SCED/objects/PlayermatClickInterceptor.3dbe55.json

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{
"GUID": "3dbe55",
"Name": "BlockSquare",
"Transform": {
"posX": -27.94,
"posY": -0.5,
"posZ": 0,
"rotX": 0,
"rotY": 270,
"rotZ": 0,
"scaleX": 84,
"scaleY": 1.5,
"scaleZ": 70
},
"Nickname": "PlayermatClickInterceptor",
"Description": "This object is used to hide playmats beneath the table.",
"GMNotes": "",
"AltLookAngle": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColorDiffuse": {
"r": 0.0,
"g": 0.0,
"b": 0.0
},
"LayoutGroupSortIndex": 0,
"Value": 0,
"Locked": true,
"Grid": true,
"Snap": true,
"IgnoreFoW": false,
"MeasureMovement": false,
"DragSelectable": true,
"Autoraise": true,
"Sticky": true,
"Tooltip": false,
"GridProjection": false,
"HideWhenFaceDown": false,
"Hands": false,
"LuaScriptState": "",
"LuaScript_path": "PlayermatClickInterceptor.3dbe55.ttslua",
"XmlUI": ""
}