Merge branch 'main' into playermat-hider
This commit is contained in:
commit
28a8dee817
@ -51,4 +51,4 @@
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@ -46,11 +46,18 @@
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
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|
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|
||||
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|
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@ -1610,6 +1617,7 @@
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||||
@ -1617,10 +1625,26 @@
|
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
|
9
objects/AllPlayerCards.15bb07/Absolution.aef183.gmnotes
Normal file
9
objects/AllPlayerCards.15bb07/Absolution.aef183.gmnotes
Normal file
@ -0,0 +1,9 @@
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||||
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61
objects/AllPlayerCards.15bb07/Absolution.aef183.json
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61
objects/AllPlayerCards.15bb07/Absolution.aef183.json
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@ -0,0 +1,61 @@
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||||
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||||
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||||
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@ -58,4 +58,4 @@
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@ -58,4 +58,4 @@
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@ -22,7 +22,7 @@
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@ -59,4 +59,4 @@
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18
objects/AllPlayerCards.15bb07/CatMask.847ed6.gmnotes
Normal file
18
objects/AllPlayerCards.15bb07/CatMask.847ed6.gmnotes
Normal file
@ -0,0 +1,18 @@
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||||
{
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
{
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||||
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||||
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||||
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||||
}
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||||
],
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||||
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}
|
62
objects/AllPlayerCards.15bb07/CatMask.847ed6.json
Normal file
62
objects/AllPlayerCards.15bb07/CatMask.847ed6.json
Normal file
@ -0,0 +1,62 @@
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||||
{
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
"403": {
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||||
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|
||||
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||||
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||||
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||||
}
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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11
objects/AllPlayerCards.15bb07/Confound.9965de.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/Confound.9965de.gmnotes
Normal file
@ -0,0 +1,11 @@
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
61
objects/AllPlayerCards.15bb07/Confound.9965de.json
Normal file
61
objects/AllPlayerCards.15bb07/Confound.9965de.json
Normal file
@ -0,0 +1,61 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -59,4 +59,4 @@
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@ -58,4 +58,4 @@
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|
@ -58,4 +58,4 @@
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|
@ -59,4 +59,4 @@
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@ -58,4 +58,4 @@
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@ -59,4 +59,4 @@
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|
18
objects/AllPlayerCards.15bb07/FoxMask.4144cd.gmnotes
Normal file
18
objects/AllPlayerCards.15bb07/FoxMask.4144cd.gmnotes
Normal file
@ -0,0 +1,18 @@
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
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|
62
objects/AllPlayerCards.15bb07/FoxMask.4144cd.json
Normal file
62
objects/AllPlayerCards.15bb07/FoxMask.4144cd.json
Normal file
@ -0,0 +1,62 @@
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||||
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||||
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||||
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||||
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11
objects/AllPlayerCards.15bb07/GuidedbyFaith.aef282.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/GuidedbyFaith.aef282.gmnotes
Normal file
@ -0,0 +1,11 @@
|
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{
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
61
objects/AllPlayerCards.15bb07/GuidedbyFaith.aef282.json
Normal file
61
objects/AllPlayerCards.15bb07/GuidedbyFaith.aef282.json
Normal file
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||||
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||||
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||||
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61
objects/AllPlayerCards.15bb07/HankSamson.3764cc.json
Normal file
61
objects/AllPlayerCards.15bb07/HankSamson.3764cc.json
Normal file
@ -0,0 +1,61 @@
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||||
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||||
"Minicard"
|
||||
],
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||||
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||||
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}
|
21
objects/AllPlayerCards.15bb07/HankSamson.3764cd.gmnotes
Normal file
21
objects/AllPlayerCards.15bb07/HankSamson.3764cd.gmnotes
Normal file
@ -0,0 +1,21 @@
|
||||
{
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||||
"id": "10015",
|
||||
"type": "Investigator",
|
||||
"class": "Survivor",
|
||||
"traits": "Assistant. Warden.",
|
||||
"bonded": [
|
||||
{
|
||||
"count": 1,
|
||||
"id": "10015-b1"
|
||||
},
|
||||
{
|
||||
"count": 1,
|
||||
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||||
}
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||||
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||||
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||||
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||||
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||||
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|
||||
"cycle": "The Feast of Hemlock Vale"
|
||||
}
|
62
objects/AllPlayerCards.15bb07/HankSamson.3764cd.json
Normal file
62
objects/AllPlayerCards.15bb07/HankSamson.3764cd.json
Normal file
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||||
{
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||||
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||||
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||||
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"Investigator",
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"PlayerCard"
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@ -0,0 +1,11 @@
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||||
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||||
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||||
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||||
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||||
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||||
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"r": 0.71324
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
@ -0,0 +1,11 @@
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||||
{
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
}
|
62
objects/AllPlayerCards.15bb07/HankSamsonWarden.3764cf.json
Normal file
62
objects/AllPlayerCards.15bb07/HankSamsonWarden.3764cf.json
Normal file
@ -0,0 +1,62 @@
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
@ -59,4 +59,4 @@
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||||
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||||
}
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||||
|
11
objects/AllPlayerCards.15bb07/HoldUp.aef182.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/HoldUp.aef182.gmnotes
Normal file
@ -0,0 +1,11 @@
|
||||
{
|
||||
"id": "10026",
|
||||
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|
||||
"class": "Guardian",
|
||||
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|
||||
"level": 0,
|
||||
"traits": "Tactic. Trick.",
|
||||
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|
||||
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|
||||
"cycle": "The Feast of Hemlock Vale"
|
||||
}
|
61
objects/AllPlayerCards.15bb07/HoldUp.aef182.json
Normal file
61
objects/AllPlayerCards.15bb07/HoldUp.aef182.json
Normal file
@ -0,0 +1,61 @@
|
||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
"g": 0.71324,
|
||||
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|
||||
},
|
||||
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|
||||
"1053": {
|
||||
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|
||||
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|
||||
"FaceURL": "http://cloud-3.steamusercontent.com/ugc/2278324073255557726/4725495E403D9EE65EF5F9136F700D429C81AF52/",
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
"Nickname": "Hold Up",
|
||||
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|
||||
"Snap": true,
|
||||
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|
||||
"Tags": [
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||||
"PlayerCard"
|
||||
],
|
||||
"Tooltip": true,
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"Value": 0,
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||||
"XmlUI": ""
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}
|
@ -59,4 +59,4 @@
|
||||
},
|
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"XmlUI": ""
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|
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}
|
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|
@ -58,4 +58,4 @@
|
||||
},
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"XmlUI": ""
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|
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}
|
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|
@ -59,4 +59,4 @@
|
||||
},
|
||||
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}
|
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|
@ -58,4 +58,4 @@
|
||||
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"XmlUI": ""
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}
|
||||
|
18
objects/AllPlayerCards.15bb07/MouseMask.32ad21.gmnotes
Normal file
18
objects/AllPlayerCards.15bb07/MouseMask.32ad21.gmnotes
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
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|
||||
"type": "Asset",
|
||||
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|
||||
"cost": 1,
|
||||
"level": 0,
|
||||
"traits": "Item. Charm. Mask.",
|
||||
"willpowerIcons": 1,
|
||||
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||||
"uses": [
|
||||
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|
||||
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|
||||
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|
||||
"token": "resource"
|
||||
}
|
||||
],
|
||||
"cycle": "The Feast of Hemlock Vale"
|
||||
}
|
62
objects/AllPlayerCards.15bb07/MouseMask.32ad21.json
Normal file
62
objects/AllPlayerCards.15bb07/MouseMask.32ad21.json
Normal file
@ -0,0 +1,62 @@
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
"24": {
|
||||
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|
||||
"BackURL": "https://i.imgur.com/EcbhVuh.jpg/",
|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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"Asset",
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"PlayerCard"
|
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@ -59,4 +59,4 @@
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},
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||||
}
|
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@ -0,0 +1,8 @@
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||||
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||||
"cycle": "The Feast of Hemlock Vale"
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}
|
62
objects/AllPlayerCards.15bb07/PeltShipment.aa11bc.json
Normal file
62
objects/AllPlayerCards.15bb07/PeltShipment.aa11bc.json
Normal file
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"Asset",
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"PlayerCard"
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"posX": 9.005,
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"posY": 3.859,
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"posZ": -16.695,
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"rotX": 1,
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"scaleZ": 1
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"XmlUI": ""
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}
|
9
objects/AllPlayerCards.15bb07/Persistence1.2cf51.gmnotes
Normal file
9
objects/AllPlayerCards.15bb07/Persistence1.2cf51.gmnotes
Normal file
@ -0,0 +1,9 @@
|
||||
{
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||||
"id": "10118",
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||||
"type": "Skill",
|
||||
"class": "Survivor",
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||||
"level": 1,
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||||
"traits": "Innate.",
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||||
"wildIcons": 1,
|
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"cycle": "The Feast of Hemlock Vale"
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}
|
61
objects/AllPlayerCards.15bb07/Persistence1.2cf51.json
Normal file
61
objects/AllPlayerCards.15bb07/Persistence1.2cf51.json
Normal file
@ -0,0 +1,61 @@
|
||||
{
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"x": 0,
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"g": 0.71324,
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"r": 0.71324
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||||
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||||
"124": {
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||||
"BackIsHidden": true,
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"BackURL": "https://i.imgur.com/EcbhVuh.jpg/",
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"FaceURL": "http://cloud-3.steamusercontent.com/ugc/2278324073255558022/32883D27BAD8B1BD11F955D75BC7DA0BB0C8BBC3/",
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"PlayerCard"
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}
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}
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|
11
objects/AllPlayerCards.15bb07/ScrimshawCharm.c1fb2e.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/ScrimshawCharm.c1fb2e.gmnotes
Normal file
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{
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"type": "Asset",
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"slot": "Accessory",
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"class": "Rogue",
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"traits": "Item. Charm. Cursed.",
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"cycle": "The Feast of Hemlock Vale"
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}
|
62
objects/AllPlayerCards.15bb07/ScrimshawCharm.c1fb2e.json
Normal file
62
objects/AllPlayerCards.15bb07/ScrimshawCharm.c1fb2e.json
Normal file
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{
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|
11
objects/AllPlayerCards.15bb07/Snitch2.add242.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/Snitch2.add242.gmnotes
Normal file
@ -0,0 +1,11 @@
|
||||
{
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||||
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||||
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|
||||
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||||
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}
|
61
objects/AllPlayerCards.15bb07/Snitch2.add242.json
Normal file
61
objects/AllPlayerCards.15bb07/Snitch2.add242.json
Normal file
@ -0,0 +1,61 @@
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{
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|
11
objects/AllPlayerCards.15bb07/StirthePot5.add252.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/StirthePot5.add252.gmnotes
Normal file
@ -0,0 +1,11 @@
|
||||
{
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||||
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||||
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|
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|
61
objects/AllPlayerCards.15bb07/StirthePot5.add252.json
Normal file
61
objects/AllPlayerCards.15bb07/StirthePot5.add252.json
Normal file
@ -0,0 +1,61 @@
|
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{
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||||
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||||
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||||
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||||
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||||
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||||
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|
11
objects/AllPlayerCards.15bb07/Stouthearted.265ad2.gmnotes
Normal file
11
objects/AllPlayerCards.15bb07/Stouthearted.265ad2.gmnotes
Normal file
@ -0,0 +1,11 @@
|
||||
{
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
61
objects/AllPlayerCards.15bb07/Stouthearted.265ad2.json
Normal file
61
objects/AllPlayerCards.15bb07/Stouthearted.265ad2.json
Normal file
@ -0,0 +1,61 @@
|
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{
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|
10
objects/AllPlayerCards.15bb07/StrongArmed1.294d6.gmnotes
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10
objects/AllPlayerCards.15bb07/StrongArmed1.294d6.gmnotes
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@ -0,0 +1,10 @@
|
||||
{
|
||||
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|
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||||
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|
||||
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}
|
61
objects/AllPlayerCards.15bb07/StrongArmed1.294d6.json
Normal file
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objects/AllPlayerCards.15bb07/StrongArmed1.294d6.json
Normal file
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|
||||
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}
|
62
objects/AllPlayerCards.15bb07/SurvivalTechnique2.2ea0d4.json
Normal file
62
objects/AllPlayerCards.15bb07/SurvivalTechnique2.2ea0d4.json
Normal file
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}
|
61
objects/AllPlayerCards.15bb07/ThrowTheBookAtThem.d617ab.json
Normal file
61
objects/AllPlayerCards.15bb07/ThrowTheBookAtThem.d617ab.json
Normal file
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|
10
objects/AllPlayerCards.15bb07/Vamp3.add233.gmnotes
Normal file
10
objects/AllPlayerCards.15bb07/Vamp3.add233.gmnotes
Normal file
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||||
{
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|
61
objects/AllPlayerCards.15bb07/Vamp3.add233.json
Normal file
61
objects/AllPlayerCards.15bb07/Vamp3.add233.json
Normal file
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|
8
objects/AllPlayerCards.15bb07/WheresPa.9aba43.gmnotes
Normal file
8
objects/AllPlayerCards.15bb07/WheresPa.9aba43.gmnotes
Normal file
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61
objects/AllPlayerCards.15bb07/WheresPa.9aba43.json
Normal file
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objects/AllPlayerCards.15bb07/WheresPa.9aba43.json
Normal file
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|
18
objects/AllPlayerCards.15bb07/WolfMask.975d89.gmnotes
Normal file
18
objects/AllPlayerCards.15bb07/WolfMask.975d89.gmnotes
Normal file
@ -0,0 +1,18 @@
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|
62
objects/AllPlayerCards.15bb07/WolfMask.975d89.json
Normal file
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objects/AllPlayerCards.15bb07/WolfMask.975d89.json
Normal file
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"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tags": [
|
||||
"Asset",
|
||||
"PlayerCard"
|
||||
],
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": 82.468,
|
||||
"posY": 3.209,
|
||||
"posZ": 18.322,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
"rotZ": 0,
|
||||
"scaleX": 1,
|
||||
"scaleY": 1,
|
||||
"scaleZ": 1
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
@ -63,4 +63,4 @@
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
||||
}
|
||||
|
@ -82,5 +82,5 @@
|
||||
"scaleZ": 6.5
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
"XmlUI": "\u003cInclude src=\"MythosArea.xml\"/\u003e"
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ do
|
||||
|
||||
-- returns a table of object references to the tokens in play (does not include sealed tokens!)
|
||||
ChaosBagApi.getTokensInPlay = function()
|
||||
return Global.getTable("chaosTokens")
|
||||
return Global.call("getChaosTokensinPlay")
|
||||
end
|
||||
|
||||
-- returns all sealed tokens on cards to the chaos bag
|
||||
@ -60,8 +60,8 @@ do
|
||||
end
|
||||
|
||||
-- called by playermats (by the "Draw chaos token" button)
|
||||
ChaosBagApi.drawChaosToken = function(mat, tokenOffset, isRightClick)
|
||||
return Global.call("drawChaosToken", {mat, tokenOffset, isRightClick})
|
||||
ChaosBagApi.drawChaosToken = function(mat, drawAdditional)
|
||||
return Global.call("drawChaosToken", {mat = mat, drawAdditional = drawAdditional})
|
||||
end
|
||||
|
||||
-- returns a Table List of chaos token ids in the current chaos bag
|
||||
|
@ -63,6 +63,7 @@ local GuidReferences = {
|
||||
AllCardsBag = "15bb07",
|
||||
BlessCurseManager = "5933fb",
|
||||
CampaignThePathToCarcosa = "aca04c",
|
||||
ChaosBagZone = "83ef06",
|
||||
DataHelper = "708279",
|
||||
DeckImporter = "a28140",
|
||||
DoomCounter = "85c4c6",
|
||||
|
@ -1,17 +1,20 @@
|
||||
local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
|
||||
local guidReferenceApi = require("core/GUIDReferenceApi")
|
||||
local navigationOverlayApi = require("core/NavigationOverlayApi")
|
||||
local optionPanelApi = require("core/OptionPanelApi")
|
||||
local playmatApi = require("playermat/PlaymatApi")
|
||||
local searchLib = require("util/SearchLib")
|
||||
local victoryDisplayApi = require("core/VictoryDisplayApi")
|
||||
|
||||
function onLoad()
|
||||
addHotkey("Add Doom to Agenda", addDoomToAgenda)
|
||||
addHotkey("Bless/Curse Status", showBlessCurseStatus)
|
||||
addHotkey("Discard Object", discardObject)
|
||||
addHotkey("Add doom to agenda", addDoomToAgenda)
|
||||
addHotkey("Discard object", discardObject)
|
||||
addHotkey("Discard top card", discardTopDeck)
|
||||
addHotkey("Display Bless/Curse status", showBlessCurseStatus)
|
||||
addHotkey("Move card to Victory Display", moveCardToVictoryDisplay)
|
||||
addHotkey("Remove a use", removeOneUse)
|
||||
addHotkey("Switch seat clockwise", switchSeatClockwise)
|
||||
addHotkey("Switch seat counter-clockwise", switchSeatCounterClockwise)
|
||||
addHotkey("Take clue from location", takeClueFromLocation)
|
||||
addHotkey("Upkeep", triggerUpkeep)
|
||||
addHotkey("Upkeep (Multi-handed)", triggerUpkeepMultihanded)
|
||||
@ -200,6 +203,59 @@ function removeOneUse(playerColor, hoveredObject)
|
||||
playmatApi.discardListOfObjects(discardForMatColor, { targetObject })
|
||||
end
|
||||
|
||||
-- switches the triggering player to the next seat (clockwise)
|
||||
function switchSeatClockwise(playerColor)
|
||||
switchSeat(playerColor, "clockwise")
|
||||
end
|
||||
|
||||
-- switches the triggering player to the next seat (counter-clockwise)
|
||||
function switchSeatCounterClockwise(playerColor)
|
||||
switchSeat(playerColor, "counter-clockwise")
|
||||
end
|
||||
|
||||
-- handles seat switching in the given direction
|
||||
function switchSeat(playerColor, direction)
|
||||
if playerColor == "Black" or playerColor == "Grey" then
|
||||
broadcastToColor("This hotkey is only available to seated players.", playerColor, "Orange")
|
||||
return
|
||||
end
|
||||
|
||||
-- sort function for matcolors based on hand position (Green, White, Orange, Red)
|
||||
local function sortByHandPosition(color1, color2)
|
||||
local pos1 = Player[color1].getHandTransform().position
|
||||
local pos2 = Player[color2].getHandTransform().position
|
||||
return pos1.z > pos2.z
|
||||
end
|
||||
|
||||
-- get used playermats
|
||||
local usedColors = playmatApi.getUsedMatColors()
|
||||
table.sort(usedColors, sortByHandPosition)
|
||||
|
||||
-- get current seat index
|
||||
local index
|
||||
for i, color in ipairs(usedColors) do
|
||||
if color == playerColor then
|
||||
index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
if not index then
|
||||
broadcastToColor("Couldn't detect investigator.", playerColor, "Orange")
|
||||
return
|
||||
end
|
||||
|
||||
-- get next color
|
||||
index = index + ((direction == "clockwise") and -1 or 1)
|
||||
if index == 0 then
|
||||
index = #usedColors
|
||||
elseif index > #usedColors then
|
||||
index = 1
|
||||
end
|
||||
|
||||
-- swap color
|
||||
navigationOverlayApi.loadCamera(playerColor, usedColors[index])
|
||||
end
|
||||
|
||||
-- takes a clue from a location, player needs to hover the clue directly or the location
|
||||
function takeClueFromLocation(playerColor, hoveredObject)
|
||||
local cardName, clue
|
||||
|
@ -30,9 +30,11 @@ local NOT_INTERACTABLE = {
|
||||
"975c39", -- vertical border right
|
||||
}
|
||||
|
||||
-- global variable for access
|
||||
chaosTokens = {}
|
||||
local chaosTokensLastMat = nil
|
||||
local chaosTokens = {}
|
||||
local chaosTokensLastMatGUID = nil
|
||||
|
||||
-- chaos token stat tracking
|
||||
local tokenDrawingStats = { ["Overall"] = {} }
|
||||
|
||||
local bagSearchers = {}
|
||||
local MAT_COLORS = { "White", "Orange", "Green", "Red" }
|
||||
@ -110,27 +112,24 @@ ID_URL_MAP = {
|
||||
['frost'] = {name = "Frost", url = 'http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/'}
|
||||
}
|
||||
|
||||
---------------------------------------------------------
|
||||
-- data for chaos token stat tracker
|
||||
---------------------------------------------------------
|
||||
|
||||
local tokenDrawingStats = {
|
||||
["Overall"] = {},
|
||||
["8b081b"] = {},
|
||||
["bd0ff4"] = {},
|
||||
["383d8b"] = {},
|
||||
["0840d5"] = {}
|
||||
}
|
||||
|
||||
---------------------------------------------------------
|
||||
-- general code
|
||||
---------------------------------------------------------
|
||||
|
||||
-- saving state of optionPanel to restore later
|
||||
function onSave()
|
||||
local chaosTokensGUID = {}
|
||||
for _, obj in ipairs(chaosTokens) do
|
||||
if obj ~= nil then
|
||||
table.insert(chaosTokensGUID, obj.getGUID())
|
||||
end
|
||||
end
|
||||
|
||||
return JSON.encode({
|
||||
optionPanel = optionPanel,
|
||||
acknowledgedUpgradeVersions = acknowledgedUpgradeVersions
|
||||
acknowledgedUpgradeVersions = acknowledgedUpgradeVersions,
|
||||
chaosTokensLastMatGUID = chaosTokensLastMatGUID,
|
||||
chaosTokensGUID = chaosTokensGUID
|
||||
})
|
||||
end
|
||||
|
||||
@ -140,6 +139,12 @@ function onLoad(savedData)
|
||||
optionPanel = loadedData.optionPanel
|
||||
acknowledgedUpgradeVersions = loadedData.acknowledgedUpgradeVersions
|
||||
updateOptionPanelState()
|
||||
|
||||
-- restore saved state for drawn chaos tokens
|
||||
for _, guid in ipairs(loadedData.chaosTokensGUID or {}) do
|
||||
table.insert(chaosTokens, getObjectFromGUID(guid))
|
||||
end
|
||||
chaosTokensLastMatGUID = loadedData.chaosTokensLastMatGUID
|
||||
else
|
||||
print("Saved state could not be found!")
|
||||
end
|
||||
@ -149,7 +154,6 @@ function onLoad(savedData)
|
||||
if obj ~= nil then obj.interactable = false end
|
||||
end
|
||||
|
||||
resetChaosTokenStatTracker()
|
||||
getModVersion()
|
||||
math.randomseed(os.time())
|
||||
|
||||
@ -163,8 +167,8 @@ end
|
||||
-- container is being searched, a TTS bug can cause tokens to duplicate or vanish. We lock the
|
||||
-- chaos bag during search operations to avoid this.
|
||||
function onObjectSearchStart(object, playerColor)
|
||||
chaosbag = findChaosBag()
|
||||
if object == chaosbag then
|
||||
local chaosBag = findChaosBag()
|
||||
if object == chaosBag then
|
||||
bagSearchers[playerColor] = true
|
||||
end
|
||||
end
|
||||
@ -173,8 +177,8 @@ end
|
||||
-- container is being searched, a TTS bug can cause tokens to duplicate or vanish. We lock the
|
||||
-- chaos bag during search operations to avoid this.
|
||||
function onObjectSearchEnd(object, playerColor)
|
||||
chaosbag = findChaosBag()
|
||||
if object == chaosbag then
|
||||
local chaosBag = findChaosBag()
|
||||
if object == chaosBag then
|
||||
bagSearchers[playerColor] = nil
|
||||
end
|
||||
end
|
||||
@ -200,21 +204,37 @@ function onObjectEnterZone(zone, enteringObj)
|
||||
end
|
||||
end
|
||||
|
||||
-- handle card drawing via number typing for multihanded gameplay
|
||||
-- (and additionally allow Norman Withers to draw multiple cards via number)
|
||||
function onObjectNumberTyped(hoveredObject, playerColor, number)
|
||||
-- only continue for decks or cards
|
||||
if hoveredObject.type ~= "Deck" and hoveredObject.type ~= "Card" then return end
|
||||
|
||||
-- check whether the hovered object is part of a players draw objects
|
||||
for _, color in ipairs(playmatApi.getUsedMatColors()) do
|
||||
local deckAreaObjects = playmatApi.getDeckAreaObjects(color)
|
||||
if deckAreaObjects.topCard == hoveredObject or deckAreaObjects.draw == hoveredObject then
|
||||
playmatApi.drawCardsWithReshuffle(color, number)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- chaos token drawing
|
||||
---------------------------------------------------------
|
||||
|
||||
-- checks scripting zone for chaos bag (also called by a lot of objects!)
|
||||
function findChaosBag()
|
||||
local chaosbag_zone = getObjectFromGUID("83ef06")
|
||||
local chaosBagZone = guidReferenceApi.getObjectByOwnerAndType("Mythos", "ChaosBagZone")
|
||||
|
||||
-- error handling: scripting zone not found
|
||||
if chaosbag_zone == nil then
|
||||
if chaosBagZone == nil then
|
||||
printToAll("Zone for chaos bag detection couldn't be found.", "Red")
|
||||
return
|
||||
end
|
||||
|
||||
for _, item in ipairs(chaosbag_zone.getObjects()) do
|
||||
for _, item in ipairs(chaosBagZone.getObjects()) do
|
||||
if item.getDescription() == "Chaos Bag" then
|
||||
return item
|
||||
end
|
||||
@ -225,8 +245,9 @@ function findChaosBag()
|
||||
end
|
||||
|
||||
function returnChaosTokens()
|
||||
local chaosBag = findChaosBag()
|
||||
for _, token in pairs(chaosTokens) do
|
||||
if token ~= nil then chaosbag.putObject(token) end
|
||||
if token ~= nil then chaosBag.putObject(token) end
|
||||
end
|
||||
chaosTokens = {}
|
||||
end
|
||||
@ -250,31 +271,30 @@ end
|
||||
function drawChaosToken(params)
|
||||
if not canTouchChaosTokens() then return end
|
||||
|
||||
local mat = params[1]
|
||||
local tokenOffset = params[2]
|
||||
local isRightClick = params[3]
|
||||
chaosbag = findChaosBag()
|
||||
local tokenOffset = {-1.55, 0.25, -0.58}
|
||||
local matGUID = params.mat.getGUID()
|
||||
|
||||
-- return token(s) on other playmat first
|
||||
if chaosTokensLastMat ~= nil and chaosTokensLastMat ~= mat and #chaosTokens ~= 0 then
|
||||
if chaosTokensLastMatGUID ~= nil and chaosTokensLastMatGUID ~= matGUID and #chaosTokens ~= 0 then
|
||||
returnChaosTokens()
|
||||
chaosTokensLastMat = nil
|
||||
chaosTokensLastMatGUID = nil
|
||||
return
|
||||
end
|
||||
|
||||
chaosTokensLastMat = mat
|
||||
chaosTokensLastMatGUID = matGUID
|
||||
|
||||
-- if we have left clicked and have no tokens OR if we have right clicked
|
||||
if isRightClick or #chaosTokens == 0 then
|
||||
if #chaosbag.getObjects() == 0 then return end
|
||||
chaosbag.shuffle()
|
||||
if params.drawAdditional or #chaosTokens == 0 then
|
||||
local chaosBag = findChaosBag()
|
||||
if #chaosBag.getObjects() == 0 then return end
|
||||
chaosBag.shuffle()
|
||||
|
||||
-- add the token to the list, compute new position based on list length
|
||||
tokenOffset[1] = tokenOffset[1] + (0.17 * #chaosTokens)
|
||||
local token = chaosbag.takeObject({
|
||||
local token = chaosBag.takeObject({
|
||||
index = 0,
|
||||
position = mat.positionToWorld(tokenOffset),
|
||||
rotation = mat.getRotation()
|
||||
position = params.mat.positionToWorld(tokenOffset),
|
||||
rotation = params.mat.getRotation()
|
||||
})
|
||||
|
||||
-- get data for token description
|
||||
@ -284,9 +304,8 @@ function drawChaosToken(params)
|
||||
token.setDescription(specificData.description or "")
|
||||
|
||||
-- track the chaos token (for stat tracker and future returning)
|
||||
trackChaosToken(name, mat.getGUID())
|
||||
trackChaosToken(name, matGUID)
|
||||
chaosTokens[#chaosTokens + 1] = token
|
||||
return
|
||||
else
|
||||
returnChaosTokens()
|
||||
end
|
||||
@ -308,6 +327,10 @@ end
|
||||
---------------------------------------------------------
|
||||
|
||||
function trackChaosToken(tokenName, matGUID)
|
||||
-- initialize tables
|
||||
if not tokenDrawingStats[matGUID] then tokenDrawingStats[matGUID] = {} end
|
||||
|
||||
-- increase stats by 1
|
||||
tokenDrawingStats["Overall"][tokenName] = (tokenDrawingStats["Overall"][tokenName] or 0) + 1
|
||||
tokenDrawingStats[matGUID][tokenName] = (tokenDrawingStats[matGUID][tokenName] or 0) + 1
|
||||
end
|
||||
@ -333,7 +356,7 @@ function handleStatTrackerClick(_, _, isRightClick)
|
||||
playerColor = playmatApi.getPlayerColor(matColor)
|
||||
playerName = Player[playerColor].steam_name or playerColor
|
||||
|
||||
local playerSquidCount = personalStats["Auto-fail"]
|
||||
local playerSquidCount = personalStats["Auto-fail"] or 0
|
||||
if playerSquidCount > maxSquid then
|
||||
squidKing = playerName
|
||||
maxSquid = playerSquidCount
|
||||
@ -373,12 +396,7 @@ end
|
||||
|
||||
-- resets the count for each token to 0
|
||||
function resetChaosTokenStatTracker()
|
||||
for key, _ in pairs(tokenDrawingStats) do
|
||||
tokenDrawingStats[key] = {}
|
||||
for _, token in pairs(ID_URL_MAP) do
|
||||
tokenDrawingStats[key][token.name] = 0
|
||||
end
|
||||
end
|
||||
tokenDrawingStats = { ["Overall"] = {} }
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
@ -509,14 +527,20 @@ function createChaosTokenNameLookupTable()
|
||||
return namesToIds
|
||||
end
|
||||
|
||||
-- returns the currently drawn chaos tokens
|
||||
---@api ChaosBagApi
|
||||
function getChaosTokensinPlay()
|
||||
return chaosTokens
|
||||
end
|
||||
|
||||
-- returns a Table List of chaos token ids in the current chaos bag
|
||||
---@api chaosbag/ChaosBagApi
|
||||
---@api ChaosBag / ChaosBagApi
|
||||
function getChaosBagState()
|
||||
local tokens = {}
|
||||
local invertedTable = createChaosTokenNameLookupTable()
|
||||
local chaosbag = findChaosBag()
|
||||
local chaosBag = findChaosBag()
|
||||
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
for _, v in ipairs(chaosBag.getObjects()) do
|
||||
local id = invertedTable[v.name]
|
||||
if id then
|
||||
table.insert(tokens, id)
|
||||
@ -530,12 +554,12 @@ end
|
||||
|
||||
-- respawns the chaos bag with a new state of tokens
|
||||
---@param tokenList Table List of chaos token ids
|
||||
---@api chaosbag/ChaosBagApi
|
||||
---@api ChaosBag / ChaosBagApi
|
||||
function setChaosBagState(tokenList)
|
||||
if not canTouchChaosTokens() then return end
|
||||
|
||||
local chaosbag = findChaosBag()
|
||||
local chaosbagData = chaosbag.getData()
|
||||
local chaosBag = findChaosBag()
|
||||
local chaosBagData = chaosBag.getData()
|
||||
local reserveData = getObjectFromGUID("106418").getData()
|
||||
local tokenCache = {}
|
||||
local containedObjects = {}
|
||||
@ -552,16 +576,16 @@ function setChaosBagState(tokenList)
|
||||
end
|
||||
|
||||
-- overwrite chaos bag content and respawn it
|
||||
chaosbagData.ContainedObjects = containedObjects
|
||||
chaosbag.destruct()
|
||||
spawnObjectData({ data = chaosbagData })
|
||||
chaosBagData.ContainedObjects = containedObjects
|
||||
chaosBag.destruct()
|
||||
spawnObjectData({ data = chaosBagData })
|
||||
|
||||
-- remove tokens that are still in play
|
||||
for _, token in pairs(chaosTokens) do
|
||||
if token ~= nil then token.destruct() end
|
||||
end
|
||||
chaosTokens = {}
|
||||
chaosTokensLastMat = nil
|
||||
chaosTokensLastMatGUID = nil
|
||||
|
||||
-- reset bless / curse manager
|
||||
blessCurseManagerApi.removeTakenTokensAndReset()
|
||||
@ -575,7 +599,7 @@ function spawnChaosToken(id)
|
||||
if not canTouchChaosTokens() then return end
|
||||
|
||||
id = id:lower()
|
||||
local chaosbag = findChaosBag()
|
||||
local chaosBag = findChaosBag()
|
||||
local url = ID_URL_MAP[id].url or ""
|
||||
|
||||
if url ~= "" then
|
||||
@ -586,7 +610,7 @@ function spawnChaosToken(id)
|
||||
rotation = { 0, 270, 0 },
|
||||
callback_function = function(obj)
|
||||
obj.setName(ID_URL_MAP[id].name)
|
||||
chaosbag.putObject(obj)
|
||||
chaosBag.putObject(obj)
|
||||
tokenArrangerApi.layout()
|
||||
end
|
||||
}).setCustomObject({
|
||||
@ -603,10 +627,10 @@ function removeChaosToken(id)
|
||||
if not canTouchChaosTokens() then return end
|
||||
|
||||
local tokens = {}
|
||||
local chaosbag = findChaosBag()
|
||||
local chaosBag = findChaosBag()
|
||||
local name = ID_URL_MAP[id].name
|
||||
|
||||
for _, v in ipairs(chaosbag.getObjects()) do
|
||||
for _, v in ipairs(chaosBag.getObjects()) do
|
||||
if v.name == name then table.insert(tokens, v.guid) end
|
||||
end
|
||||
|
||||
@ -616,7 +640,7 @@ function removeChaosToken(id)
|
||||
return
|
||||
end
|
||||
|
||||
chaosbag.takeObject({
|
||||
chaosBag.takeObject({
|
||||
guid = tokens[1],
|
||||
smooth = false,
|
||||
callback_function = function(obj)
|
||||
@ -631,15 +655,15 @@ end
|
||||
function emptyChaosBag()
|
||||
if not canTouchChaosTokens() then return end
|
||||
|
||||
local chaosbag = findChaosBag()
|
||||
for _, object in ipairs(chaosbag.getObjects()) do
|
||||
chaosbag.takeObject({ callback_function = function(item) item.destruct() end })
|
||||
local chaosBag = findChaosBag()
|
||||
for _, object in ipairs(chaosBag.getObjects()) do
|
||||
chaosBag.takeObject({ callback_function = function(item) item.destruct() end })
|
||||
end
|
||||
end
|
||||
|
||||
-- returns all sealed tokens on cards to the chaos bag
|
||||
function releaseAllSealedTokens(playerColor)
|
||||
local chaosbag = findChaosBag()
|
||||
local chaosBag = findChaosBag()
|
||||
for _, obj in ipairs(getObjectsWithTag("CardThatSeals")) do
|
||||
obj.call("releaseAllTokens", playerColor)
|
||||
end
|
||||
|
@ -134,13 +134,6 @@ end
|
||||
function getEncounterDeck()
|
||||
local searchResult = searchLib.atPosition(ENCOUNTER_DECK_POS, "isCardOrDeck")
|
||||
|
||||
for _, obj in ipairs(searchResult) do
|
||||
if obj.type == 'Deck' then
|
||||
return obj
|
||||
end
|
||||
end
|
||||
|
||||
-- if no deck was found, return the first hit (a card)
|
||||
if #searchResult > 0 then
|
||||
return searchResult[1]
|
||||
end
|
||||
@ -151,6 +144,7 @@ function drawEncounterCard(params)
|
||||
local encounterDeck = getEncounterDeck()
|
||||
|
||||
if encounterDeck then
|
||||
reshuffledAlready = false
|
||||
local card
|
||||
if encounterDeck.type == "Deck" then
|
||||
card = encounterDeck.takeObject()
|
||||
@ -160,7 +154,13 @@ function drawEncounterCard(params)
|
||||
actualEncounterCardDraw(card, params)
|
||||
else
|
||||
-- nothing here, time to reshuffle
|
||||
reshuffleEncounterDeck(params)
|
||||
if reshuffledAlready == true then
|
||||
reshuffledAlready = false
|
||||
return
|
||||
end
|
||||
reshuffleEncounterDeck() -- if there is no discard pile either, reshuffleEncounterDeck will give an error message already
|
||||
reshuffledAlready = true
|
||||
drawEncounterCard(params)
|
||||
end
|
||||
end
|
||||
|
||||
@ -172,30 +172,41 @@ function actualEncounterCardDraw(card, params)
|
||||
faceUpRotation = 180
|
||||
end
|
||||
end
|
||||
deckLib.placeOrMergeIntoDeck(card, params.pos, { 0, params.rotY, faceUpRotation })
|
||||
|
||||
local DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.625}
|
||||
local pos = params.mat.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)
|
||||
local rotY = params.mat.getRotation().y
|
||||
|
||||
deckLib.placeOrMergeIntoDeck(card, pos, { 0, rotY, faceUpRotation })
|
||||
end
|
||||
|
||||
function reshuffleEncounterDeck(params)
|
||||
function reshuffleEncounterDeck()
|
||||
-- flag to avoid multiple calls
|
||||
if isReshuffling then return end
|
||||
isReshuffling = true
|
||||
|
||||
-- shuffle and flip deck, draw card after completion
|
||||
local searchResult = searchLib.atPosition(ENCOUNTER_DISCARD_POSITION, "isCardOrDeck")
|
||||
if #searchResult > 0 then
|
||||
local deck = searchResult[1]
|
||||
if not deck.is_face_down then deck.flip() end
|
||||
deck.shuffle()
|
||||
deck.setPositionSmooth(Vector(ENCOUNTER_DECK_POS) + Vector(0, 2, 0), false, true)
|
||||
Wait.time(function() actualEncounterCardDraw(deck.takeObject({ index = 0 }), params) end, 0.5)
|
||||
local encounterDeck = getEncounterDeck()
|
||||
local discardPile = searchLib.atPosition(ENCOUNTER_DISCARD_POSITION, "isCardOrDeck")
|
||||
|
||||
if #discardPile > 0 then
|
||||
local discardDeck = discardPile[1]
|
||||
if not discardDeck.is_face_down then --flips discard pile
|
||||
discardDeck.setRotation({0, -90, 180})
|
||||
end
|
||||
if encounterDeck == nil then
|
||||
discardDeck.setPosition(Vector(ENCOUNTER_DECK_POS) + Vector({0, 1, 0}))
|
||||
discardDeck.shuffle()
|
||||
else
|
||||
encounterDeck.putObject(discardDeck)
|
||||
encounterDeck.shuffle()
|
||||
end
|
||||
broadcastToAll("Shuffled encounter discard into deck.", "White")
|
||||
else
|
||||
printToAll("Couldn't find encounter discard pile to reshuffle.", { 1, 0, 0 })
|
||||
broadcastToAll("Encounter discard pile is already empty.", "Red")
|
||||
end
|
||||
|
||||
-- disable flag
|
||||
Wait.time(function() isReshuffling = false end, 1)
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- helper functions
|
||||
---------------------------------------------------------
|
||||
|
@ -16,13 +16,9 @@ do
|
||||
return getMythosArea().call("getEncounterDeck")
|
||||
end
|
||||
|
||||
-- draw an encounter card to the requested position/rotation
|
||||
MythosAreaApi.drawEncounterCard = function(pos, rotY, alwaysFaceUp)
|
||||
getMythosArea().call("drawEncounterCard", {
|
||||
pos = pos,
|
||||
rotY = rotY,
|
||||
alwaysFaceUp = alwaysFaceUp
|
||||
})
|
||||
-- draw an encounter card for the requesting mat
|
||||
MythosAreaApi.drawEncounterCard = function(mat, alwaysFaceUp)
|
||||
getMythosArea().call("drawEncounterCard", {mat = mat, alwaysFaceUp = alwaysFaceUp})
|
||||
end
|
||||
|
||||
return MythosAreaApi
|
||||
|
@ -22,5 +22,15 @@ do
|
||||
getNOHandler().call("cycleVisibility", playerColor)
|
||||
end
|
||||
|
||||
-- loads the specified camera for a player
|
||||
---@param player TTSPlayerInstance Player whose camera should be moved
|
||||
---@param camera Variant If number: Index of the camera view to load | If string: Color of the playermat to swap to
|
||||
NavigationOverlayApi.loadCamera = function(playerColor, camera)
|
||||
getNOHandler().call("loadCameraFromApi", {
|
||||
playerColor = playerColor,
|
||||
camera = camera
|
||||
})
|
||||
end
|
||||
|
||||
return NavigationOverlayApi
|
||||
end
|
||||
|
@ -291,9 +291,30 @@ function getDynamicViewBounds(objList)
|
||||
return totalBounds
|
||||
end
|
||||
|
||||
function loadCameraFromApi(params)
|
||||
loadCamera(Player[params.playerColor], params.camera)
|
||||
end
|
||||
|
||||
-- loads the specified camera for a player
|
||||
function loadCamera(player, index)
|
||||
local lookHere
|
||||
---@param player TTSPlayerInstance Player whose camera should be moved
|
||||
---@param camera Variant If number: Index of the camera view to load | If string: Color of the playermat to swap to
|
||||
function loadCamera(player, camera)
|
||||
local lookHere, index, matColor
|
||||
local matColorList = { "White", "Orange", "Green", "Red" }
|
||||
local indexList = {
|
||||
White = 3,
|
||||
Orange = 4,
|
||||
Green = 5,
|
||||
Red = 6
|
||||
}
|
||||
|
||||
if tonumber(camera) then
|
||||
index = tonumber(camera)
|
||||
matColor = matColorList[index - 2] -- mat index 1 - 4
|
||||
else
|
||||
index = indexList[camera]
|
||||
matColor = camera
|
||||
end
|
||||
|
||||
-- dynamic view of the play area
|
||||
if index == 2 then
|
||||
@ -307,9 +328,6 @@ function loadCamera(player, index)
|
||||
}
|
||||
-- dynamic view of the clicked play mat
|
||||
elseif index >= 3 and index <= 6 then
|
||||
local matColorList = { "White", "Orange", "Green", "Red" }
|
||||
local matColor = matColorList[index - 2] -- mat index 1 - 4
|
||||
|
||||
-- check if anyone (except for yourself) has claimed this color
|
||||
local isClaimed = false
|
||||
|
||||
@ -325,6 +343,7 @@ function loadCamera(player, index)
|
||||
local newPlayerColor = playmatApi.getPlayerColor(matColor)
|
||||
copyVisibility({ startColor = player.color, targetColor = newPlayerColor })
|
||||
player.changeColor(newPlayerColor)
|
||||
player = Player[newPlayerColor]
|
||||
end
|
||||
|
||||
-- search on the playmat for objects
|
||||
|
@ -113,7 +113,8 @@ INVESTIGATOR_GROUPS = {
|
||||
"Stella Clark",
|
||||
"Silas Marsh",
|
||||
"Bob Jenkins",
|
||||
"Darrell Simmons"
|
||||
"Darrell Simmons",
|
||||
"Hank Samson"
|
||||
},
|
||||
["Neutral"] = {
|
||||
"Lola Hayes",
|
||||
@ -198,7 +199,8 @@ INVESTIGATOR_GROUPS = {
|
||||
"Wilson Richards",
|
||||
"Kate Winthrop",
|
||||
"Alessandra Zorzi",
|
||||
"Kōhaku Narukami"
|
||||
"Kōhaku Narukami",
|
||||
"Hank Samson"
|
||||
}
|
||||
}
|
||||
|
||||
@ -556,6 +558,12 @@ INVESTIGATORS["Kōhaku Narukami"] = {
|
||||
signatures = { "10013", "10014" },
|
||||
starterDeck = "2636199" --gloria deck as placeholder
|
||||
}
|
||||
INVESTIGATORS["Hank Samson"] = {
|
||||
cards = { "10015", "10015-b1", "10015-b2" },
|
||||
minicards = { "10015-m" },
|
||||
signatures = { "10017", "10018"},
|
||||
starterDeck = "2643934" --stella deck as placeholder
|
||||
}
|
||||
-- PnP content
|
||||
INVESTIGATORS["Subject 5U-21"] = {
|
||||
cards = { "89001" },
|
||||
|
@ -1,62 +1,56 @@
|
||||
local BUTTON_PARAMETERS = {}
|
||||
BUTTON_PARAMETERS.function_owner = self
|
||||
BUTTON_PARAMETERS.height = 650
|
||||
BUTTON_PARAMETERS.width = 700
|
||||
BUTTON_PARAMETERS.position = { x = -4.775, y = 0.1, z = -0.03 }
|
||||
BUTTON_PARAMETERS.color = { 0, 0, 0, 0 }
|
||||
BUTTON_PARAMETERS.font_color = { 0, 0, 0, 100 }
|
||||
BUTTON_PARAMETERS.font_size = 450
|
||||
local buttonParameters = {}
|
||||
buttonParameters.function_owner = self
|
||||
buttonParameters.height = 650
|
||||
buttonParameters.width = 700
|
||||
buttonParameters.position = { x = -4.775, y = 0.1, z = -0.03 }
|
||||
buttonParameters.color = { 0, 0, 0, 0 }
|
||||
buttonParameters.font_color = { 0, 0, 0, 100 }
|
||||
buttonParameters.font_size = 450
|
||||
|
||||
function onSave() return JSON.encode(stats) end
|
||||
|
||||
-- load stats and make buttons (left to right)
|
||||
function onLoad(saved_data)
|
||||
stats = JSON.decode(saved_data) or { 1, 1, 1, 1 }
|
||||
function onLoad(savedData)
|
||||
stats = JSON.decode(savedData) or { 1, 1, 1, 1 }
|
||||
|
||||
for i = 1, 4 do
|
||||
BUTTON_PARAMETERS.label = stats[i] .. " "
|
||||
BUTTON_PARAMETERS.position.x = BUTTON_PARAMETERS.position.x + 1.91
|
||||
BUTTON_PARAMETERS.click_function = attachIndex("button_click", i)
|
||||
self.createButton(BUTTON_PARAMETERS)
|
||||
for index = 1, 4 do
|
||||
local fnName = "buttonClick" .. index
|
||||
_G[fnName] = function(_, _, isRightClick) buttonClick(isRightClick, index) end
|
||||
buttonParameters.click_function = fnName
|
||||
buttonParameters.position.x = buttonParameters.position.x + 1.91
|
||||
self.createButton(buttonParameters)
|
||||
updateButtonLabel(index)
|
||||
end
|
||||
|
||||
self.addContextMenuItem("Reset to 1s", function() updateStats({ 1, 1, 1, 1 }) end)
|
||||
end
|
||||
|
||||
-- helper function to carry index
|
||||
function attachIndex(click_function, index)
|
||||
local fn_name = click_function .. index
|
||||
_G[fn_name] = function(obj, player_color, isRightClick)
|
||||
_G[click_function](obj, player_color, isRightClick, index)
|
||||
end
|
||||
return fn_name
|
||||
end
|
||||
|
||||
function button_click(_, _, isRightClick, index)
|
||||
function buttonClick(isRightClick, index)
|
||||
stats[index] = math.min(math.max(stats[index] + (isRightClick and -1 or 1), 0), 99)
|
||||
changeButton(index)
|
||||
updateButtonLabel(index)
|
||||
end
|
||||
|
||||
function changeButton(index)
|
||||
local font_size = BUTTON_PARAMETERS.font_size
|
||||
-- sync the button label to the internal value
|
||||
function updateButtonLabel(index)
|
||||
local fontSize = buttonParameters.font_size
|
||||
local whitespace = " "
|
||||
|
||||
if stats[index] > 9 then
|
||||
font_size = BUTTON_PARAMETERS.font_size * 0.65
|
||||
fontSize = buttonParameters.font_size * 0.65
|
||||
whitespace = " "
|
||||
end
|
||||
|
||||
self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = font_size })
|
||||
self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = fontSize })
|
||||
end
|
||||
|
||||
-- formatting of "newStats": {Willpower, Intellect, Fight, Agility}
|
||||
-- update the stats to the provided values
|
||||
---@param newStats Table Contains the new values for the stats: {Willpower, Intellect, Fight, Agility}
|
||||
function updateStats(newStats)
|
||||
if newStats and #newStats == 4 then
|
||||
stats = newStats
|
||||
|
||||
for i = 1, 4 do updateButtonLabel(i) end
|
||||
elseif newStats then
|
||||
printToAll("Provided new stats are incomplete or incorrectly formatted.", "Red")
|
||||
return
|
||||
end
|
||||
|
||||
for i = 1, 4 do changeButton(i) end
|
||||
end
|
||||
|
@ -10,10 +10,6 @@ local tokenManager = require("core/token/TokenManager")
|
||||
-- we use this to turn off collision handling until onLoad() is complete
|
||||
local collisionEnabled = false
|
||||
|
||||
-- position offsets relative to mat [x, y, z]
|
||||
local DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.625}
|
||||
local DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.25, -0.58}
|
||||
|
||||
-- x-Values for discard buttons
|
||||
local DISCARD_BUTTON_OFFSETS = {-1.365, -0.91, -0.455, 0, 0.455, 0.91}
|
||||
|
||||
@ -787,13 +783,11 @@ end
|
||||
---------------------------------------------------------
|
||||
|
||||
function drawChaosTokenButton(_, _, isRightClick)
|
||||
chaosBagApi.drawChaosToken(self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick)
|
||||
chaosBagApi.drawChaosToken(self, isRightClick)
|
||||
end
|
||||
|
||||
function drawEncounterCard(_, _, isRightClick)
|
||||
local pos = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)
|
||||
local rotY = self.getRotation().y
|
||||
mythosAreaApi.drawEncounterCard(pos, rotY, isRightClick)
|
||||
mythosAreaApi.drawEncounterCard(self, isRightClick)
|
||||
end
|
||||
|
||||
function returnGlobalDiscardPosition()
|
||||
|
@ -1,6 +1,7 @@
|
||||
do
|
||||
local PlaymatApi = {}
|
||||
local guidReferenceApi = require("core/GUIDReferenceApi")
|
||||
local searchLib = require("util/SearchLib")
|
||||
|
||||
-- Convenience function to look up a mat's object by color, or get all mats.
|
||||
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||||
@ -180,6 +181,15 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
-- triggers the draw function for the specified playmat
|
||||
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||||
---@param number Number Amount of cards to draw
|
||||
PlaymatApi.drawCardsWithReshuffle = function(matColor, number)
|
||||
for _, mat in pairs(getMatForColor(matColor)) do
|
||||
mat.call("drawCardsWithReshuffle", number)
|
||||
end
|
||||
end
|
||||
|
||||
-- returns the resource counter amount
|
||||
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||||
---@param type String Counter to target
|
||||
@ -189,6 +199,22 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
-- returns a list of mat colors that have an investigator placed
|
||||
PlaymatApi.getUsedMatColors = function()
|
||||
local localInvestigatorPosition = { x = -1.17, y = 1, z = -0.01 }
|
||||
local usedColors = {}
|
||||
|
||||
for matColor, mat in pairs(getMatForColor("All")) do
|
||||
local searchPos = mat.positionToWorld(localInvestigatorPosition)
|
||||
local searchResult = searchLib.atPosition(searchPos, "isCardOrDeck")
|
||||
|
||||
if #searchResult > 0 then
|
||||
table.insert(usedColors, matColor)
|
||||
end
|
||||
end
|
||||
return usedColors
|
||||
end
|
||||
|
||||
-- resets the specified skill tracker to "1, 1, 1, 1"
|
||||
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||||
PlaymatApi.resetSkillTracker = function(matColor)
|
||||
|
3
xml/MythosArea.xml
Normal file
3
xml/MythosArea.xml
Normal file
@ -0,0 +1,3 @@
|
||||
<Panel position="160 70 -13" rotation="0 0 180" height="74" width="315">
|
||||
<Button scale="0.1 0.1 1" color="#ffffff00" textColors="#ffffff|#88e3cf|#4f8478" font="font_teutonic-arkham" fontSize="62" onClick="reshuffleEncounterDeck">Reshuffle ➡</Button>
|
||||
</Panel>
|
Loading…
Reference in New Issue
Block a user