diff --git a/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua b/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua index 6110f0de..115b4792 100644 --- a/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua +++ b/objects/AllPlayerCards.15bb07/ShortSupply.e5f541.ttslua @@ -27,6 +27,7 @@ function shortSupply(color) end -- discard cards + broadcastToColor("Discarding top 10 cards for player color '" .. matColor .. "'.", color, "White") discardPos.y = 0.5 for i = 1, 10 do discardPos.y = discardPos.y + 0.05 * i diff --git a/src/playermat/PlaymatApi.ttslua b/src/playermat/PlaymatApi.ttslua index b3b6af92..25aaaea2 100644 --- a/src/playermat/PlaymatApi.ttslua +++ b/src/playermat/PlaymatApi.ttslua @@ -49,6 +49,7 @@ do else return "Red" end + end end -- Returns the draw deck of the requested playmat @@ -122,7 +123,7 @@ do -- Convenience function to look up a mat's object by color, or get all mats. ---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also -- accepts "All" as a special value which will return all four mats. - ---@return Array of playermat objects. If a single mat is requested, will return a single-element + ---@return: Array of playermat objects. If a single mat is requested, will return a single-element -- array to simplify processing by consumers. internal.getMatForColor = function(matColor) local targetMatGuid = MAT_IDS[matColor]