SCED/objects/Fan-MadeAccessories.aa8b38/AttachmentHelper.d45664.json

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2022-11-11 02:59:55 -05:00
{
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"Bag": {
"Order": 0
},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1750192233783143973/D526236AAE16BDBB98D3F30E27BAFC1D3E21F4AC/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "d45664",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScriptState": "[[],true,false]",
"LuaScript_path": "Fan-MadeAccessories.aa8b38/AttachmentHelper.d45664.ttslua",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
"Name": "Custom_Model_Bag",
"Nickname": "Attachment Helper",
"Number": 0,
"Snap": true,
"States": {
"1": {
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"Bag": {
"Order": 0
},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1754695635919099826/3C3CBFFAADB2ACA9957C736491F470AE906CC953/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "f550dc",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
"LuaScriptState": "[[],true,false]",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
"Name": "Custom_Model_Bag",
"Nickname": "Sefina Rousseau Helper",
"Number": 0,
"Snap": true,
"Sticky": true,
"Tags": [
"Asset",
"scesetup_memory_object"
],
"Tooltip": true,
"Transform": {
"posX": 14.6885748,
"posY": 1.71333456,
"posZ": -26.0148544,
"rotX": 359.920135,
"rotY": 270.000122,
"rotZ": 0.01688583,
"scaleX": 0.7951615,
"scaleY": 1,
"scaleZ": 0.7951615
},
"Value": 0,
"XmlUI": ""
},
"2": {
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"Bag": {
"Order": 0
},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1754695635919071208/1AB7222850201630826BFFBA8F2BD0065E2D572F/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "2fbbca",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
"LuaScriptState": "[[],true,false]",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
"Name": "Custom_Model_Bag",
"Nickname": "Diana Stanley Helper",
"Number": 0,
"Snap": true,
"Sticky": true,
"Tags": [
"Asset",
"scesetup_memory_object"
],
"Tooltip": true,
"Transform": {
"posX": 14.6885757,
"posY": 1.71333444,
"posZ": -26.0148582,
"rotX": 359.920135,
"rotY": 270.000122,
"rotZ": 0.0168847367,
"scaleX": 0.7951615,
"scaleY": 1,
"scaleZ": 0.7951615
},
"Value": 0,
"XmlUI": ""
},
"3": {
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"Bag": {
"Order": 0
},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1754695635919102502/453D4426118C8A6DE2EA281184716E26CA924C84/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "31d5dd",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
"LuaScriptState": "[[],true,false]",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
"Name": "Custom_Model_Bag",
"Nickname": "Gloria Goldberg Helper",
"Number": 0,
"Snap": true,
"Sticky": true,
"Tags": [
"Asset",
"scesetup_memory_object"
],
"Tooltip": true,
"Transform": {
"posX": 14.6885767,
"posY": 1.71333444,
"posZ": -26.0148621,
"rotX": 359.920135,
"rotY": 270.000122,
"rotZ": 0.01688558,
"scaleX": 0.7951615,
"scaleY": 1,
"scaleZ": 0.7951615
},
"Value": 0,
"XmlUI": ""
},
"4": {
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"Bag": {
"Order": 0
},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379787654/F00A76F0DFB4B279F7A5647E1DD1BF730CFC7501/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "56aa96",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
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"Bag": {
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"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
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"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1717542004667431170/D073271943724B10CAB5364F01E5E87D770F0FB8/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "31055d",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
"LuaScriptState": "[[],true,false]",
"MaterialIndex": -1,
"MeasureMovement": false,
"MeshIndex": -1,
"Name": "Custom_Model_Bag",
"Nickname": "Ancestral Knowledge Helper",
"Number": 0,
"Snap": true,
"Sticky": true,
"Tags": [
"Asset",
"scesetup_memory_object"
],
"Tooltip": true,
"Transform": {
"posX": 14.6885786,
"posY": 1.71333456,
"posZ": -26.01487,
"rotX": 359.920135,
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"x": 0,
"y": 0,
"z": 0
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"Autoraise": true,
"Bag": {
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},
"ColorDiffuse": {
"b": 1,
"g": 1,
"r": 1
},
"CustomMesh": {
"CastShadows": true,
"ColliderURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"Convex": true,
"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1754695853007989004/9153BC204FC707AE564ECFAC063A11CB8C2B5D1E/",
"MaterialIndex": 1,
"MeshURL": "http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/",
"NormalURL": "",
"TypeIndex": 6
},
"Description": "Drop cards here to display name, cost and skill icons.\n\nSee context menu for options.",
"DragSelectable": true,
"GMNotes": "",
"GUID": "e213ed",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": false,
"LuaScript": "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: displays cards in it with cost/skill icons\r\ninformation = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave() return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load variables and create context menu\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\n else\r\n cardsInBag = {}\r\n showCost = true\r\n showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by: bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle cost\", function(color)\r\n showCost = not showCost\r\n printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\")\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle skill icons\", function(color)\r\n showIcons = not showIcons\r\n printToColor(\"Show skill icons of cards: \" .. tostring(showIcons), color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\n if container == self then\r\n findCard(object.getGUID(), object.getName(), object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container, object)\r\n if container == self then\r\n local guid = object.getGUID()\r\n for i, card in ipairs(cardsInBag) do\r\n if card.id == guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects()) do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\nfunction findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name == \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n if cost == nil or cost == \"\" then cost = \"\" end\r\n name = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\" then\r\n if found == false then\r\n name = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n found = true\r\n else\r\n name = name .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag, { name = name, id = guid })\r\nend\r\
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],
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}