Merge branch 'master' into logging
This commit is contained in:
commit
9407b57429
@ -19,10 +19,15 @@
|
||||
#define RAMP_LOWER 3 // Button 4 to lower ramp.
|
||||
#define UNJAM 11
|
||||
|
||||
#define DEADZONE_RADIUS 0.01 // Deadzone Radius prevents tiny twitches in the joystick's value from
|
||||
#define DEADZONE_RADIUS 0.05 // Deadzone Radius prevents tiny twitches in the joystick's value from
|
||||
// affecting the robot. Use this for cleaning up drive train and shooter.
|
||||
// Also used for detecting changes in an axis' value.
|
||||
|
||||
#define TURN_FACTOR 0.5 // Left(x,y) = y*(1 + TF*x) : x < 0
|
||||
// = y : x >= 0
|
||||
// Right(x,y) = y : x < 0
|
||||
// = y*(1 - TF*x) : x >= 0
|
||||
|
||||
#endif // BUTTON_LAYOUT
|
||||
|
||||
#ifndef LOG
|
||||
@ -65,6 +70,7 @@ private:
|
||||
bool shooting;
|
||||
bool unjamming;
|
||||
bool arming;
|
||||
bool arcade;
|
||||
float shooter_power;
|
||||
|
||||
LiveWindow *lw = LiveWindow::GetInstance();
|
||||
@ -105,6 +111,7 @@ private:
|
||||
unjamming = false;
|
||||
arming = false;
|
||||
shooter_power = 0;
|
||||
arcade = false;
|
||||
|
||||
}
|
||||
|
||||
@ -152,7 +159,31 @@ private:
|
||||
std::cout << "arm encoder position: " << arms.GetEncPosition() << std::endl;
|
||||
std::cout << "arm encoder velocity: " << arms.GetEncVel() << std::endl;
|
||||
drive.ArcadeDrive(-driver_stick.GetY(), -driver_stick.GetX()*0.75);
|
||||
|
||||
if(driver_stick.GetRawButton(7))
|
||||
{
|
||||
arcade = true;
|
||||
}
|
||||
if(driver_stick.GetRawButton(8))
|
||||
{
|
||||
arcade = false;
|
||||
}
|
||||
if (arcade)
|
||||
{
|
||||
drive.ArcadeDrive(driver_stick);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (driver_stick.GetRawButton(THUMB))
|
||||
{
|
||||
float left = driver_stick.GetTwist();
|
||||
float right = -driver_stick.GetTwist();
|
||||
drive.TankDrive(left, right);
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateDrive();
|
||||
}
|
||||
}
|
||||
//bool rampDoing = false;
|
||||
// This is shit code for testing. Replace it with real code.
|
||||
if(!ramping && operator_stick.GetRawButton(RAMP_RAISE))
|
||||
@ -223,21 +254,21 @@ private:
|
||||
* This is important because the TeleopPeriodic method executes something like once every 10ms.
|
||||
* Thus, this if-else if pair make the button a toggle.
|
||||
*/
|
||||
if(driver_stick.GetRawButton(THUMB) && !inverting)
|
||||
if(driver_stick.GetRawButton(TRIGGER) && !inverting)
|
||||
{
|
||||
std::cout << "Inverting Drive Train.";
|
||||
left_drive.SetInverted(!left_drive.GetInverted());
|
||||
right_drive.SetInverted(!right_drive.GetInverted());
|
||||
inverting = true;
|
||||
}
|
||||
else if(!driver_stick.GetRawButton(THUMB))
|
||||
else if(!driver_stick.GetRawButton(TRIGGER))
|
||||
{
|
||||
inverting = false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Unlike the previous actions, this method does need to be called every itteration of
|
||||
* Unlike the previous actions, this method does need to be called every iteration of
|
||||
* TeleopPeriodic. This is because the logic running this operation needs to be checked
|
||||
* Every time the method is called. This cannot be a loop in the Shoot method because
|
||||
* that would lock the robot every time the trigger is hit.
|
||||
@ -373,6 +404,45 @@ private:
|
||||
LOG("\t" << DriverStation::GetInstance().IsSysBrownedOut());
|
||||
LOG(std::endl);
|
||||
}
|
||||
|
||||
void SimpleDrive()
|
||||
{
|
||||
float x = -driver_stick.GetX();
|
||||
float y = -driver_stick.GetY();
|
||||
float left = 0;
|
||||
float right = 0;
|
||||
|
||||
if (x > 0)
|
||||
{
|
||||
right = y;
|
||||
left = (1- x*TURN_FACTOR)*y ;
|
||||
}
|
||||
else
|
||||
{
|
||||
left = y;
|
||||
right = (1+x*TURN_FACTOR)*y;
|
||||
}
|
||||
|
||||
drive.TankDrive(left, right);
|
||||
}
|
||||
|
||||
void UpdateDrive()
|
||||
{
|
||||
float x = -driver_stick.GetX();
|
||||
float y = -driver_stick.GetY();
|
||||
if (x > 0)
|
||||
{
|
||||
float right = y * SaneThrottle(driver_stick.GetThrottle());
|
||||
float left = (1-x)*y * SaneThrottle(driver_stick.GetThrottle());
|
||||
drive.TankDrive(left, right);
|
||||
}
|
||||
else
|
||||
{
|
||||
float left = y * SaneThrottle(driver_stick.GetThrottle());
|
||||
float right = (1+x)*y * SaneThrottle(driver_stick.GetThrottle());
|
||||
drive.TankDrive(left, right);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
START_ROBOT_CLASS(Robot)
|
||||
|
Reference in New Issue
Block a user