SCED/objects/Fan-MadeAccessories.aa8b38/DescriptivePhaseTracker.b171c8.json

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2022-11-11 02:59:55 -05:00
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"LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseFour'\n params.function_owner = self\n params.tooltip = '3. Enemy Phase\\n\\n 3.1 Enemy phase begins.\\n\\n 3.2 Hunter enemies move.\\n\\n\u003e PLAYER WINDOW \u003c\\n\\n 3.3 Next investigator resolves\\n engaged enemy attacks. If an\\n investigator has not yet\\n resolved enemy attacks this\\n phase, return to previous\\n player window. After final\\n investigator resolves engaged\\n enemy attacks, proceed to\\n next player window.\\n\\n\u003e PLAYER WINDOW \u003c\\n\\n 3.4 Enemy phase ends.'\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseFour()\n self.setState(4)\nend",
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