SCED/objects/Playermat2Orange.bd0ff4.luascriptstate

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{
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"activeInvestigatorData": {
"class": "Neutral",
"id": "00000"
},
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"isClassTextureEnabled": true,
"isDrawButtonVisible": false,
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"optionPanelData": {
"slotEditing": false
},
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"optionPanelVisibility": "",
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"playerColor": "Orange",
"slotData": [
"any",
"any",
"any",
"Tarot",
"Hand (left)",
"Hand (right)",
"Ally",
"any",
"any",
"any",
"Accessory",
"Arcane",
"Arcane",
"Body"
]
}