Merge branch 'main' into importer-exporter
This commit is contained in:
commit
06faafeab1
@ -177,7 +177,7 @@
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"Decoration-Ammo.d35ee9",
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"VictoryDisplay.6ccd6d",
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"BuyersGuide.b5ecc1",
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"OptionPanelSource.830bd0",
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"ObjectSourceBag.830bd0",
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"SoundCube.3c988f",
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"TokenSpawningReference.f8b3a7",
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"3DText.d628cc",
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@ -20,8 +20,7 @@
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"SecretObjectivesUltimatums.b2077d",
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"UnderworldMarketHelper.3650ea",
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"Auto-failCounter.a9a321",
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"ElderSignCounter.e62cb5",
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"AdditionalVictoryPoints.958bc0"
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"ElderSignCounter.e62cb5"
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],
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"ContainedObjects_path": "Fan-MadeAccessories.aa8b38",
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"CustomMesh": {
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@ -6,9 +6,9 @@
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},
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"Autoraise": true,
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"ColorDiffuse": {
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"b": 1,
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"g": 1,
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"r": 1
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"b": 0,
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"g": 0,
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"r": 0
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},
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"CustomImage": {
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"CustomTile": {
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@ -49,9 +49,9 @@
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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"scaleX": 0.81,
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"scaleX": 1.5,
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"scaleY": 1,
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"scaleZ": 0.81
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"scaleZ": 1.5
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},
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"Value": 0,
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"XmlUI": ""
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@ -6,9 +6,9 @@
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},
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"Autoraise": true,
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"ColorDiffuse": {
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"b": 1,
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"g": 1,
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"r": 1
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"b": 0,
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"g": 0,
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"r": 0
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},
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"CustomImage": {
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"CustomTile": {
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@ -49,9 +49,9 @@
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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"scaleX": 0.81,
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"scaleX": 1.5,
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"scaleY": 1,
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"scaleZ": 0.81
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"scaleZ": 1.5
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},
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"Value": 0,
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"XmlUI": ""
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@ -14,6 +14,7 @@
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"r": 0.70588
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},
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"ContainedObjects_order": [
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"AdditionalVictoryPoints.958bc0",
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"CYOACampaignGuides.e87ea2",
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"AttachmentHelper.7f4976",
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"SearchAssistant.17aed0",
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@ -22,8 +23,8 @@
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"DisplacementTool.0f1374",
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"CleanUpHelper.26cf4b"
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],
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"ContainedObjects_path": "OptionPanelSource.830bd0",
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"Description": "Contains the objects that are spawnable via option panel",
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"ContainedObjects_path": "ObjectSourceBag.830bd0",
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"Description": "Contains objects that are spawnable via scripting like the option panel",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "830bd0",
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@ -40,7 +41,7 @@
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"MeasureMovement": false,
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"MeshIndex": -1,
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"Name": "Bag",
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"Nickname": "OptionPanel Source",
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"Nickname": "Object Source Bag",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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@ -33,8 +33,8 @@
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": false,
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"LuaScript": "require(\"accessories/AdditionalVictoryPointsCard\")",
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"LuaScriptState": "{\"notes\":\"Click to type\",\"vp\":1}",
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"LuaScript_path": "Fan-MadeAccessories.aa8b38/AdditionalVictoryPoints.958bc0.ttslua",
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"MeasureMovement": false,
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"Name": "CardCustom",
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"Nickname": "Additional Victory Points",
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@ -46,9 +46,9 @@
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],
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"Tooltip": true,
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"Transform": {
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"posX": -61.591,
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"posY": 4.834,
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"posZ": -74.678,
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"posX": -4,
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"posY": 2.5,
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"posZ": 41,
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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@ -33,7 +33,7 @@
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": true,
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"LuaScript": "require(\"playercards/CardSearch\")",
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"LuaScript": "require(\"playercards/Search-A-Card\")",
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"LuaScriptState": "[true,false,\"\"]",
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"MeasureMovement": false,
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"Name": "Custom_Tile",
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@ -48,9 +48,9 @@
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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"scaleX": 4,
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"scaleX": 4.5,
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"scaleY": 1,
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"scaleZ": 4
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"scaleZ": 4.5
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},
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"Value": 0,
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"XmlUI": ""
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@ -1,4 +1,3 @@
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-- Additional Victory Point Card
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local victoryDisplayApi = require("core/VictoryDisplayApi")
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local MIN_VALUE = -10
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@ -90,6 +90,7 @@ function broadcastDoom(val)
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local doomInPlayCounter = guidReferenceApi.getObjectByOwnerAndType("Mythos", "DoomInPlayCounter")
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if doomInPlayCounter and md.subtractDoomInPlay then
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doomInPlayCounter.call("toggleSubtractDoom", true)
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printToAll("Right-click the small 'Doom in Play' counter and select 'Toggle Doom Mode' to change this.")
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end
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local doomInPlay = doomInPlayCounter and doomInPlayCounter.call("getDoomCount") or 0
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local totalDoom = val + doomInPlay
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@ -75,7 +75,7 @@ local GuidReferences = {
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MasterClueCounter = "4a3aa4",
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MythosArea = "9f334f",
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NavigationOverlayHandler = "797ede",
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OptionPanelSource = "830bd0",
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ObjectSourceBag = "830bd0",
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PlaceholderBoxDummy = "a93466",
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PlayArea = "721ba2",
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PlayAreaImageSelector = "b7b45b",
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@ -16,10 +16,10 @@ function onLoad(savedData)
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-- set position of label depending on object
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if tokenType == "damage" then
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position = { 0.1, -0.07, 0.1 }
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rotation = { 180, 180, 0}
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rotation = { 180, 180, 0 }
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elseif tokenType == "horror" then
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position = { -0.025, -0.07, 0.025 }
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rotation = { 180, 180, 0}
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rotation = { 180, 180, 0 }
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elseif tokenType == "resource" or tokenType == "resourceCounter" then
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position = { 0, 0.06, 0.1 }
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elseif tokenType == "ElderSignCounter" or tokenType == "AutofailCounter" then
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@ -1722,7 +1722,7 @@ end
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---@param position tts__Vector Desired position of the object
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---@param rotation? tts__Vector Desired rotation of the object (defaults to object's rotation)
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function spawnHelperObject(name, position, rotation)
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local sourceBag = guidReferenceApi.getObjectByOwnerAndType("Mythos", "OptionPanelSource")
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local sourceBag = guidReferenceApi.getObjectByOwnerAndType("Mythos", "ObjectSourceBag")
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-- error handling for missing sourceBag
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if not sourceBag then
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@ -54,6 +54,14 @@ function onLoad()
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buttonParameters.position.x = 1.5
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self.createButton(buttonParameters)
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-- index 5: spawn additional VP card button
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buttonParameters.label = "+"
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buttonParameters.click_function = "spawnAdditionalVP"
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buttonParameters.tooltip = "Spawn a card to track additional earned VP"
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buttonParameters.color = { 86 / 255, 90 / 255, 233 / 255 }
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buttonParameters.position.x = -1.82
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self.createButton(buttonParameters)
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-- update the display label once
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Wait.time(updateCount, 1)
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end
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@ -200,7 +208,8 @@ end
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function highlightMissingData()
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self.editButton({
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index = 3,
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tooltip = (highlightMissing and "Enable" or "Disable") .. " highlighting of cards without metadata (VP on these is not counted)." })
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tooltip = (highlightMissing and "En" or "Dis") .. "able highlighting of cards without metadata (VP on these is not counted)."
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})
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for _, obj in pairs(missingData) do
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if obj ~= nil then
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if highlightMissing then
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@ -233,6 +242,16 @@ function highlightCountedVP()
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highlightCounted = not highlightCounted
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end
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function spawnAdditionalVP()
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local sourceBag = guidReferenceApi.getObjectByOwnerAndType("Mythos", "ObjectSourceBag")
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for _, objData in ipairs(sourceBag.getData().ContainedObjects) do
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if objData["Nickname"] == "Additional Victory Points" then
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placeCard(spawnObjectData({ data = objData }))
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return
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end
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end
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end
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-- places the provided card in the first empty spot
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function placeCard(card)
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local name = card.getName() or "Unnamed card"
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@ -11,15 +11,15 @@ BUTTON_LABELS["search"][true] = "Name equals search term"
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BUTTON_LABELS["search"][false] = "Name contains search term"
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local inputParameters = {}
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inputParameters.label = "Click to enter card name"
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inputParameters.label = "Enter name / ID"
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inputParameters.input_function = "input_func"
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inputParameters.function_owner = self
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inputParameters.alignment = 2
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inputParameters.position = { x = 0, y = 0.1, z = -0.62 }
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inputParameters.width = 3750
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inputParameters.height = 380
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inputParameters.font_size = 350
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inputParameters.scale = { 0.1, 1, 0.1 }
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inputParameters.position = { x = 0, y = 0.1, z = -0.6 }
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inputParameters.width = 3500
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inputParameters.height = 450
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inputParameters.font_size = 400
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inputParameters.scale = { 0.12, 1, 0.12 }
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inputParameters.color = { 0.9, 0.7, 0.5 }
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inputParameters.font_color = { 0, 0, 0 }
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@ -103,11 +103,13 @@ function startSearch()
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return
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end
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-- if the search string is a number, assume it's an ID and spawn the card directly
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if tonumber(inputParameters.value) then
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-- if the search string doesn't contain whitespace, attempt to treat it as ID
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if not string.find(inputParameters.value, "%s") then
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local singleCard = allCardsBagApi.getCardById(inputParameters.value)
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spawnCardList({ singleCard })
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return
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if singleCard ~= nil then
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spawnCardList({ singleCard })
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return
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end
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end
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-- search all objects in bag
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@ -1373,7 +1373,7 @@ function newInvestigatorCallback(newId)
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elseif newId == "89001" then -- Subject 5U-21
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local pos = zones.getZonePosition(playerColor, "BelowSetAside")
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local rot = self.getRotation()
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local sourceBag = guidReferenceApi.getObjectByOwnerAndType("Mythos", "OptionPanelSource")
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local sourceBag = guidReferenceApi.getObjectByOwnerAndType("Mythos", "ObjectSourceBag")
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for _, objData in ipairs(sourceBag.getData().ContainedObjects) do
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if objData["Nickname"] == "Subject 5U-21 Helper" then
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local spawnedObj = spawnObjectData({ data = objData, position = pos, rotation = rot })
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@ -1447,6 +1447,7 @@ function updateTexture(overrideName)
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Wait.frames(function()
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for _, obj in ipairs(objectsToUnlock) do
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obj.setLock(false)
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obj.resting = true
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end
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end, 5)
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end, function() return reloadedMat.loading_custom == false end)
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@ -353,12 +353,12 @@
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</Cell>
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</Row>
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<!-- Group: fan-made accessories -->
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<!-- Group: accessories -->
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<Row class="group-header">
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<Cell class="group-header">
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<Panel class="group-header"
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image="header_olive">
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<Text class="group-header">FAN-MADE ACCESSORIES</Text>
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<Text class="group-header">ACCESSORIES</Text>
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</Panel>
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</Cell>
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</Row>
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Block a user