initial commit
This commit is contained in:
parent
11165fe7a3
commit
1d8d91e3ef
@ -19,6 +19,31 @@
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2038486957000850722/37F0D4848BA08788F79DB2D3FB6D11429CB1F861/"
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},
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{
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"Name": "Playermat-Guardian-Cache",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2444972799638881117/169F4520A94FB186B54E0F2BF4BAC809844C923E/"
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},
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{
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"Name": "Playermat-Mystic-Cache",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2444972799638880413/B59966123EA41649EDCBD614167E590C8C105582/"
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},
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{
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"Name": "Playermat-Rogue-Cache",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2444972799638880905/CFC02BF5A6140B9B4B92312AD6DC74D8DD61180B/"
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},
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{
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"Name": "Playermat-Seeker-Cache",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2444972799638880905/CFC02BF5A6140B9B4B92312AD6DC74D8DD61180B/"
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},
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{
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"Name": "Playermat-Survivor-Cache",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2444972799638880687/EEDF8F8BC3266069FECB09775845BE2501310C17/"
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},
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{
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"Name": "NavigationOverlayIcon",
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"Type": 0,
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@ -1 +1 @@
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{"acknowledgedUpgradeVersions":[],"chaosTokensGUID":[],"optionPanel":{"cardLanguage":"en","changePlayAreaImage":false,"playAreaConnectionColor":{"a":1,"b":0.4,"g":0.4,"r":0.4},"playAreaConnections":true,"playAreaSnapTags":true,"showAttachmentHelper":false,"showCleanUpHelper":false,"showCYOA":false,"showDisplacementTool":false,"showDrawButton":false,"showHandHelper":false,"showSearchAssistant":false,"showTitleSplash":true,"useClueClickers":false,"useResourceCounters":"disabled","useSnapTags":true}}
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{"acknowledgedUpgradeVersions":[],"chaosTokensGUID":[],"optionPanel":{"cardLanguage":"en","changePlayAreaImage":false,"playAreaConnectionColor":{"a":1,"b":0.4,"g":0.4,"r":0.4},"playAreaConnections":true,"playAreaSnapTags":true,"showAttachmentHelper":false,"showCleanUpHelper":false,"showCYOA":false,"showDisplacementTool":false,"showDrawButton":false,"showHandHelper":false,"showSearchAssistant":false,"showTitleSplash":true,"useClassTexture":true,"useClueClickers":false,"useResourceCounters":"disabled","useSnapTags":true}}
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@ -1 +1 @@
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"White","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isClassTextureEnabled":true,"isDrawButtonVisible":false,"playerColor":"White","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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@ -1 +1 @@
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Orange","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isClassTextureEnabled":true,"isDrawButtonVisible":false,"playerColor":"Orange","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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@ -1 +1 @@
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Green","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isClassTextureEnabled":true,"isDrawButtonVisible":false,"playerColor":"Green","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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@ -1 +1 @@
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isDrawButtonVisible":false,"playerColor":"Red","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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{"activeInvestigatorClass":"Neutral","activeInvestigatorId":"00000","isClassTextureEnabled":true,"isDrawButtonVisible":false,"playerColor":"Red","slotData":["any","any","any","Tarot","Hand (left)","Hand (right)","Ally","any","any","any","Accessory","Arcane","Arcane","Body"]}
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@ -482,7 +482,6 @@ do
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---@param uri table
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---@param on_success fun(status, vararg): boolean, any
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---@param on_error nil|fun(status, vararg): string
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---@vararg any
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---@return Request
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function Request.start(uri, on_success, on_error, ...)
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local parameters = table.pack(...)
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@ -497,7 +496,6 @@ do
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---@param requests Request[]
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---@param on_success fun(content: any, vararg: any)
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---@param on_error fun(requests: Request, vararg: any)|nil
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---@vararg any
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function Request.with_all(requests, on_success, on_error, ...)
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local parameters = table.pack(...)
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@ -1,10 +1,10 @@
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local guidReferenceApi = require("core/GUIDReferenceApi")
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local playermatApi = require("playermat/PlayermatApi")
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local playermatApi = require("playermat/PlayermatApi")
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local ZONE, TRASH
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local doomURL = "https://i.imgur.com/EoL7yaZ.png"
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local IGNORE_TAG = "DoomCounter_ignore"
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local TOTAL_PLAY_AREA = {
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local doomURL = "https://i.imgur.com/EoL7yaZ.png"
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local IGNORE_TAG = "DoomCounter_ignore"
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local TOTAL_PLAY_AREA = {
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upperLeft = {
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x = -9,
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z = -35
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@ -96,7 +96,7 @@ end
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-- helper function to check if a position is inside an area
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function inArea(point, bounds)
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return (point.x < bounds.upperLeft.x
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and point.x > bounds.lowerRight.x
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and point.z > bounds.upperLeft.z
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and point.z < bounds.lowerRight.z)
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and point.x > bounds.lowerRight.x
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and point.z > bounds.upperLeft.z
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and point.z < bounds.lowerRight.z)
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end
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@ -18,14 +18,14 @@ function onLoad()
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if string.match(notes, "................") == "campaigns/return" then
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buttonParameters.position.z = 2
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-- official campaign boxes
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-- official campaign boxes
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elseif string.match(notes, ".........") == "campaigns" or self.hasTag("LargeBox") then
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buttonParameters.position.z = 6
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buttonParameters.height = 500
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buttonParameters.width = 1700
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buttonParameters.font_size = 350
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-- investigator boxes
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-- investigator boxes
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elseif string.match(notes, ".............") == "investigators" then
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buttonParameters.position.z = 7
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buttonParameters.height = 850
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@ -1433,11 +1433,15 @@ function applyOptionPanelChange(id, state)
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if id == "useSnapTags" then
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playermatApi.setLimitSnapsByType(state, "All")
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-- option: Draw 1 button
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-- option: Draw 1 button
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elseif id == "showDrawButton" then
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playermatApi.showDrawButton(state, "All")
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-- option: Clickable clue counters
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-- option: Use class texture
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elseif id == "useClassTexture" then
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playermatApi.useClassTexture(state, "All")
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-- option: Clickable clue counters
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elseif id == "useClueClickers" then
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playermatApi.clickableClues(state, "All")
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@ -1445,40 +1449,40 @@ function applyOptionPanelChange(id, state)
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local counter = guidReferenceApi.getObjectByOwnerAndType("Mythos", "MasterClueCounter")
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counter.setVar("useClickableCounters", state)
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-- option: Play area connection drawing
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-- option: Play area connection drawing
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elseif id == "playAreaConnections" then
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playAreaApi.setConnectionDrawState(state)
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-- option: Play area connection color
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-- option: Play area connection color
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elseif id == "playAreaConnectionColor" then
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playAreaApi.setConnectionColor(state)
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UI.setAttribute(id, "color", "#" .. Color.new(state):toHex())
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-- option: Play area snap tags
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-- option: Play area snap tags
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elseif id == "playAreaSnapTags" then
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playAreaApi.setLimitSnapsByType(state)
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-- option: Show clean up helper
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-- option: Show clean up helper
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elseif id == "showCleanUpHelper" then
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spawnOrRemoveHelper(state, "Clean Up Helper", { -66, 1.53, 46 })
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-- option: Show hand helper for each player
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-- option: Show hand helper for each player
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elseif id == "showHandHelper" then
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spawnOrRemoveHelperForPlayermats("Hand Helper", state)
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-- option: Show search assistant for each player
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-- option: Show search assistant for each player
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elseif id == "showSearchAssistant" then
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spawnOrRemoveHelperForPlayermats("Search Assistant", state)
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-- option: Show attachment helper
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-- option: Show attachment helper
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elseif id == "showAttachmentHelper" then
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spawnOrRemoveHelper(state, "Attachment Helper", { -62, 1.4, 0 })
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-- option: Show CYOA campaign guides
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-- option: Show CYOA campaign guides
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elseif id == "showCYOA" then
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spawnOrRemoveHelper(state, "CYOA Campaign Guides", { 39, 1.3, -20 })
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-- option: Show displacement tool
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-- option: Show displacement tool
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elseif id == "showDisplacementTool" then
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spawnOrRemoveHelper(state, "Displacement Tool", { -57, 1.53, 46 })
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end
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@ -1580,6 +1584,7 @@ function onClick_defaultSettings()
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showHandHelper = false,
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showSearchAssistant = false,
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showTitleSplash = true,
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useClassTexture = true,
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useClueClickers = false,
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useResourceCounters = "disabled",
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useSnapTags = true
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@ -133,7 +133,7 @@ function onObjectPickUp(_, object)
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local metadata = JSON.decode(object.getGMNotes()) or {}
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if metadata.type == "Location" then
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-- onCollisionExit sometimes comes 1 frame after onObjectPickUp (rather than before it or in
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-- the same frame). This causes a mismatch in the data between dragging the on-table, and
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-- the same frame). This causes a mismatch in the data between dragging the on-table, and
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-- that one frame draws connectors on the card which then show up as shadows for snap points.
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-- Waiting ensures we always do thing in the expected Exit->PickUp order
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Wait.frames(function()
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@ -240,7 +240,7 @@ end
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---@param card tts__Object Card to (maybe) stop tracking
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function maybeUntrackLocation(card)
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-- Locked objects no longer collide (hence triggering an exit event) but are still in the play
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-- area. If the object is now locked, don't remove it.
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-- area. If the object is now locked, don't remove it.
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if locations[card.getGUID()] ~= nil and not card.locked then
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locations[card.getGUID()] = nil
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rebuildConnectionList()
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@ -415,7 +415,7 @@ end
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---@param target tts__Object Target card object to connect
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---@param vectorOwner tts__Object The object which these lines will be set to. Used for relative
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--- positioning and scaling, as well as highlighting connections during a drag operation
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---@param lines table List of vector line elements. Mutable, will be updated to add this connector
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---@param lines table List of vector line elements. Mutable, will be updated to add this connector
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function addOneWayVector(origin, target, vectorOwner, lines)
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-- Start with the BiDi then add the arrow lines to it
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addBidirectionalVector(origin, target, vectorOwner, lines)
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@ -445,9 +445,9 @@ end
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-- Draws an arrowhead at the given position.
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---@param arrowheadPos tts__Vector Centerpoint of the arrowhead to draw (NOT the tip of the arrow)
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---@param originPos tts__Vector Origin point of the connection, used to position the arrow arms
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---@param vectorOwner tts__Object The object which these lines will be set to. Used for relative
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---@param vectorOwner tts__Object The object which these lines will be set to. Used for relative
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--- positioning and scaling, as well as highlighting connections during a drag operation
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---@param lines table List of vector line elements. Mutable, will be updated to add this arrow
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---@param lines table List of vector line elements. Mutable, will be updated to add this arrow
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function addArrowLines(arrowheadPos, originPos, vectorOwner, lines)
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local arrowArm1 = Vector(arrowheadPos):moveTowards(originPos, ARROW_ARM_LENGTH):sub(arrowheadPos):rotateOver("y", -1 * ARROW_ANGLE):add(arrowheadPos)
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local arrowArm2 = Vector(arrowheadPos):moveTowards(originPos, ARROW_ARM_LENGTH):sub(arrowheadPos):rotateOver("y", ARROW_ANGLE):add(arrowheadPos)
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@ -462,7 +462,7 @@ function addArrowLines(arrowheadPos, originPos, vectorOwner, lines)
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})
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end
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-- count victory points on locations in play area
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-- Count victory points from locations in play area
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---@param highlightOff boolean True if highlighting should be enabled
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---@return. Returns the total amount of VP found in the play area
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function countVP(highlightOff)
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@ -488,14 +488,15 @@ function countVP(highlightOff)
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return totalVP
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end
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-- checks if a card has clues on it, returns true if clues are on it
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-- Checks if a card has clues on it
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---@param card tts__Object Card to check for clues
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---@return boolean hasClues True if card has clues on it
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function cardHasClues(card)
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local searchResult = searchLib.onObject(card, "isClue")
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return #searchResult > 0
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end
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-- highlights all locations in the play area without metadata
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-- Highlights all locations in the play area without metadata
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---@param state boolean True if highlighting should be enabled
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function highlightMissingData(state)
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for i, obj in pairs(missingData) do
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@ -549,7 +550,7 @@ function shiftContents(playerColor, direction)
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Wait.time(drawBaseConnections, 0.1)
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end
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-- sets the image of the playarea
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-- Sets the image of the playarea
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---@param newURL string URL for the new surface image
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function updateSurface(newURL)
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local customInfo = self.getCustomObject()
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@ -569,6 +570,7 @@ function updateSurface(newURL)
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guid = customDataHelper.getGUID()
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end
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self.script_state = onSave()
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self.reload()
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if guid ~= nil then
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@ -646,7 +648,7 @@ function round(num, numDecimalPlaces)
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return math.floor(num * mult + 0.5) / mult
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end
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-- rebuilds local snap points (could be useful in the future again)
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-- Rebuilds local snap points (could be useful in the future again)
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function buildSnaps()
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local upperleft = { x = 1.53, z = -1.09 }
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local lowerright = { x = -1.53, z = 1.55 }
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@ -60,6 +60,16 @@ local buttonParameters = {
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font_size = 180
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}
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-- table of texture URLs
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local nameToTexture = {
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Guardian = "http://cloud-3.steamusercontent.com/ugc/2444972799638881117/169F4520A94FB186B54E0F2BF4BAC809844C923E/",
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Mystic = "http://cloud-3.steamusercontent.com/ugc/2444972799638880413/B59966123EA41649EDCBD614167E590C8C105582/",
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Neutral = "http://cloud-3.steamusercontent.com/ugc/2462982115659543571/5D778EA4BC682DAE97E8F59A991BCF8CB3979B04/",
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Rogue = "http://cloud-3.steamusercontent.com/ugc/2444972799638880905/CFC02BF5A6140B9B4B92312AD6DC74D8DD61180B/",
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Seeker = "http://cloud-3.steamusercontent.com/ugc/2444972799638880905/CFC02BF5A6140B9B4B92312AD6DC74D8DD61180B/",
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Survivor = "http://cloud-3.steamusercontent.com/ugc/2444972799638880687/EEDF8F8BC3266069FECB09775845BE2501310C17/"
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}
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-- translation table for slot names to characters for special font
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local slotNameToChar = {
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["any"] = "",
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@ -86,12 +96,11 @@ local defaultSlotData = {
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-- global variables for access
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activeInvestigatorClass = "Neutral"
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activeInvestigatorId = "00000"
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local isDrawButtonVisible = false
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-- global variable to report "Dream-Enhancing Serum" status
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hasDES = false
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local isClassTextureEnabled = true
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local isDrawButtonVisible = false
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-- table of type-object reference pairs of all owned objects
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local ownedObjects = {}
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local matColor = self.getMemo()
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@ -100,6 +109,7 @@ function onSave()
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return JSON.encode({
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activeInvestigatorClass = activeInvestigatorClass,
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activeInvestigatorId = activeInvestigatorId,
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isClassTextureEnabled = isClassTextureEnabled,
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isDrawButtonVisible = isDrawButtonVisible,
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playerColor = playerColor,
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slotData = slotData
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@ -111,6 +121,7 @@ function onLoad(savedData)
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local loadedData = JSON.decode(savedData)
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activeInvestigatorClass = loadedData.activeInvestigatorClass
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activeInvestigatorId = loadedData.activeInvestigatorId
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isClassTextureEnabled = loadedData.isClassTextureEnabled
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isDrawButtonVisible = loadedData.isDrawButtonVisible
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playerColor = loadedData.playerColor
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slotData = loadedData.slotData
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@ -879,10 +890,12 @@ function maybeUpdateActiveInvestigator(card)
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notes.combatIcons,
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notes.agilityIcons
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})
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updateTexture()
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elseif activeInvestigatorId ~= "00000" then
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activeInvestigatorClass = "Neutral"
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activeInvestigatorId = "00000"
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ownedObjects.InvestigatorSkillTracker.call("updateStats", { 1, 1, 1, 1 })
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updateTexture()
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else
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return
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end
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@ -936,7 +949,7 @@ function maybeUpdateActiveInvestigator(card)
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count[type] = count[type] + 1
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if count[type] > 2 then
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print("More than two extra tokens of the same type are not supported.")
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printToColor("More than two extra tokens of the same type are not supported.", playerColor)
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else
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local localSpawnPos = tokenSpawnPos[type][count[type]]
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local globalSpawnPos = self.positionToWorld(localSpawnPos):add(Vector(0, 0.2, 0))
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@ -950,6 +963,34 @@ function maybeUpdateActiveInvestigator(card)
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end
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end
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-- updates the texture of the playermat
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---@param overrideName? string Force a specific texture
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function updateTexture(overrideName)
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local name = "Neutral"
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-- use class specific texture if enabled
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if isClassTextureEnabled then
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name = activeInvestigatorClass
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end
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-- get new texture URL
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local newUrl = nameToTexture[name]
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-- override name if valid
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if nameToTexture[overrideName] then
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newUrl = nameToTexture[overrideName]
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end
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||||
-- apply texture
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local customInfo = self.getCustomObject()
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if customInfo.image ~= newUrl then
|
||||
self.script_state = onSave()
|
||||
customInfo.image = newUrl
|
||||
self.setCustomObject(customInfo)
|
||||
self.reload()
|
||||
end
|
||||
end
|
||||
|
||||
---------------------------------------------------------
|
||||
-- manipulation of owned objects
|
||||
---------------------------------------------------------
|
||||
@ -1083,6 +1124,14 @@ function clickableClues(showCounter)
|
||||
end
|
||||
end
|
||||
|
||||
-- Toggles the use of class textures
|
||||
---@param state boolean Whether the class texture should be used or not
|
||||
function useClassTexture(state)
|
||||
if state == isClassTextureEnabled then return end
|
||||
isClassTextureEnabled = state
|
||||
updateTexture()
|
||||
end
|
||||
|
||||
-- removes all clues (moving tokens to the trash and setting counters to 0)
|
||||
function removeClues()
|
||||
ownedObjects.ClueCounter.call("removeAllClues", ownedObjects.Trash)
|
||||
|
@ -225,6 +225,15 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
-- Toggles the use of class textures for the requested playermat
|
||||
---@param state boolean Whether the class texture should be used or not
|
||||
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
||||
PlayermatApi.useClassTexture = function(state, matColor)
|
||||
for _, mat in pairs(getMatForColor(matColor)) do
|
||||
mat.call("useClassTexture", state)
|
||||
end
|
||||
end
|
||||
|
||||
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playermat
|
||||
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
||||
PlayermatApi.removeClues = function(matColor)
|
||||
|
@ -273,6 +273,21 @@
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
<!-- Option: use class-specific texture -->
|
||||
<Row class="option-text"
|
||||
tooltip="Controls whether a class-specific playermat texture should be automatically loaded.">
|
||||
<Cell class="option-text">
|
||||
<Panel class="singleColumn-wrapper">
|
||||
<Text class="option-header">Use class-specific texture</Text>
|
||||
</Panel>
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="useClassTexture"
|
||||
onClick="onClick_toggleOption"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
<!-- Option: use clickable clue-counters -->
|
||||
<Row class="option-text"
|
||||
tooltip="Instead of automatically counting clues in the respective area on your playermat,
this displays a clickable counter for clues.">
|
||||
@ -308,7 +323,7 @@
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
<!-- Option: remove a player mat -->
|
||||
<!-- Option: remove a playermat -->
|
||||
<Row class="option-text"
|
||||
tooltip="Remove an unused playermat for more table space.
Displayed are the default colors.">
|
||||
<Cell class="option-singleColumn">
|
||||
|
Loading…
Reference in New Issue
Block a user