reverting unwanted change

This commit is contained in:
Chr1Z93 2022-12-12 10:39:30 +01:00
parent e6d9248997
commit 2b130a3f11

View File

@ -4,10 +4,6 @@
-- - sets counters to default values (resources and doom) or trauma values (health and sanity, if not disabled) from campaign log
-- - puts everything on playmats and hands into respective trashcans
-- - use the IGNORE_TAG to exclude objects from tidying (default: "CleanUpHelper_Ignore")
information = {
version = "2.4",
last_updated = "24.11.2022"
}
-- enable this for debugging
local SHOW_RAYS = false
@ -96,14 +92,13 @@ function onLoad(saved_data)
-- context menu and buttons
self.addContextMenuItem("More Information", function()
printToAll("------------------------------", "White")
printToAll("Clean Up Helper v" .. information["version"] .. " by Chr1Z", "Orange")
printToAll("last updated: " .. information["last_updated"], "White")
printToAll("Clean Up Helper by Chr1Z", "Orange")
printToAll("ignore tag: " .. IGNORE_TAG, "White")
printToAll("Player order in the campaign log for trauma import:\nWhite, Orange, Green, Red", "White")
end)
-- index 0: button as label
buttonParameters.label = "Clean Up Helper v" .. information["version"]
buttonParameters.label = "Clean Up Helper"
buttonParameters.click_function = "none"
buttonParameters.position = { x = 0, y = 0.1, z = -1.525 }
buttonParameters.height = 0
@ -179,8 +174,11 @@ function cleanUp()
getTrauma()
resetCounters()
-- bless / curse manager prints removed amounts
removeBlessCurse()
printToAll("Removing vector lines...", "White")
removeLines()
printToAll("Discarding player hands...", "White")
discardHands()
@ -266,6 +264,10 @@ function removeBlessCurse()
end
end
-- remove drawn lines
function removeLines()
Global.setVectorLines({})
end
-- discard all hand objects
function discardHands()
for i = 1, 4 do