updated code to update onHover

This commit is contained in:
Chr1Z93 2024-06-05 23:43:03 +02:00
parent 52c19cd6dd
commit 2f21b2f2cf
4 changed files with 37 additions and 16 deletions

View File

@ -22,7 +22,7 @@
"ImageURL": "http://cloud-3.steamusercontent.com/ugc/1704036721123215146/E44A3B99EACF310E49E94977151A03C9A3DC7F17/",
"WidthScale": 0
},
"Description": "Displays the hand size (total or by title for \"Dream Enhancing Serum\" - hover over it to temporarily to see the regular count).\n\nWill detect if DES is present during each Upkeep.\n\nAllows you to randomly discard a card from your hand.",
"Description": "Displays the hand size (total or by title for \"Dream Enhancing Serum\" - hover over it to see the regular count).\n\nAllows you to randomly discard a card from your hand.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "450688",

View File

@ -1,7 +1,7 @@
local playmatApi = require("playermat/PlaymatApi")
-- forward declaration of variables that are used across functions
local matColor, handColor, loopId, hovering
local matColor, handColor, hovering
function onLoad()
local buttonParamaters = {}
@ -10,7 +10,7 @@ function onLoad()
-- index 0: button as hand size label
buttonParamaters.hover_color = "White"
buttonParamaters.click_function = "none"
buttonParamaters.position = { 0, 0.11, -0.4 }
buttonParamaters.position = Vector(0, 0.11, -0.4)
buttonParamaters.height = 0
buttonParamaters.width = 0
buttonParamaters.font_size = 500
@ -19,17 +19,14 @@ function onLoad()
-- index 1: button to toggle "des"
buttonParamaters.label = "DES: ✗"
buttonParamaters.click_function = "none"
buttonParamaters.position = { 0, 0.11, 0.25 }
buttonParamaters.height = 0
buttonParamaters.width = 0
buttonParamaters.position.z = 0.25
buttonParamaters.font_size = 120
self.createButton(buttonParamaters)
-- index 2: button to discard a card
buttonParamaters.label = "discard random card"
buttonParamaters.label = "Discard Random Card"
buttonParamaters.click_function = "discardRandom"
buttonParamaters.position = { 0, 0.11, 0.7 }
buttonParamaters.position.z = 0.7
buttonParamaters.height = 175
buttonParamaters.width = 900
buttonParamaters.font_size = 90
@ -51,11 +48,11 @@ function onObjectHover(hoverColor, object)
if object == self then
hovering = true
playmatApi.checkForDES(matColor)
updateValue()
else
hovering = false
end
updateValue()
end
-- updates the matcolor and handcolor variable
@ -75,10 +72,10 @@ function updateValue()
-- if there is still no handzone, then end here
if Player[handColor].getHandCount() == 0 then return end
-- get state of "Dream-Enhancing Serum" from playermat and update button label
-- get state of "Dream-Enhancing Serum" from playermat
local hasDES = playmatApi.hasDES(matColor)
-- get opposite value if currently hovered
-- default to regular count if hovered
if hovering then
hasDES = false
end

View File

@ -295,8 +295,8 @@ function doUpkeep(_, clickedByColor, isRightClick)
updateMessageColor(clickedByColor)
-- unexhaust cards in play zone, flip action tokens and find Forced Learning / Dream-Enhancing Serum
checkForDES()
local forcedLearning = false
hasDES = false
local rot = self.getRotation()
for _, obj in ipairs(searchAroundSelf()) do
if obj.getDescription() == "Action Token" and obj.is_face_down then
@ -326,8 +326,6 @@ function doUpkeep(_, clickedByColor, isRightClick)
-- detect Forced Learning to handle card drawing accordingly
if cardMetadata.id == "08031" then
forcedLearning = true
elseif cardMetadata.id == "06159" then
hasDES = true
end
-- maybe replenish uses on certain cards
@ -541,6 +539,23 @@ function doDiscardOne()
end
end
-- checks if DES is present
function checkForDES()
hasDES = false
for _, obj in ipairs(searchAroundSelf()) do
if obj.type == "Card" then
local cardMetadata = JSON.decode(obj.getGMNotes()) or {}
-- position is used to exclude deck / discard
local cardPos = self.positionToLocal(obj.getPosition())
if cardMetadata.id == "06159" and cardPos.x < 1 then
hasDES = true
break
end
end
end
end
---------------------------------------------------------
-- slot symbol displaying
---------------------------------------------------------

View File

@ -47,8 +47,17 @@ do
end
end
-- Instructs a playmat to check for DES
---@param matColor string Color of the playmat - White, Orange, Green, Red or All
PlaymatApi.checkForDES = function(matColor)
for _, mat in pairs(getMatForColor(matColor)) do
mat.call("checkForDES")
end
end
-- Returns if there is the card "Dream-Enhancing Serum" on the requested playmat
---@param matColor string Color of the playmat - White, Orange, Green or Red (does not support "All")
---@return boolean: whether DES is present on the playmat
PlaymatApi.hasDES = function(matColor)
for _, mat in pairs(getMatForColor(matColor)) do
return mat.getVar("hasDES")