Simplify driving code
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9f6bfd3c10
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65f7795023
@ -182,6 +182,21 @@ private:
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}
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}
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void UpdateDrive()
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void UpdateDrive()
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{
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// Enable arcade mode if button 7 is pressed, disable if
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// button 8 is pressed
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arcade = (driver_stick.GetRawButton(7) || arcade) && !driver_stick.GetRawButton(8);
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if (arcade)
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{
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drive.ArcadeDrive(driver_stick);
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}
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else if (driver_stick.GetRawButton(THUMB)) //Turning
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{
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float left = driver_stick.GetTwist();
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float right = -driver_stick.GetTwist();
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drive.TankDrive(left, right);
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}
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else //Normal Drive
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{
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{
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float x = -driver_stick.GetX();
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float x = -driver_stick.GetX();
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float y = -driver_stick.GetY();
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float y = -driver_stick.GetY();
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@ -198,6 +213,7 @@ private:
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drive.TankDrive(left, right);
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drive.TankDrive(left, right);
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}
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}
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}
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}
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}
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public:
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public:
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Robot():
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Robot():
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@ -304,34 +320,10 @@ public:
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void TeleopPeriodic()
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void TeleopPeriodic()
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{
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{
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LogCSVData();
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LogCSVData();
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UpdateDrive();
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std::cout << "arm encoder position: " << arms.GetEncPosition() << std::endl;
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std::cout << "arm encoder position: " << arms.GetEncPosition() << std::endl;
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std::cout << "arm encoder velocity: " << arms.GetEncVel() << std::endl;
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std::cout << "arm encoder velocity: " << arms.GetEncVel() << std::endl;
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if(driver_stick.GetRawButton(7))
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{
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arcade = true;
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}
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if(driver_stick.GetRawButton(8))
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{
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arcade = false;
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}
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if (arcade)
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{
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drive.ArcadeDrive(driver_stick);
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}
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else
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{
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if (driver_stick.GetRawButton(THUMB))
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{
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float left = driver_stick.GetTwist();
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float right = -driver_stick.GetTwist();
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drive.TankDrive(left, right);
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}
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else
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{
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UpdateDrive();
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}
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}
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//bool rampDoing = false;
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//bool rampDoing = false;
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// This is shit code for testing. Replace it with real code.
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// This is shit code for testing. Replace it with real code.
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if(!ramping && operator_stick.GetRawButton(RAMP_RAISE))
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if(!ramping && operator_stick.GetRawButton(RAMP_RAISE))
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