] = commonZones["Investigator"]
zoneData["White"]["Minicard"] = commonZones["Minicard"]
zoneData["White"]["Deck"] = commonZones["Deck"] zoneData["White"]["Deck"] = commonZones["Deck"]
zoneData["White"]["Discard"] = commonZones["Discard"] zoneData["White"]["Discard"] = commonZones["Discard"]
zoneData["White"]["Ally"] = commonZones["Ally"] zoneData["White"]["Ally"] = commonZones["Ally"]
@ -68,6 +66,7 @@ do
zoneData["White"]["Threat2"] = commonZones["Threat2"] zoneData["White"]["Threat2"] = commonZones["Threat2"]
zoneData["White"]["Threat3"] = commonZones["Threat3"] zoneData["White"]["Threat3"] = commonZones["Threat3"]
zoneData["White"]["Threat4"] = commonZones["Threat4"] zoneData["White"]["Threat4"] = commonZones["Threat4"]
zoneData["White"]["Minicard"] = { -1, 0, -1.45 }
zoneData["White"]["SetAside1"] = { 2.345893, 0, -0.520315 } zoneData["White"]["SetAside1"] = { 2.345893, 0, -0.520315 }
zoneData["White"]["SetAside2"] = { 2.345893, 0, 0.042552 } zoneData["White"]["SetAside2"] = { 2.345893, 0, 0.042552 }
zoneData["White"]["SetAside3"] = { 2.345893, 0, 0.605419 } zoneData["White"]["SetAside3"] = { 2.345893, 0, 0.605419 }
@ -79,7 +78,6 @@ do
zoneData["Orange"] = {} zoneData["Orange"] = {}
zoneData["Orange"]["Investigator"] = commonZones["Investigator"] zoneData["Orange"]["Investigator"] = commonZones["Investigator"]
zoneData["Orange"]["Minicard"] = commonZones["Minicard"]
zoneData["Orange"]["Deck"] = commonZones["Deck"] zoneData["Orange"]["Deck"] = commonZones["Deck"]
zoneData["Orange"]["Discard"] = commonZones["Discard"] zoneData["Orange"]["Discard"] = commonZones["Discard"]
zoneData["Orange"]["Ally"] = commonZones["Ally"] zoneData["Orange"]["Ally"] = commonZones["Ally"]
@ -96,6 +94,7 @@ do
zoneData["Orange"]["Threat2"] = commonZones["Threat2"] zoneData["Orange"]["Threat2"] = commonZones["Threat2"]
zoneData["Orange"]["Threat3"] = commonZones["Threat3"] zoneData["Orange"]["Threat3"] = commonZones["Threat3"]
zoneData["Orange"]["Threat4"] = commonZones["Threat4"] zoneData["Orange"]["Threat4"] = commonZones["Threat4"]
zoneData["Orange"]["Minicard"] = { 1, 0, -1.45 }
zoneData["Orange"]["SetAside1"] = { -2.350362, 0, -0.520315 } zoneData["Orange"]["SetAside1"] = { -2.350362, 0, -0.520315 }
zoneData["Orange"]["SetAside2"] = { -2.350362, 0, 0.042552 } zoneData["Orange"]["SetAside2"] = { -2.350362, 0, 0.042552 }
zoneData["Orange"]["SetAside3"] = { -2.350362, 0, 0.605419 } zoneData["Orange"]["SetAside3"] = { -2.350362, 0, 0.605419 }