2022-12-01 08:39:22 -05:00
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local clueCounters = {}
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local clueCounterGUIDS = {
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"37be78",
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"1769ed",
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"032300",
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"d86b7c"
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}
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function onLoad()
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self.createButton({
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label = "0",
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click_function = "removeAllPlayerClues",
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2022-12-01 08:47:54 -05:00
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tooltip = "Click here to remove all Clues from playermats",
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2022-12-01 08:39:22 -05:00
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function_owner = self,
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position = { 0, 0.06, 0 },
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height = 900,
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width = 900,
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scale = { 1.5, 1.5, 1.5 },
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font_size = 600,
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font_color = { 1, 1, 1, 100 },
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color = { 0, 0, 0, 0 }
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})
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-- loading object references to the counting bowls via GUID
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for i = 1, 4 do
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clueCounters[i] = getObjectFromGUID(clueCounterGUIDS[i])
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end
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2021-10-06 23:37:31 -04:00
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2022-12-01 08:39:22 -05:00
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loopID = Wait.time(sumClues, 2, -1)
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2021-10-06 23:37:31 -04:00
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end
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2022-12-01 08:39:22 -05:00
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-- removes all player clues by calling the respective function from the counting bowls
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2021-10-06 23:37:31 -04:00
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function removeAllPlayerClues()
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2022-12-01 08:39:22 -05:00
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for i = 1, 4 do
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clueCounters[i].call("removeAllClues")
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end
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2021-10-06 23:37:31 -04:00
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end
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2022-12-01 08:39:22 -05:00
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-- gets the counted values from the counting bowls and sums them up
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function sumClues()
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local count = 0
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for i = 1, 4 do
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count = count + tonumber(clueCounters[i].getVar("exposedValue"))
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2021-10-06 23:37:31 -04:00
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end
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2022-12-01 08:39:22 -05:00
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self.editButton({ index = 0, label = tostring(count) })
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2021-10-06 23:37:31 -04:00
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end
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