From a786907f7296d35ff5558349a5fc64f561f2e3f0 Mon Sep 17 00:00:00 2001 From: Aidan Ferguson Date: Sat, 20 Feb 2016 15:14:51 -0500 Subject: [PATCH] -launch_spinny +ramp --- Robot2016/src/Robot.cpp | 12 ++++++------ Robot2016/src/Shooter.h | 22 +++++++++++----------- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/Robot2016/src/Robot.cpp b/Robot2016/src/Robot.cpp index 321ea98..2301648 100644 --- a/Robot2016/src/Robot.cpp +++ b/Robot2016/src/Robot.cpp @@ -20,7 +20,7 @@ class Robot: public IterativeRobot { Talon left_drive, right_drive; CANTalon shooter1, shooter2, - launch_spinny, + ramp, arms; RobotDrive drive; Shooter shooter; @@ -31,11 +31,11 @@ public: right_drive(1), // Right DriveTrain Talons plug // left wheel 2 shooter1(11), // shooter drive 1 shooter2(10), // shooter drive 2 - launch_spinny(12), + ramp(12), arms(13), drive(&left_drive, &right_drive), shooter( // initialize Shooter object. - &shooter1, &shooter2, &launch_spinny), + &shooter1, &shooter2, &ramp), driver_stick(0), // right stick (operator) operator_stick(1) // left stick (driver) { @@ -68,7 +68,7 @@ private: shooter2.Enable(); left_drive.SetInverted(true); right_drive.SetInverted(true); - //launch_spinny.SetInverted(true); + //ramp.SetInverted(true); inverting = false; pickupRunning = false; ramping = false; @@ -127,14 +127,14 @@ private: if(!ramping && operator_stick.GetRawButton(RAMP_RAISE)) { std::cout << "Raising Ramp."; - //launch_spinny.Set(1); + //ramp.Set(1); shooter.RaiseRamp(); ramping =true; } else if(!ramping && operator_stick.GetRawButton(RAMP_LOWER)) { std::cout << "Lowering Ramp."; - //launch_spinny.Set(-1); + //ramp.Set(-1); shooter.LowerRamp(); ramping = true; } diff --git a/Robot2016/src/Shooter.h b/Robot2016/src/Shooter.h index aeeab87..344f38e 100644 --- a/Robot2016/src/Shooter.h +++ b/Robot2016/src/Shooter.h @@ -37,7 +37,7 @@ public: // shooterDrive = new RobotDrive(s1, s2); launcher = s1; pickup = s2; - launch_spinny = r; + ramp = r; ready = true; state = READY; } @@ -51,35 +51,35 @@ public: { delete launcher; delete pickup; - delete launch_spinny; + delete ramp; } void StopShooter() { ready = true; - launch_spinny->Set(0); + ramp->Set(0); launcher->Set(0); pickup->Set(0); } void LowerRamp() { - launch_spinny->Set(-1); + ramp->Set(-1); } void RaiseRamp() { - launch_spinny->Set(1); + ramp->Set(1); } void StopRamp() { - launch_spinny->Set(0); + ramp->Set(0); } void BoostRamp() { - launch_spinny->Set(1); + ramp->Set(1); } void Shoot() @@ -96,7 +96,7 @@ public: case READY: { state = SPINNINGUP; - launch_spinny->Set(-1); + ramp->Set(-1); launcher->Set(PICKUP_POWER); pickup->Set(PICKUP_POWER); shotClock.Reset(); @@ -118,7 +118,7 @@ public: } case LAUNCH: { - launch_spinny->Set(1); + ramp->Set(1); state = LAUNCHING; break; } @@ -139,7 +139,7 @@ public: { pickup->Set((float) (state * PICKUP_POWER)); launcher->Set((float) (state * PICKUP_POWER * -1)); - //launch_spinny->Set(-1.0*PICKUP_POWER); + //ramp->Set(-1.0*PICKUP_POWER); //std::cout << "picking up!\n"; } @@ -162,7 +162,7 @@ private: //RobotDrive *shooterDrive; CANTalon *launcher; CANTalon *pickup; - CANTalon *launch_spinny; + CANTalon *ramp; ShooterState state; Timer shotClock;