updated option panel
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@ -344,14 +344,14 @@
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},
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"CustomUIAsset": [
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{
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"Name": "option-on",
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"Name": "option_on",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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},
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{
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"Name": "option-off",
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"Name": "option_off",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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}
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],
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"Description": "",
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@ -344,14 +344,14 @@
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},
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"CustomUIAsset": [
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{
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"Name": "option-on",
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"Name": "option_on",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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},
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{
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"Name": "option-off",
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"Name": "option_off",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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}
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],
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"Description": "",
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@ -344,14 +344,14 @@
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},
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"CustomUIAsset": [
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{
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"Name": "option-on",
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"Name": "option_on",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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},
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{
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"Name": "option-off",
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"Name": "option_off",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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}
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],
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"Description": "",
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@ -344,14 +344,14 @@
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},
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"CustomUIAsset": [
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{
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"Name": "option-on",
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"Name": "option_on",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668997008/2178787B67B3C96F3419EDBAB8420E39893756BC/"
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},
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{
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"Name": "option-off",
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"Name": "option_off",
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"Type": 0,
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"URL": "http://cloud-3.steamusercontent.com/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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"URL": "https://steamusercontent-a.akamaihd.net/ugc/2462982115668996901/D6438ECBB11DECC6DB9987589FF526FBAD4D2368/"
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}
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],
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"Description": "",
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@ -24,16 +24,6 @@ function onLoad()
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buttonParamaters.font_size = 120
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self.createButton(buttonParamaters)
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-- index 2: button to discard a card
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buttonParamaters.label = "Discard Random Card"
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buttonParamaters.click_function = "discardRandom"
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buttonParamaters.position.z = 0.7
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buttonParamaters.height = 175
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buttonParamaters.width = 900
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buttonParamaters.font_size = 90
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buttonParamaters.font_color = "Black"
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self.createButton(buttonParamaters)
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-- make sure this part executes after the playermats are loaded
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Wait.time(function()
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updateColors()
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@ -117,8 +107,3 @@ function updateValue()
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-- update button label and color
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self.editButton({ index = 0, font_color = hasDES and "Green" or "White", label = size })
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end
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-- discards a random non-hidden card from hand
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function discardRandom()
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playermatApi.doDiscardOne(matColor)
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end
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@ -267,8 +267,8 @@ function onObjectNumberTyped(hoveredObject, playerColor, number)
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end
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end
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-- TTS event, used to redraw the playermat slot symbols after a small delay to account for the custom font loading
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function onPlayerConnect()
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-- TTS event, used to redraw the playermat slot symbols after a delay to account for the custom font loading
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function onPlayerChangeColor()
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Wait.time(function() playermatApi.redrawSlotSymbols("All") end, 0.2)
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end
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@ -10,17 +10,20 @@ local tokenSpawnTrackerApi = require("core/token/TokenSpawnTrackerApi")
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-- option panel data
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local availableOptions = {
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["Personal Settings"] = {
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["PERSONAL SETTINGS"] = {
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{
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id = "slotEditing",
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title = "Enable Slot Edit Mode",
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id = "slotEditing",
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title = "Enable Slot Edit Mode",
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tooltip = "Makes each slot clickable to change the symbol.",
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type = "toggle",
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data = "false"
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type = "toggle"
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}
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}
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}
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-- stores the value for each id
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local optionPanelData = {}
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optionPanelData.slotEditing = false
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-- we use this to turn off collision handling until onLoad() is complete
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local collisionEnabled = false
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local currentlyEditingSlots = false
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@ -77,24 +80,24 @@ local buttonParameters = {
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-- table of texture URLs
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local nameToTexture = {
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Guardian = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241599869/179119CA88170D9F5C87CD00D267E6F9F397D2F7/",
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Mystic = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600113/F6473F92B3435C32A685BB4DC2A88C2504DDAC4F/",
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Neutral = "https://steamusercontent-a.akamaihd.net/ugc/2462982115659543571/5D778EA4BC682DAE97E8F59A991BCF8CB3979B04/",
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Rogue = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600395/00CFAFC13D7B6EACC147D22A40AF9FBBFFAF3136/",
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Seeker = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600579/92DEB412D8D3A9C26D1795CEA0335480409C3E4B/",
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Mystic = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600113/F6473F92B3435C32A685BB4DC2A88C2504DDAC4F/",
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Neutral = "https://steamusercontent-a.akamaihd.net/ugc/2462982115659543571/5D778EA4BC682DAE97E8F59A991BCF8CB3979B04/",
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Rogue = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600395/00CFAFC13D7B6EACC147D22A40AF9FBBFFAF3136/",
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Seeker = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600579/92DEB412D8D3A9C26D1795CEA0335480409C3E4B/",
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Survivor = "https://steamusercontent-a.akamaihd.net/ugc/2501268517241600848/CEB685E9C8A4A3C18A4B677A519B49423B54E886/"
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}
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-- translation table for slot names to characters for special font
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local slotNameToChar = {
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["any"] = "",
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["Accessory"] = "C",
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["Ally"] = "E",
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["Arcane"] = "G",
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["Body"] = "K",
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["any"] = "",
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["Accessory"] = "C",
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["Ally"] = "E",
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["Arcane"] = "G",
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["Body"] = "K",
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["Hand (right)"] = "M",
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["Hand (left)"] = "M",
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["Hand x2"] = "N",
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["Tarot"] = "A"
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["Hand (left)"] = "M",
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["Hand x2"] = "N",
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["Tarot"] = "A"
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}
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-- slot symbol for the respective slot (from top left to bottom right) - intentionally global!
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@ -120,13 +123,18 @@ local ownedObjects = {}
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local matColor = self.getMemo()
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function onSave()
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log(optionPanelData)
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log(type(optionPanelData))
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log(optionPanelData.slotEditing)
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return JSON.encode({
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activeInvestigatorClass = activeInvestigatorClass,
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activeInvestigatorId = activeInvestigatorId,
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isClassTextureEnabled = isClassTextureEnabled,
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isDrawButtonVisible = isDrawButtonVisible,
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playerColor = playerColor,
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slotData = slotData
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activeInvestigatorId = activeInvestigatorId,
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isClassTextureEnabled = isClassTextureEnabled,
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isDrawButtonVisible = isDrawButtonVisible,
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optionPanelData = optionPanelData,
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playerColor = playerColor,
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slotData = slotData
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})
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end
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@ -137,6 +145,7 @@ function onLoad(savedData)
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activeInvestigatorId = loadedData.activeInvestigatorId
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isClassTextureEnabled = loadedData.isClassTextureEnabled
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isDrawButtonVisible = loadedData.isDrawButtonVisible
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--optionPanelData = loadedData.optionPanelData
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playerColor = loadedData.playerColor
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slotData = loadedData.slotData
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end
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@ -174,10 +183,10 @@ function onLoad(savedData)
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-- Upkeep button: can use the default parameters for this
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self.createButton(buttonParameters)
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-- Slot editing button: modified default data
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buttonParameters.label = "Edit Slots"
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buttonParameters.click_function = "toggleSlotEditing"
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buttonParameters.tooltip = "Right-click to reset slot symbols"
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-- Discard 1 button: modified default data
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buttonParameters.label = "Discard 1"
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buttonParameters.click_function = "doDiscardOne"
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buttonParameters.tooltip = "Discard one random card from hand (hidden cards are excluded)."
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buttonParameters.position.z = 0.92
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self.createButton(buttonParameters)
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@ -239,18 +248,6 @@ function round(num, numDecimalPlaces)
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return math.floor(num * mult + 0.5) / mult
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end
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-- edits the label of a button
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---@param oldLabel string Old label of the button
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---@param newLabel string New label of the button
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function editButtonLabel(oldLabel, newLabel)
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local buttons = self.getButtons()
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for i = 1, #buttons do
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if buttons[i].label == oldLabel then
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self.editButton({ index = buttons[i].index, label = newLabel })
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end
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end
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end
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-- updates the internal "messageColor" which is used for print/broadcast statements if no player is seated
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---@param clickedByColor string Colorstring of player who clicked a button
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function updateMessageColor(clickedByColor)
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@ -258,7 +255,7 @@ function updateMessageColor(clickedByColor)
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end
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---------------------------------------------------------
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-- Discard buttons
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-- Discard buttons (threat area)
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---------------------------------------------------------
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-- handles discarding for a list of objects
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@ -418,7 +415,8 @@ function doUpkeep(_, clickedByColor, isRightClick)
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-- draw up to 5 cards
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local cardsToDraw = 5 - #handCards + #cardsToDiscard
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if cardsToDraw > 0 then
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printToColor("Discarding " .. #cardsToDiscard .. " and drawing " .. cardsToDraw .. " card(s). (Patrice)", messageColor)
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printToColor("Discarding " .. #cardsToDiscard .. " and drawing " .. cardsToDraw .. " card(s). (Patrice)",
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messageColor)
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-- add some time if there are any cards to discard
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local k = 0
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@ -608,9 +606,12 @@ function doDiscardOne()
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-- get a random eligible card (from the "choices" table)
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local num = math.random(1, #choices)
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deckLib.placeOrMergeIntoDeck(hand[choices[num]], returnGlobalDiscardPosition(), self.getRotation())
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broadcastToAll(getColoredName(playerColor) .. " randomly discarded card "
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.. choices[num] .. "/" .. #hand .. ".", "White")
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local card = hand[choices[num]]
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local cardName = card.getName()
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local cardId = choices[num] .. "/" .. #hand
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deckLib.placeOrMergeIntoDeck(card, returnGlobalDiscardPosition(), self.getRotation())
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broadcastToAll(getColoredName(playerColor) .. " randomly discarded " .. cardName " (" .. cardId .. ").", "White")
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end
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end
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@ -714,18 +715,23 @@ function createXML()
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}
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table.insert(xml, defaultsXML)
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-- work out the position
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local bounds = self.getBoundsNormalized()
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local setAsideDirection = bounds.center.z > 0 and 1 or -1
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-- main window
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local optionPanelXML = {
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tag = "TableLayout",
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attributes = {
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scale = "0.2 0.2",
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width = "600",
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height = "600",
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scale = "0.11 0.11",
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width = "1000",
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height = "1200",
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rotation = "0 0 180",
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position = "300 0 -100",
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position = (setAsideDirection * 270) .. " -35 -58",
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--active = "false",
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raycastTarget = "true",
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color = "#000000",
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outlineSize = "2 2",
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outlineSize = "5 5",
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outline = "grey",
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showAnimation = "SlideIn_Right",
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hideAnimation = "SlideOut_Right",
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@ -735,18 +741,18 @@ function createXML()
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-- header
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{
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tag = "Row",
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--attributes = { preferredHeight = "60" },
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attributes = { preferredHeight = "200" },
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children = {
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{
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tag = "Cell",
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children = {
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{
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tag = "Panel",
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attributes = { padding = "10 0 0 0", scale = "0.3 0.3" },
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attributes = { padding = "30 0 0 0" },
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children = {
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{
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tag = "Text",
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attributes = { font = "font_teutonic-arkham", fontSize = "35", text = "Options" }
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attributes = { font = "font_teutonic-arkham", fontSize = "110", text = "Options" }
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}
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}
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}
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@ -762,19 +768,19 @@ function createXML()
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-- group header
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local groupXML = {
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tag = "Row",
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--attributes = { preferredHeight = "44" },
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attributes = { preferredHeight = "150" },
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children = {
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{
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tag = "Cell",
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attributes = { padding = "10 10 0 0", columnSpan = "3", color = "#222222" },
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attributes = { padding = "20 10 0 0", columnSpan = "3", color = "#222222" },
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children = {
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{
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tag = "Panel",
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attributes = { padding = "5 0 0 0" },
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attributes = { padding = "40 0 0 0" },
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children = {
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{
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tag = "Text",
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attributes = { fontSize = "28", font = "font_teutonic-arkham", text = groupName }
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attributes = { fontSize = "75", font = "font_teutonic-arkham", text = groupName }
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}
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}
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}
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@ -782,26 +788,30 @@ function createXML()
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}
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}
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}
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table.insert(optionPanelXML.children, groupXML)
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-- options
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for i, optionData in ipairs(groupData) do
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local optionXML = {
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{
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for _, optionData in ipairs(groupData) do
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local optionXML = {}
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if optionData.type ~= "toggle" then
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log("This isn't implemented yet ;)")
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else
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optionXML = {
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tag = "Row",
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--attributes = { preferredHeight = "50", tooltip = optionData.tooltip, tooltipPosition = "Left", tooltipBackgroundColor = "rgba(0,0,0,1)" },
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attributes = { preferredHeight = "150", tooltip = optionData.tooltip, tooltipPosition = "Left", tooltipBackgroundColor = "rgba(0,0,0,1)" },
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children = {
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-- option title
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{
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tag = "Cell",
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attributes = { padding = "10 10 5 5", color = "#333333", columnSpan = "2" },
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attributes = { padding = "20 10 5 5", color = "#333333", columnSpan = "2" },
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children = {
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{
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tag = "Panel",
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attributes = { padding = "10 0 0 0" },
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attributes = { padding = "50 0 0 0" },
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children = {
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{
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tag = "Text",
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attributes = { fontSize = "22", font = "font_teutonic-arkham", text = optionData.title }
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attributes = { fontSize = "65", font = "font_teutonic-arkham", text = optionData.title }
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}
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}
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}
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@ -816,13 +826,13 @@ function createXML()
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tag = "Button",
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attributes = {
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id = optionData.id,
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image = "option-off",
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image = optionData.data == true and "option_on" or "option_off",
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onClick = "onClick_toggleOption",
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rectAlignment = "MiddleRight",
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offsetXY = "-30 0",
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colors = "#FFFFFF|#dfdfdf",
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height = "36",
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width = "65",
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height = "72",
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width = "130",
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ignoreLayout = "True"
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}
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}
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@ -830,18 +840,30 @@ function createXML()
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}
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}
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}
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}
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table.insert(groupXML.children, optionXML)
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end
|
||||
table.insert(optionPanelXML.children, optionXML)
|
||||
end
|
||||
table.insert(optionPanelXML.children, groupXML)
|
||||
end
|
||||
table.insert(xml, optionPanelXML)
|
||||
|
||||
-- create buttons at the bottom
|
||||
|
||||
self.UI.setXmlTable(xml)
|
||||
end
|
||||
|
||||
-- changes the UI state and the internal variable for the togglebuttons
|
||||
function onClick_toggleOption(player, _, id)
|
||||
local state = optionPanelData[id]
|
||||
local newState = not state
|
||||
applyOptionPanelChange(id, newState, player.color)
|
||||
self.UI.setAttribute(id, "image", newState and "option_on" or "option_off")
|
||||
end
|
||||
|
||||
function applyOptionPanelChange(id, state, clickedByColor)
|
||||
optionPanelData[id] = state
|
||||
|
||||
if id == "slotEditing" then
|
||||
toggleSlotEditing(_, clickedByColor)
|
||||
end
|
||||
end
|
||||
|
||||
-- updates the XML for the slot symbols based on the slotData table
|
||||
function updateSlotSymbols()
|
||||
for slotId, slotName in ipairs(slotData) do
|
||||
|
@ -63,6 +63,7 @@
|
||||
padding="0 17 3 3"/>
|
||||
<Button class="optionToggle"
|
||||
image="option_off"
|
||||
onClick="onClick_toggleOption"
|
||||
rectAlignment="MiddleRight"
|
||||
offsetXY="-30 0"
|
||||
colors="#FFFFFF|#dfdfdf"
|
||||
@ -156,8 +157,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showTitleSplash"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showTitleSplash"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -171,8 +171,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="enableCardHelpers"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="enableCardHelpers"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -196,8 +195,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="playAreaSnapTags"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="playAreaSnapTags"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -211,8 +209,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="playAreaConnections"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="playAreaConnections"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -243,8 +240,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="changePlayAreaImage"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="changePlayAreaImage"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -268,8 +264,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="useSnapTags"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="useSnapTags"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -283,8 +278,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showDrawButton"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showDrawButton"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -298,8 +292,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="useClassTexture"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="useClassTexture"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -313,8 +306,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="useClueClickers"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="useClueClickers"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -380,8 +372,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showAttachmentHelper"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showAttachmentHelper"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -395,8 +386,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showCleanUpHelper"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showCleanUpHelper"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -410,8 +400,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showCYOA"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showCYOA"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -425,8 +414,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showDisplacementTool"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showDisplacementTool"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -440,8 +428,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showHandHelper"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showHandHelper"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
|
||||
@ -455,8 +442,7 @@
|
||||
</Cell>
|
||||
<Cell class="option-button">
|
||||
<Button class="optionToggle"
|
||||
id="showSearchAssistant"
|
||||
onClick="onClick_toggleOption"/>
|
||||
id="showSearchAssistant"/>
|
||||
</Cell>
|
||||
</Row>
|
||||
</TableLayout>
|
||||
|
Loading…
Reference in New Issue
Block a user