playermat token updates

This commit is contained in:
dscarpac 2024-09-16 11:13:14 -05:00
parent 48c58836b0
commit 297cacf0da
9 changed files with 16 additions and 11 deletions

View File

@ -48,7 +48,7 @@
"posZ": 29.089, "posZ": 29.089,
"rotX": 0, "rotX": 0,
"rotY": 10, "rotY": 10,
"rotZ": 1, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": -29.078, "posZ": -29.078,
"rotX": 0, "rotX": 0,
"rotY": 190, "rotY": 190,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": -22.894, "posZ": -22.894,
"rotX": 0, "rotX": 0,
"rotY": 280, "rotY": 280,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": 9.273, "posZ": 9.273,
"rotX": 0, "rotX": 0,
"rotY": 280, "rotY": 280,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": -24.928, "posZ": -24.928,
"rotX": 0, "rotX": 0,
"rotY": 280, "rotY": 280,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": 7.229, "posZ": 7.229,
"rotX": 0, "rotX": 0,
"rotY": 280, "rotY": 280,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": 29.487, "posZ": 29.487,
"rotX": 0, "rotX": 0,
"rotY": 10, "rotY": 10,
"rotZ": 1, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -48,7 +48,7 @@
"posZ": -29.42, "posZ": -29.42,
"rotX": 0, "rotX": 0,
"rotY": 190, "rotY": 190,
"rotZ": 0, "rotZ": 180,
"scaleX": 0.3, "scaleX": 0.3,
"scaleY": 1, "scaleY": 1,
"scaleZ": 0.3 "scaleZ": 0.3

View File

@ -14,10 +14,14 @@ function onLoad(savedData)
local position = { 0, 0.06, 0 } local position = { 0, 0.06, 0 }
-- set position of label depending on object -- set position of label depending on object
if tokenType == "damage" or tokenType == "resource" or tokenType == "resourceCounter" then if tokenType == "damage" then
position = { 0, 0.06, 0.1 } position = { 0.1, -0.07, 0.1 }
rotation = { 180, 180, 0}
elseif tokenType == "horror" then elseif tokenType == "horror" then
position = { -0.025, 0.06, -0.025 } position = { -0.025, -0.07, 0.025 }
rotation = { 180, 180, 0}
elseif tokenType == "resource" or tokenType == "resourceCounter" then
position = { 0, 0.06, 0.1 }
elseif tokenType == "ElderSignCounter" or tokenType == "AutofailCounter" then elseif tokenType == "ElderSignCounter" or tokenType == "AutofailCounter" then
position = { 0, 0.1, 0 } position = { 0, 0.1, 0 }
end end
@ -27,6 +31,7 @@ function onLoad(savedData)
click_function = "addOrSubtract", click_function = "addOrSubtract",
function_owner = self, function_owner = self,
position = position, position = position,
rotation = rotation or { 0, 0, 0 },
height = 600, height = 600,
width = 1000, width = 1000,
scale = { 1.5, 1.5, 1.5 }, scale = { 1.5, 1.5, 1.5 },