SCED/objects/GameData.3dbe47.json

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{
"AltLookAngle": {
"x": 0,
"y": 0,
"z": 0
},
"Autoraise": true,
"ColorDiffuse": {
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"a": 0.25,
"b": 0.25,
"g": 0.25,
"r": 0.25
},
"Description": "Objects in this zone support game functionality and should not be touched",
"DragSelectable": true,
"FogColor": "Black",
"FogHidePointers": false,
"FogReverseHiding": false,
"FogSeethrough": true,
"GMNotes": "",
"GUID": "3dbe47",
"Grid": true,
"GridProjection": false,
"Hands": false,
"HideWhenFaceDown": false,
"IgnoreFoW": false,
"LayoutGroupSortIndex": 0,
"Locked": true,
"LuaScript": "",
"LuaScriptState": "",
"MeasureMovement": false,
"Name": "FogOfWarTrigger",
"Nickname": "Game Data",
"Snap": true,
"Sticky": true,
"Tooltip": true,
"Transform": {
"posX": 78,
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"posY": 1.9,
"posZ": 0,
"rotX": 0,
"rotY": 270,
"rotZ": 0,
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"scaleX": 84,
"scaleY": 1.5,
"scaleZ": 3
},
"Value": 0,
"XmlUI": ""
}