/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2008-2016. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #ifndef JOYSTICK_H_ #define JOYSTICK_H_ #include #include #include #include "GenericHID.h" #include "ErrorBase.h" class DriverStation; /** * Handle input from standard Joysticks connected to the Driver Station. * This class handles standard input that comes from the Driver Station. Each * time a value is requested * the most recent value is returned. There is a single class instance for each * joystick and the mapping * of ports to hardware buttons depends on the code in the driver station. */ class Joystick : public GenericHID, public ErrorBase { public: static const uint32_t kDefaultXAxis = 0; static const uint32_t kDefaultYAxis = 1; static const uint32_t kDefaultZAxis = 2; static const uint32_t kDefaultTwistAxis = 2; static const uint32_t kDefaultThrottleAxis = 3; typedef enum { kXAxis, kYAxis, kZAxis, kTwistAxis, kThrottleAxis, kNumAxisTypes } AxisType; static const uint32_t kDefaultTriggerButton = 1; static const uint32_t kDefaultTopButton = 2; typedef enum { kTriggerButton, kTopButton, kNumButtonTypes } ButtonType; typedef enum { kLeftRumble, kRightRumble } RumbleType; typedef enum { kUnknown = -1, kXInputUnknown = 0, kXInputGamepad = 1, kXInputWheel = 2, kXInputArcadeStick = 3, kXInputFlightStick = 4, kXInputDancePad = 5, kXInputGuitar = 6, kXInputGuitar2 = 7, kXInputDrumKit = 8, kXInputGuitar3 = 11, kXInputArcadePad = 19, kHIDJoystick = 20, kHIDGamepad = 21, kHIDDriving = 22, kHIDFlight = 23, kHID1stPerson = 24 } HIDType; explicit Joystick(uint32_t port); Joystick(uint32_t port, uint32_t numAxisTypes, uint32_t numButtonTypes); virtual ~Joystick() = default; Joystick(const Joystick&) = delete; Joystick& operator=(const Joystick&) = delete; uint32_t GetAxisChannel(AxisType axis) const; void SetAxisChannel(AxisType axis, uint32_t channel); virtual float GetX(JoystickHand hand = kRightHand) const override; virtual float GetY(JoystickHand hand = kRightHand) const override; virtual float GetZ() const override; virtual float GetTwist() const override; virtual float GetThrottle() const override; virtual float GetAxis(AxisType axis) const; float GetRawAxis(uint32_t axis) const override; virtual bool GetTrigger(JoystickHand hand = kRightHand) const override; virtual bool GetTop(JoystickHand hand = kRightHand) const override; virtual bool GetBumper(JoystickHand hand = kRightHand) const override; virtual bool GetRawButton(uint32_t button) const override; virtual int GetPOV(uint32_t pov = 0) const override; bool GetButton(ButtonType button) const; static Joystick *GetStickForPort(uint32_t port); virtual float GetMagnitude() const; virtual float GetDirectionRadians() const; virtual float GetDirectionDegrees() const; bool GetIsXbox() const; Joystick::HIDType GetType() const; std::string GetName() const; int GetAxisType(uint8_t axis) const; int GetAxisCount() const; int GetButtonCount() const; int GetPOVCount() const; void SetRumble(RumbleType type, float value); void SetOutput(uint8_t outputNumber, bool value); void SetOutputs(uint32_t value); private: DriverStation &m_ds; uint32_t m_port; std::vector m_axes; std::vector m_buttons; uint32_t m_outputs = 0; uint16_t m_leftRumble = 0; uint16_t m_rightRumble = 0; }; #endif