performance improvement
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a459a8b8e7
commit
13325c1e89
@ -704,56 +704,46 @@ function onMouseEnter_item(player, param)
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-- get metadata from library
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-- get metadata from library
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local item = library[contentToShow][index]
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local item = library[contentToShow][index]
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UI.setValue("previewTitle", item.name or "Unknown Name")
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-- error handling
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UI.setValue("previewAuthor", "by " .. (item.author or "Unknown"))
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if not item.name
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UI.setValue("previewDescription", item.description or "Unknown")
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or not item.author
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or not item.description
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or not item.boxsize
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or not item.boxart then
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return
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end
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-- update box art
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UI.setValue("previewTitle", item.name)
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if not item.boxsize or not item.boxart then return end
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UI.setValue("previewAuthor", "by " .. item.author)
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UI.setValue("previewDescription", item.description)
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local ui = UI.getXmlTable()
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local previewArtPanel = find_tag_with_id(ui, 'previewArtPanel')
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-- update mask according to size
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-- update mask according to size
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local maskData = {}
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if item.boxsize == "big" then
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if item.boxsize == "big" then
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previewArtPanel.children = {
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maskData = {
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tag = "Mask",
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attributes = {
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image = "box-cover-mask-big",
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image = "box-cover-mask-big",
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width = "870",
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width = "870",
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height = "435",
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height = "435",
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offsetXY = "154 60"
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offsetXY = "154 60"
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}
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}
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}
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elseif item.boxsize == "small" then
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elseif item.boxsize == "small" then
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previewArtPanel.children = {
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maskData = {
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tag = "Mask",
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attributes = {
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image = "box-cover-mask-small",
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image = "box-cover-mask-small",
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width = "668",
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width = "668",
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height = "501",
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height = "501",
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offsetXY = "120 10"
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offsetXY = "120 10"
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}
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}
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}
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elseif item.boxsize == "wide" then
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elseif item.boxsize == "wide" then
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previewArtPanel.children = {
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maskData = {
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tag = "Mask",
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attributes = {
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image = "box-cover-mask-wide",
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image = "box-cover-mask-wide",
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width = "780",
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width = "780",
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height = "650",
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height = "650",
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offsetXY = "-195 -70"
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offsetXY = "-195 -70"
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}
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}
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}
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end
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end
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-- insert the image itself
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-- insert the image itself
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previewArtPanel.children.children = {
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UI.setAttribute("previewArtImage", "image", item.boxart)
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tag = "Image",
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attributes = { image = item.boxart }
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}
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UI.setXmlTable(ui)
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-- update the preview window height according to box size
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-- update the preview window height according to box size
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local hWindow, hArt, offsetXY
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local hWindow, hArt, offsetXY
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@ -771,9 +761,12 @@ function onMouseEnter_item(player, param)
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offsetXY = "-510 210"
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offsetXY = "-510 210"
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end
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end
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UI.setAttribute("previewWindow", "height", hWindow)
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UI.setAttributes("previewArtMask", maskData)
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UI.setAttribute("previewWindow", "offsetXY", offsetXY)
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UI.setAttribute("previewArtPanel", "preferredHeight", hArt)
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UI.setAttribute("previewArtPanel", "preferredHeight", hArt)
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UI.setAttributes("previewWindow", {
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height = hWindow,
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offsetXY = offsetXY
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})
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-- show the window
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-- show the window
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UI.show("previewWindow")
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UI.show("previewWindow")
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@ -108,6 +108,10 @@
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<!-- box art -->
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<!-- box art -->
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<Panel id="previewArtPanel"
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<Panel id="previewArtPanel"
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preferredHeight="300">
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preferredHeight="300">
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<Mask id="previewArtMask">
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<Image id="previewArtImage" />
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</Mask>
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<!-- mask for scenario size boxes
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<!-- mask for scenario size boxes
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<Mask image="box-cover-mask-small" width="668" height="501" offsetXY="120 10">
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<Mask image="box-cover-mask-small" width="668" height="501" offsetXY="120 10">
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<Image image="testArtSmall"/>
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<Image image="testArtSmall"/>
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