2021-10-06 23:37:31 -04:00
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local allCardsBagGuid = "15bb07"
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function onLoad(saved_data)
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createDrawButton()
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end
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function createDrawButton()
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self.createButton({
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label="Draw Random\nWeakness", click_function="buttonClick_draw", function_owner=self,
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position={0,0.1,2.1}, rotation={0,0,0}, height=600, width=1800,
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font_size=250, color={0,0,0}, font_color={1,1,1}
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})
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end
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-- Draw a random weakness and spawn it below the object
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function buttonClick_draw()
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local allCardsBag = getObjectFromGUID(allCardsBagGuid)
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local weaknessId = allCardsBag.call("getRandomWeaknessId")
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2022-10-25 03:36:45 -04:00
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if (weaknessId == nil) then
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broadcastToAll("All basic weaknesses are in play!", {0.9, 0.2, 0.2})
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return
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end
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2021-10-06 23:37:31 -04:00
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local card = allCardsBag.call("getCardById", { id = weaknessId })
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spawnObjectData({
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data = card.data,
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position = self.positionToWorld({0, 1, 5.5}),
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rotation = self.getRotation()})
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end
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