removed a redundant if statement because I'm a doofus.
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@ -117,10 +117,6 @@ private:
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//std::cout << "Ramp position: "<< launch_spinny.GetEncPosition() << std::endl;
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//std::cout << "Ramp position: "<< launch_spinny.GetEncPosition() << std::endl;
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drive.ArcadeDrive(&driver_stick, true);
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drive.ArcadeDrive(&driver_stick, true);
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if (operator_stick.GetRawButton(TRIGGER))
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{
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}
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//bool rampDoing = false;
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//bool rampDoing = false;
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// This is shit code for testing. Replace it with real code.
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// This is shit code for testing. Replace it with real code.
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if(!ramping && operator_stick.GetRawButton(RAMP_RAISE))
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if(!ramping && operator_stick.GetRawButton(RAMP_RAISE))
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